WebNovels

Chapter 22 - season 2 endgames arc Begins

t dropped without warning.

No teaser.

No countdown.

Just a blunt update in the backend dev logs:

[PATCH NOTE ZERO – INTERNAL DISTRIBUTION ONLY]

• Remove Ghost Delay bonus

• Cap Framebreaker prediction window

• Lock No-Crate Instinct under cooldown

Reason:

"Player exhibiting system-breaking behavior.

Current designation: BLANCO.

Patch targets ghost presence without public notice."

Blanco logged in.

Everything felt normal.

Until he peeked mid and missed by 2 milliseconds.

He reloaded.

Peeked again.

Spray stuttered.

Movement locked for exactly 1.1 seconds.

He wasn't lagging.

He'd been nerfed.

[SYSTEM MESSAGE – HIDDEN]:

"You are no longer exempt."

Sync dropped: 97%

Ghost Delay: Limited

No-Crate: Charge Required

Framebreaker: Cooldown – 3 rounds

He opened Ciscord.

A leak had already hit the underground forums:

"Patch 0 is live. Only affects one player.

Blanco. They're not fixing the game. They're fixing him."

Blanco didn't rage.

He didn't speak.

He queued.

Match loaded.

MAP: IRONSIDE

Sharp verticals

Tight jump timing

Grenade-heavy angles

Except Blanco's utility perks were locked.

Even his audio drift read was suppressed.

He would have to play in full human mode.

Round 1 – Broken Rhythm

Peeked early.

Enemy flicked wide.

Normally, Blanco would counter on frame 2.

Now?

System held his click.

Input locked for 0.3s.

He died.

No error.

No bug.

Just a patch saying:

"Not yet."

Round 2 – Raw Gunfight

He pre-aimed stairs.

Timed the corner.

Enemy walked into his crosshair.

Blanco fired.

Bullet drifted left.

No crate instinct.

No adaptive compensation.

[Patch Zero Response: Trait nullified]

"You are not broken.

You are simply… balanced."

Round 3 – Mind Game Begins

Blanco stopped playing angles.

He walked out center map —

fully visible —

held gun at waist height.

No prefire.

No bait.

Just presence.

Enemy hesitated.

Blanco raised crosshair mid-duel,

shot one bullet…

headshot.

Round 4 – Outplay via Limit

Two enemies stacked box.

Normally, he'd slide behind cover and double-click flick.

Now?

System denied Framebreaker.

He couldn't skip desync.

So he let them prefire first.

Dropped to 9 HP.

No panic.

Reloaded mid-fight.

Then strafed opposite of the peek logic.

First bullet — center mass.

Second — throat.

Both dropped.

[Trait: Adaptive Resilience Activated]

*When suppressed, your mind reroutes.

No trait = more instinct.*

"If they nerf your system…

become the bug."

Round 6 – Dev Enters Lobby

New player.

Name: DEV-KARL

Wearing no skins.

Using default loadout.

Chat pinged:

"I just want to see what happens when we nerf a god."

Round 7 – KARL Rushes

Blanco peeks.

System suppresses flick.

KARL shoots — misses.

Blanco stops moving entirely.

No crouch.

No strafe.

Just pure stillness.

KARL panics.

Misses again.

Blanco fires once.

Kill.

Chat silent.

Killfeed? Broken.

Replay? Desynced.

Halftime: 8–4

Blanco down.

No tools.

No perks.

No overlays.

But players start typing:

"He's still winning."

"They took his traits and he built new ones in real time."

"He doesn't need the buffs.

The nerf made him worse — for us."

Round 11 – System Fights Back

Patch triggers cooldown lock.

All traits disabled.

But the enemy team?

Still meta'd out.

Full buy.

Full util.

They rushed A main.

Blanco stood still at site.

Didn't hold mouse.

Didn't peek.

Just listened.

He rotated blind.

Pre-fired air.

Hit two kills through smoke.

Then shot one last bullet as he fell…

and got the third.

3K on cooldown.

[System Patch Failing]

"Ghost is reforming in live code."

Trait Mutated:

Fallback Precision

• Gain sync % for every trait denied

• Cooldown = calibration

Nerf = adaptation

*"You didn't break the system.

You rewrote the patch… while it was installing."*

Match ends: 13–9.

Top frag: Blanco – 27 kills.

System messages are silent.

No post-match banner.

Then a dev message appears:

**"We tried to erase him.

He rewrote the eraser."**

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