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Auxilliary Chapter

[Kurapika's Nen Abilities: Emperor Chains]

After his reincarnation and awakening, Kurapika's Nen evolved beyond its canon version. His power is now known as Emperor Chains, supported by his eyes — the Emperor Eyes.

[Emperor Eyes]

Type: Specialist NenDescription:When Kurapika's eyes turn Scarlet-Gold, he activates the Emperor Eyes.This grants him complete mastery of all six Nen types for 10 minutes, meaning he can use Enhancement, Emission, Manipulation, Transmutation, Conjuration, and Specialization equally well. He can move aura perfectly, shape it precisely, and even sense the tiniest changes in another person's Nen.

Drawbacks: Can only be used 3 times per day. If he activates it more than 3 times, he risks permanent blindness. The time limit can increase as he trains and his aura capacity grows.

[Emperor Chains] (Main Ability)

Kurapika's Hatsu is a group of six golden-red chains that grow from his right hand.Each chain has a special power that connects to his emotions and his goal to bring balance and justice not just revenge. When combined with Emperor Eyes, the chains glow brighter and gain stronger effects.

1. Chain of Restoration (Holy Chain)

Finger: ThumbType: Conjuration + EmissionEffect: Heals physical injuries by using aura.The more aura he puts in, the faster the healing.It can heal broken bones, deep cuts, or even internal wounds, but it cannot bring someone back from death.

Drawbacks: Consumes a lot of aura, especially for big injuries. If his aura runs low, he'll feel extreme fatigue or faint. It can't heal mental or Exorcise Nen .

Special Note:Unlike the canon version, this does not shorten his lifespan, only drains his aura.

2. Chain of Judgment (Judgment Chain)

Finger: Little FingerType: Manipulation + SpecializationEffect: Used to bind the target's heart with an oath.He can set a condition such as "If you don't answer my question, you will die." or "If you betray your word, your Nen will be sealed permanently." If the target breaks the condition, Kurapika can decide whether they die or lose their Nen forever.Nen sealing can be undone only by a Nen Exorcist.

Drawbacks: Once the chain is used, it consumes aura continuously until released. If Kurapika sets too many conditions at once, his control may weaken. Works best on enemies he has physically bound.

3. Chain of Insight (Dowsing Chain)

Finger: Middle FingerType: Manipulation + EnhancementEffect: Works as a radar-like chain that senses aura flow, lies, and hidden enemies.It can track someone's movements by following their Nen trail or emotions. He can swing the chain to detect danger or aim it at a person to read their aura and emotional intent.

Drawbacks: Doesn't work on someone completely hiding their aura (Zetsu). Constant use drains focus and aura.

4. Chain of Dominion (Chain Jail)

Finger: Ring FingerType: Conjuration + ManipulationEffect: A powerful restraining chain that wraps around the target, paralyzing both their body and Nen flow. It can stop aura movement completely, trapping them in a frozen state. Unlike the canon version, it does not only work on the Spiders, but on anyone.However, the strength of the lock depends on Kurapika's aura control and determination.

Drawbacks: Massive aura cost when used on strong opponents. If the target's aura is far higher than his, the chain might break.

5. Chain of Fate (Vow Chain)

Finger: Index FingerType: SpecializationEffect: Can alter, strengthen, or remove Nen restrictions and vows.It allows Kurapika to modify his own Nen contracts or even those of others, if their aura allows it. He can also use it to release curses or lift vows that trap someone.

Drawbacks: Requires deep understanding of the Nen contract. Uses a huge amount of aura, sometimes causing exhaustion or aura loss for days. Dangerous if misused, it can destroy a person's Nen completely.

6. Chain of Sovereignty (Emperor Chain)

Finger: Palm / Hidden ChainType: Specialist + Manipulation + ConjurationEffect: Temporarily takes control of the aura field around him, forcing all nearby aura to match his rhythm. Enemies inside his range find their Nen flow slowed, weakened, or even completely disrupted. He can also synchronize his allies' aura, boosting their coordination and power.

Drawbacks: Extremely high aura cost. Overuse causes muscle paralysis or temporary body numbness. Can only be used for short bursts (around 1 minute initially).

[Emperor Time] (Combination Mode)

When Kurapika activates both Emperor Eyes and Emperor Chains together, he enters his ultimate state Emperor Time.

In this mode, His physical strength, speed, and aura output increase by 100%. All six chains can be used at once. His aura becomes perfectly balanced, smooth, and unshakable. However, The form lasts less than 5 minutes at first. Overuse can cause total exhaustion or blindness if combined with Emperor Eyes too often.

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