Rank Stages: Low->Mid->High->Top->Peak
Ranks: Ensign -> Lieutenant Junior Grade -> Lieutenant -> Lieutenant Commander -> Commander -> Captain -> Commodore -> Rear Admiral -> Vice Admiral -> Admiral -> Yonko -> Beyond Yonko -> Pirate King -> Demi-Saint -> Saint -> Demi-God -> God.
____________________________________
Proficiency Tiers: Novice (N) - Practitioner (P) - Master (M) - Grandmaster (GM) - Completion (C)
Levels: 1 to 100
____________________________________
Constitution (CON): Constitution is a term which encompasses the character's physique, toughness, health and resistance to disease and poison; a high constitution score indicates superiority in all these attributes.
Strength (STR): Strength is a measure of muscle, endurance and stamina combined; a high strength score indicates superiority in all these attributes.
Dexterity (DEX): Dexterity encompasses a number of physical attributes including hand-eye coordination, agility, reflexes, fine motor skills, balance and speed of movement; a high dexterity score indicates superiority in all these attributes.
Intelligence (INT): Intelligence is similar to IQ, but also includes mnemonic ability, reasoning and learning ability outside those measured by the written word; a high intelligence score indicates superiority in all these attributes.
Wisdom (WIS): Wisdom is a composite term for the character's enlightenment, judgment, wile, willpower and intuitiveness; a high wisdom score indicates superiority in all these attributes.
Charisma (CHA): Charisma is the measure of the character's combined physical attractiveness, persuasiveness, and personal magnetism; a high charisma score indicates superiority in all these attributes.
Luck (LCK): Luck is a variable, often passive, attribute that influences random, chance-based, and unexpected events in a player's favor, such as increasing critical hit rates, improving loot drops, boosting evasion, and altering damage calculations.
____________________________________
High Tier beings have higher strengths than their stats display. It is as follows.
Mortal – No Bonus.
Veteran – 2x stats bonus.
Elite- 4x stats bonus.
Champion – 6x stats bonus.
Ultimate Champion – 8x stats bonus.
Divine Champion – 10x stats bonus.
Moreover different races have different stat multipliers.
For example for a Human(Magical) 10 INT might give only 250 MP but for something like a Dragon it's 1000, even more for higher tier Dragons.
To upgrad tier the requirements are reach level 100 and do tier advancement quest.
____________________________________
Energy Cores have 7 colors (black, red, orange, yellow, silver, white, and purple).
Each stage of the energy core colors is split into three shades (dark, solid, and light).
Each stage has 3 levels (initial, mid and high).
the lighter the energy core color, the purer one's energy core is.
Therefore, there is more power one could access and control.
____________________________________
