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Chapter 269 - Chapter 268: The Seizure of a Warehouse Over a Thousand Years Old

The sweet and lovely "pleasure witch" suddenly stopped laughing. She hadn't expected that the other person's words, expressions, and body language, which didn't seem fake, were actually deceiving her.

Fors's handling of Odis was nothing short of astonishing.

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First, I was surprised: they had actually tricked a "witch" out of her.

Then he sighed: How could I have not thought of that at all?

Odis did not act immediately, but asked, "What is your purpose in exploring this ruin?"

This is why he didn't deliberately hide Fors's whereabouts—he wanted to lure a "witch".

At the same time, he extinguished the flames at the doorway, since this was a confined space and burning flames would waste a lot of oxygen.

The sweet and lovely "Pleasure Witch" smiled again, but her smile was somewhat cold and stern. She now held an "ice crystal spear" and flew towards Odis.

Odis used a "defense scroll," and just as the opponent was about to "disappear," he raised the "hand of judgment": "Imprisonment!"

The air around the "Pleasure Witch" suddenly became viscous, trapping her in place.

"Death!" Odis lunged forward, swinging his black-gloved hand to send the beautiful "Pleasure Witch" flying.

To be on the safe side, he used "Death" first, because the locked target could not dodge this attack.

However, the moment he touched the "Pleasure Witch," Odis shuddered. Even through the gloves, he felt the sensation of the final moments of "bedtime activities."

This momentarily distracted Odis, preventing him from completing the next combo.

Struck by "death" and severely injured, the "Pleasure Witch" immediately used her "Mirror Substitute" ability.

As a mirror shattered, the sweet and lovely "Pleasure Witch" appeared not far away, and her serious injuries had been reduced to minor ones.

"Hehe." The "Pleasure Witch" chuckled at Odis, making Odis's heart flutter as if something had scratched it, causing him to become restless again. His groin swelled with blood, and his whole body flushed red. He struggled to control himself and refrain from making any indecent noises or movements.

Even Fors, who was watching from the sidelines, was attracted to the "Pleasure Witch," finding her incredibly cute and charming, and wanted to get close to her.

Instead of taking the opportunity to attack Odis, the "Pleasure Witch" quickly searched for the door switch where she had just entered.

She knew very well that the man in front of her had killed a "record officer" in just a few seconds, and it wasn't just luck; he was genuinely very capable.

The ability of "pleasure" can only temporarily distract the opponent; if you can't win, you still can't win.

The reason she dared to follow me in was primarily because she was confident in her "invisibility" ability; before she launched her attack, other extraordinary individuals of the same sequence would almost never detect her.

Secondly, she had also seen some extraordinary mechanisms and knew very well that once she saw someone else open one, she would know how to operate it.

Overall, her idea was correct, and Odis did not notice her, but not noticing her did not mean she could not try to trick him.

Moreover, the "Pleasure Witch" clearly overlooked one thing: this was a mechanism from the Fourth Age, and it was entirely written in "Ancient Giants" characters, which was somewhat different from modern extraordinary mechanisms, so she couldn't open the door for a while.

Odis took a deep breath and then crushed a scroll.

Whew~

A hurricane swept through, knocking the three people in the warehouse off their feet.

A cool breeze calmed Odis considerably, while the "witch of pleasure" had yet to find the door switch.

Odis then threw out an "ice scroll," but the moment the scroll exploded, the "witch of pleasure" raised her hand and controlled the frost that was attacking her to cover the ground instead.

But Odis, who was rushing in after him, had already arrived. He felt something tangled around him, and then these tiny threads tightened, like a layer of wire blocking his way.

However, due to the time constraints, the number of these "spider silks" was obviously too small to stop Odis's progress. He still managed to throw out a scroll while using the hand wearing the "harvest gauntlet" to knock the "witch of pleasure" away.

The already injured "Pleasure Witch" was suddenly fatally wounded, but she immediately used her "Mirror Substitute" ability. Although the other mirror on her body shattered, her fatal wound immediately turned into a serious injury.

But in that instant, the scroll that Odis had thrown out earlier exploded, and black iron javelins flew towards the "Pleasure Witch," piercing her body almost the instant she used up her Stand ability.

After a few sharp sounds of weapons piercing muscle, the petite body of the sweet and lovely "Pleasure Witch" was pierced by thick javelins.

This time, she didn't have time to use her "stand-in" ability. She opened her eyes and felt her life rapidly slipping away until she finally disappeared completely.

Because of the support of those javelins, the dying "Pleasure Witch" did not fall immediately.

Odis looked at that beautiful face and said, "What a pity."

Fors chimed in, "Yes, what a pity."

The two of them then realized that they had probably said something inappropriate. One coughed to cover it up, while the other turned his head away.

"Let's go and see what those supplies are," Odis said, changing the subject.

Fors quickly replied, "Okay, okay."

Led by Odis, they first took a look at the supplies laid out around them.

Most of these supplies were large, rough wooden crates, neatly arranged, indicating that there were strict requirements for the placement of goods in this warehouse.

Some of the wooden crates had pieces of paper pasted on them, some of which were still legible, but they probably contained information about the sender and the recipient.

Odis opened several wooden crates, but unfortunately, the contents of these crates were mostly rotten.

Some of them contained a large amount of spiritual material, but more than a thousand years have passed, and the spirituality has long been lost. The tissues of some extraordinary creatures have long since rotted away, leaving only remnants.

Many of the supplies had decayed to the point that Odis could no longer recognize them.

Only three supplies are still usable: dozens of bags of ore piled together, dozens of logs piled together.

Odis looked at the logs. More than a thousand years had not caused them to rot. They were still intact, and even the felled parts looked somewhat moist.

This wood is called the "Medical Tree" or the "Miracle Tree." Living in a wooden house built from this wood can cure almost all chronic diseases, and can even provide limited treatment for physical abnormalities caused by "precursors to loss of control."

Even people without illnesses can live here in good health and enjoy longevity, hence it is also known as the "Miracle Tree".

Odis carefully examined the ores and found the corresponding knowledge in his mind.

This mineral is called "Blade," and it doesn't have any extraordinary effects. However, if a thin layer is applied to the blade, it can make an ordinary knife extremely sharp, easily cutting through and piercing enemy weapons and armor.

Some people have even used it as bullet heads, which are extremely lethal.

Odis lamented, "Both of these are good things, but unfortunately neither is very useful."

Neither of them had any chronic illnesses, and they rarely used melee weapons or pistols, so they were of little use to them.

However, adhering to the principle that "a thief should not leave empty-handed" and not leave supplies for the enemy, Odis still stored all these things in the "Wilderness of Knowledge".

The third usable item was an inconspicuous little wooden box placed in the corner.

Upon opening it, it turned out to be a box of gold!

These gold bars are estimated to be worth several thousand pounds!

Odis and Fors both took a deep breath, sensing that the colors around the wooden box had changed.

The two men exchanged a glance, and Odis said, "It's inconvenient to carry it around. I'll put it away first, and we can divide it up when we get out."

Fors had no objection: "Okay."

Then, the two of them looked at the small wooden box on the stone platform.

Generally speaking, items that are more refined should be more valuable.

Odis opened the first wooden box, which was filled with "star crystals," an extraordinary material of "low sequence" that many sequences, such as "divine beings," could use.

Odis estimated that it weighed at least five or six hundred grams, worth more than two thousand pounds.

For Odis, these "star crystals" were of greater use, as they could be infused with knowledge for use in the "wisdom helmet".

In the second wooden box was a necklace inlaid with a huge gemstone, a rose-red gemstone, surrounded by smaller gemstones of the same color.

Inside the rose-colored gemstone, it seemed as if faces were forming and then quickly disappearing.

Odis touched it with his hand, and as expected, it was a sealed artifact, corresponding to Sequence 6 "Faceless Man" of the "Diviner" pathway.

I glanced at it briefly and quickly put it away.

The third wooden box was rather large, containing three neatly arranged layers of light blue crystal bottles. Odis opened one of them and immediately realized what it was: the special ink used to write magic circles, the same kind used in the ruins of the elves.

The process of making this ink has long been lost. Although Odis scraped off many residues, it was too old to study what materials it was made of.

Each exquisite crystal ink bottle is engraved with a small magic circle that continuously replenishes the ink with spiritual energy, and they are still usable after more than a thousand years.

With just three bottles, Odis can complete the "research-imitation" process, and then use this potion to write in places where magic arrays need to be used for a long time.

When maintaining the magic array, most of the procedures can be omitted.

Odis rubbed his hands together and walked toward the fourth and last box, feeling a bit like he was opening a blind box.

Upon opening the fourth box, Odis found an irregularly shaped, black iron-colored stone. Upon seeing it, Odis suddenly felt as if it had some connection to his gloves.

Odis felt that this thing must be quite advanced, but he didn't know exactly what it was.

Never mind, I'll just put it in the "knowledge wilderness" too!

Odis had a sudden, strange feeling that the cloth with the "space magic circle" subarray drawn on it had become heavy.

This round of exploration yielded considerable results, and Odis decided to try to leave this place after she got out. The strange man in the hall, under the pile of skeletons, gave Odis a bad feeling.

At this moment, the extraordinary characteristics of the "Pleasure Witch" have been revealed; it is an illusory, intricately woven thing, like a ball of yarn.

This "ball of yarn" is hovering in front of the "Pleasure Witch's" chest.

Odis stepped forward, about to add this characteristic to the "Wilderness of Knowledge," when suddenly the "Witch of Pleasure" raised her hand to block Odis's outstretched hand.

Odis jumped back suddenly, and Fors was also stunned.

At this moment, the "Pleasure Witch" was still pierced by several thick, black iron javelins. Supported by two of the javelins, she stood there in a slightly forward-leaning, rather unusual posture.

Although she didn't fall, she was already beyond dead.

At that moment, however, her two hands were gripping the javelin, as if she were trying to pull it out of her body.

This is very strange. In an ancient ruin, the "witch" who was supposed to be dead suddenly came to life again. If it weren't for Odis being there, Fors would have screamed in fright long ago.

Odis found it strange. He remembered that the "witch" had a kind of resurrection ability, but that should have been at Sequence 3, while the "witch" in front of him was only at Sequence 6...

Odis quickly calmed himself down and realized that he had just scared himself.

The "Pleasure Witch" did not come back to life; instead, she became a living corpse.

So Odis took out another "Spirit Shattering Scroll," which exploded. The light swept across the corpse of the "Pleasure Witch," and her hands immediately fell limp and remained motionless.

The "Spirit Shattering Scroll" can not only shred some ghosts, but also attack undead, rendering them incapable of any movement.

This time, Odis encountered no obstacles when she went to obtain the "Pleasure Witch" attribute.

By placing the properties into the "Knowledge Wilderness," Odis realized that the warehouse had quietly undergone some changes, allowing corpses to quickly turn into living zombies.

He guessed that the man outside in the pile of skeletons had probably changed.

"We need to get out of here as soon as possible," Odis said.

It wouldn't be good if that guy blocked us here.

Odis first turned off the "crystal chandelier" in the warehouse, and the two of them adjusted to the dark environment for a while.

Then Odis opened the door, and immediately shouts came from outside.

Outside, the lights were on, and the members of the Gnostic Society were dealing with the overwhelming horde of "skull warriors."

Although there were many of these "skeleton warriors," they were not strong, and ordinary crew members and sailors could handle them. The members who had gone to explore the adjacent stone chamber also rushed back to provide support.

So, although the "skeleton warriors" filled the hall, they never managed to break through the Gnostic Society's defenses.

After using the "Invisibility Scroll" again, Odis went outside and carefully observed the situation inside the hall.

He noticed that the skeleton that had been covering the strangely behaving man had gone to attack the members of the "Genjil" and exposed the strangely behaving man.

However, the man with feathers on his back remained standing there motionless.

Odis breathed a slight sigh of relief, as long as the guy's condition didn't change significantly.

But then Odis noticed that the "Witch of Pain" had disappeared.

He had another bad feeling.

While the situation was still under control, Odis quickly led Fors away from the "skeleton warriors" and outwards.

But they had only taken a few steps when the tall wall facing the island opened again, and the "Witch of Pain" came in and shouted, "Clean up these skeletons as soon as possible and prepare to welcome the 'Saintess'!"

Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!

Odis's heart skipped a beat: The "holy maiden" of the "Witch Cult" was coming? Aren't you from the "Gnostic Society"? Why are you calling the "holy maiden" of the "Witch Cult" here?

Fors didn't know what "Saintess" represented, but Odis knew that the "Saintess" of the "Witch Cult" was at least Sequence 3!

Before a saint, Odis and Fors had almost no hope of escape.

Odysseus stopped abruptly. At their current pace, and while avoiding the "Witch of Pain," it would take at least ten minutes to reach that tall wall.

At that time, they might very well run into the "saintess" who is coming.

If I tell her that I'm there to welcome her, I wonder if she'll believe me?

Odis clenched his fist. There was another way. He would stop hiding and rush out immediately.

But they also had to bring Fors along, which made it easy for them to get entangled by the "Witch of Pain," and then the "Saintess" would arrive and kill them.

Suddenly, Odis looked at the huge stone door next door.

At this moment, all the members of the "Genius Society" who had gone to explore that area rushed out and were systematically eliminating the "skeleton warriors".

Odis suddenly had a bold idea: to leave this place using a "teleportation array"!

He just realized that this ruin had been sealed for over a thousand years, but breathing was still easy, and he could even occasionally feel fresh air.

This indicates that the magic array in this ruin is still functioning normally; otherwise, it would be impossible to breathe fresh air in a place between the real world and the spirit world.

Therefore, the most important teleportation array here will most likely continue to function.

Although she didn't know where the other side of the magic circle was, for Odis, it was better than running into the demigods of the "Witch Cult" head-on.

After a moment's thought, Odis made up his mind. He first quietly went to the end of the right passage where they were and took a look. Just as the members of the "Spiritual Society" had described, the place had been severely damaged by some force, and the magic circle was completely unrecognizable.

So they turned back, and while the Gnostic members were engaged in a fierce battle in the hall, Odis led Fors through another stone door and into the corridor on the other side.

Although she hadn't communicated with Fors, Fors wouldn't have any objections at this moment. She knew that following the "captain" would definitely be safe.

In the corridor on the left, Odis also saw the warehouse sign. He immediately realized that the "South" and "North" signs at the entrance referred to the Southern Continent and the Northern Continent, respectively.

In other words, the "teleportation array" on the side they are currently on leads to the Southern Continent, while the "teleportation array" on the side they just explored leads to the Northern Continent.

There is a warehouse in each of the north and south directions.

There should be quite a few good things in the warehouse here, but now is not the time to be greedy. Taking advantage of the fact that everyone's attention is in the main hall, Odis and Fors quickly went to the stone chamber at the end of the corridor.

The stone chamber was quite spacious, and three ordinary crew members were guarding it with lanterns. However, they were currently gathered at the entrance, watching the battle outside and occasionally discussing things in hushed tones.

They were completely unaware that Odis and Fors, who were invisible, passed by them.

Odis did not take immediate action, but instead carefully examined the stone chamber. First of all, it seemed to have been damaged by some force, with some areas of the ground collapsed.

However, the structure here is still basically intact, unlike the stone chamber next door, which was completely destroyed beyond recognition.

In addition, the invisible force that had been in the main hall also permeated this stone chamber.

However, since there are no "skeleton warriors" here, these forces are almost unnoticed.

There was no magic circle on the ground, only a simple circle, and a small, sturdy stone platform in one corner.

Having successfully set up a complex magic array on a large sea vessel, Odis immediately realized that the stone platform must be something like an "operation panel".

He quickly led Fors over, but after seeing the stone platform clearly, Odis was somewhat disappointed because the magic circle on the platform had been destroyed and could not be used to activate it.

But Odis wasn't without options. He looked around and immediately found a place on the wall where a secret chamber with a "teleportation array" could be opened.

The structure of this magic circle was not beyond Odis's knowledge, or rather, it was common sense: such a crucial magic circle could not possibly be exposed to people like this; it must be concealed.

Odis estimated that the real magic circle should be in the dark chamber directly below this stone chamber, and only by using the correct method could one enter the dark chamber containing the magic circle.

After seeing the magic circle, Odis was also able to activate it.

After searching around for a while, he found the location of the mechanism.

Just then, Odis and Fors sensed a tremendous pressure coming from the direction of the main hall.

At the same time, one could vaguely hear the "Witch of Pain" say, "Welcome, 'Holy Maiden'!"

Splash~

Something was scattered all over the ground outside. After a moment's thought, Odis realized that the "Saintess" had dealt with the "skeleton warriors" as soon as she arrived, and the "crashing" sound was the sound of bones falling to the ground.

Odis thought to himself, "That was close!"

If they went back the way they came, they would definitely run into this "saintess," and by then, both he and Fors would probably be dead.

Fortunately, they did not return the way they came. At this moment, Odis and Fors were in the stone chamber inside, and because of the obstruction of the stone walls, the "saintess" could not see them.

Even in Sequence 3, Odis's presence cannot be sensed in places where the line of sight is out of reach.

However, this "saint" will most likely sense Fors's location, but at this moment, the ruins are full of "Gnostic" crew members and sailors, and Fors is a "master of magic," so her presence here will not attract any special attention from the other party.

At the entrance to the stone chamber, the three crew members carrying lanterns stared in disbelief. Odis even heard them swallow hard.

Clearly, the "saintess's" beauty captivated them, but they dared not stare for long. After a few glances, they quickly lowered their heads and looked at her secretly.

Odis cautiously approached the entrance to the extraordinary mechanism. Just then, he heard a clear, girlish voice outside say, "My friend, I never imagined that after more than a thousand years, you would still be in such poor condition."

In that instant, Odis suddenly realized: the true purpose of the Gnostic Society was actually that strange man in the center of the hall!

Or rather, this should be the task given by the "Witch Cult" to the "Gnostic Society." After confirming that the person they were looking for was in the main hall, the director of the "Gnostic Society" went out and used the appropriate ritual to notify the "Holy Maiden" of the "Witch Cult."

So the "saint" came to this ruin.

Although I don't know if the person in the main hall is this "saintess's" lover from the Fourth Age, or if she has some other purpose in looking for him.

It is certain that the "Witch Cult" knows, or suspects, that this strangely behaving man is here.

It is perhaps for this reason that they ordered the Gnostic to study the documents they had seized from the Abraham family and to determine the location of this "extraordinary transit station" from those documents.

Otherwise, those documents would have been in the hands of the Gnostic for over a thousand years. If they had been studied seriously before, they wouldn't have only found them here now.

As Odis came to this conclusion, she heard the "saintess" command, "Everyone hide in the corner, squat on the ground, and close your eyes."

Odis had a bad feeling, but thankfully, they had arrived at the mechanism in the dark room.

Just then, a chilling aura suddenly appeared in the center of the stone chamber, and an illusory door rose from the ground.

The teleportation array suddenly activated!

Odis was startled. He was puzzled. The "control panel" was broken. How did this "saintess" activate the magic circle?

Then he noticed that the illusory door had become layered, as if something terrifying was about to rush out from inside.

Odis realized that the magic array on the southern continent had been activated, and the person operating the magic array there was about to come over!

Inside the stone chamber, the invisible force that had been flowing suddenly surged, as if it resonated with the people who were coming over.

Odis's hand was already positioned to open the hidden door, and as he infused it with spiritual energy, the ancient giant script on the wall suddenly emitted a faint, ethereal light.

However, the hidden door remained closed.

Odis twitched his lips: Damn, I need a password.

But there's no time to draw the magic circle to change the password now!

At this moment, immense pressure emanated from the illusory door, and Odis knew that the "teleportation array" was about to connect.

So he quickly pulled Fors down to squat, and whispered, "Don't open your eyes! No matter what you feel, don't open your eyes!"

The next second, something they couldn't quite put their finger on suddenly appeared behind them. They felt fear and trembling, as well as the oppressive feeling of death.

Odis and Fors trembled, as if the one behind them was the most evil spirit in the world, capable of causing the most terrifying things to happen around them.

The most unbearable thing is that something so terrifying is right behind you, and you can't even look at it.

"Ah...ah!"

At that moment, one of the crew members who had been guarding the stone chamber cried out.

The first half was a cathartic shout, while the second half was a scream of agony.

He quickly stopped breathing and was clearly dead.

The initial cries were caused by the inability to withstand the pressure, but the consequence of this was death.

With trembling hands, Odis gripped Fors's shoulders tightly, letting her know that he was there for her and that she shouldn't do anything irrational out of fear.

At that moment, a deep, muffled voice came from behind Odis: "What do you want with me?"

Odis breathed a sigh of relief: the "thing" that came was intelligent, and he knew the "saint".

With this result, he was completely relieved. Since he knew the "Holy Maiden," he wouldn't kill the people around him indiscriminately, since they were all the "Holy Maiden's" subordinates.

This guy probably doesn't know that Odis and Fors aren't subordinates of the "Saintess," so as long as he doesn't do anything outrageous, he won't die.

The "Saintess" in the main hall said, "Last week, Katarina met with His Excellency the 'Death Archon'."

Odis paused, then immediately recalled: it was when Klein, as a "cross-dresser," visited "General of Disease" Tracy with Mr. Azik. And this Katarina was Tracy's mother... no, it seemed to be her father?

Odis couldn't remember whether it was her mother or her father.

Then he thought: It seems that Katarina's meeting with Azik caused quite a stir within the "Witch Cult"? Did it lead them to take some action as a result?

A deep, muffled voice followed, sounding somewhat excited: "'Consul' is still alive? No, he hasn't fallen yet."

With the other party's attention shifting to the "saint" outside, Odis and Fors' spiritual pressure lessened considerably.

Odis thought to himself, "That's how the 'Death' pathway is. It can't be described as either 'alive' or 'dead,' because by Sequence 4, they often live and then die, and die and then come back to life."

Then, Odis realized that if he couldn't open the hidden door in the wall, Fors might be able to!

However, now is not the best time to open the door; we must be patient a little longer.

"Yes," the "Saintess" said. "Through His reminder, we noticed a batch of documents discovered in the Southern Continent, and found a description of you in them."

"After verification from multiple sources, we have learned that your condition is still very poor, and your physical body and spirit are in a separate state. So let's see if we can help in any way."

The muffled voice sneered, "Just say what you want to say, no need to be so hypocritical."

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