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Chapter 4 - Slime Research Codex - Volume 3

Plant Slime Evolution Lines

Research focus: Nature → Elemental Transformations

Author: Jack

🌱 Species 12 — Plant Slime

Evolution Trigger: Consumes plants, seeds, leaves, moss

Habitat: Forest floors, gardens, flower patches

Skills:

Plant Digest Lv.3

Absorb Lv.3

Split Lv.1

Minor Regeneration Lv.1

Jack's Notes:

Very peaceful. Shows interest in sunlight and clean soil.

🌳 Wood Slime

Trigger: Feed branches, sap, hardwood | Nature mana

Skills:

Bark Body Lv.3

Root Bind Lv.2

Wood Regeneration Lv.3

Jack's Notes:

Good at constructing wooden items with a slime-crafting specialist.

🌎 Earth Slime

Trigger: Feed clay, soil, minerals | Earth magic exposure

Skills:

Earth Resistance Lv.3

Sand Shot Lv.3

Harden Lv.2

Jack's Notes:

Might assist in building foundations or excavating tunnels.

💧 Water Slime

Trigger: Feed aquatic plants | Water magic exposure

Skills:

Water Jet Lv.3

Water Absorption Lv.4

Cleanse Lv.2

Jack's Notes:

Flexible use in cleaning and irrigation tasks.

🔥 Fire Slime

Trigger: Feed spicy herbs or burned plant materials | Fire magic

Skills:

Heat Body Lv.3

Ember Shot Lv.2

Fire Resistance Lv.2

Jack's Notes:

Must monitor carefully — can ignite flammable areas.

☀️ Light Slime

Trigger: Feed sun-rich herbs + Light magic exposure

Skills:

Light Glow Lv.3

Minor Healing Lv.2

Status Recovery Lv.2

Jack's Notes:

Potential Healer evolution if training continues.

🌑 Dark Slime

Trigger: Feed nocturnal plants or fungi | Dark magic exposure

Skills:

Shadow Blend Lv.3

Blindness Infliction Lv.2

Rot Resistance Lv.3

Jack's Notes:

Good for stealth, but avoid letting it learn harmful decay skills too early.

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