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The Being That End Forgot

AEmile
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Synopsis
The Being That End Forgot Synopsis Before creation, before light and dark, before even the concept of gods there was one. He did not rule. He simply was. A being so absolute, so infinitely vast, that the multiverse itself whispered into being in his presence. He bore no name, no rival, and no desire until the darkness came. In a war that scorched the roots of reality, he stood alone against the invading unknown. Not gods. Not monsters. Not chaos. Something else. And in the end, he vanished… by his own will. Eras passed. Worlds bloomed and withered. Civilizations rose and fell. The multiverse forgot its origin. And the End arrived. Monsters mutate from the bones of broken laws. Humans awaken strange systems bound to alien voices. Dimensional gates rupture reality. Stars collapse. Realms merge. Apocalypses layer upon apocalypses. And in the midst of it all, in a dying mortal world a boy awakens. He is weak. Normal. Powerless. But within him lies a silence too ancient for this age. When he is pulled into a forbidden realm no system can register, something awakens a System, created by a version of himself he does not remember. The End forgot him. But now, it remembers. And what returns is not a god… It is the Being Before All Things.
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Chapter 1 - Reality Collapse

The year is 189, and the world is falling apart. Strange things are happening everywhere. Scientists try to understand, but it's like something is stopping them from finding answers. Their experiments don't make sense.

Animals are acting weird, like they know something bad is coming. The oceans are getting higher, slowly but surely. And then, there are new plants, bugs, and animals that shouldn't exist. They don't fit into nature at all. In the sky, strange lights and shapes are seen. Something big is getting closer, but no one knows what it is.

On the last day of the Dragon Month, the air feels different. It's heavy and hard to breathe, like the world is holding its breath.

Then, people start to change. Some get super strong, their bodies becoming tough in ways that can't be explained. Animals, even pets, turn wild and scary. They become fierce hunters, getting stronger and faster all the time.

But humans aren't just helpless. Some people around the world start to get strange powers. They can do things that break the rules of reality, like magic. These powers help them fight the monsters.

Governments don't know what to do, and society starts to break down. Scientists keep looking for answers, and they all come to the same scary idea: something huge and unknown is coming, and it's about to crash down on the world.

In the middle of the Month of the Moon, something even stranger happens. People start hearing voices in their minds. These voices come from "systems" that act like smart computer programs, but they are inside people's heads. These systems help people, giving them guidance and changing to fit their personality and what they are good at. Some systems help people fight, making them stronger and faster. Others help with thinking, building things, or leading others. They give people tools and ways to understand things better.

Now, everyone can see their own "stats," like in a game. They get tasks to do and rewards for doing them. Getting stronger is no longer just a saying; it's real and it means the difference between life and death.

Some of these systems give warnings:

"This is only the beginning."

"Get ready. The real end of the world is still to come."

Then, Dimensional Cracks appear. These are like rips in the sky, underground, and even in the ocean, as if reality is tearing apart. Out of these cracks come scary monsters with weird bodies and amazing power. Other new creatures come through too, some not mean, but all of them from somewhere else.

The world, now called Great Plane, is no longer just a planet. It's a huge battleground.

Every day, the monsters get stronger and smarter. The sky and land also change. New stars appear, and new places rise out of nowhere. Strange things happen with time, how heavy things are, and even thoughts.

The rules of reality are falling apart. And now, just staying alive is a fight, not just to live, but to be strong in a world that is losing its normal shape.

As more people get these systems and try to live through the chaos, mysterious figures start showing up inside the systems. These beings look like shadows, light, fire, or things that are hard to describe.

They have many names: Discipleship, Apostleship, Inheritance, Succession. Each name means a way to get power. Some want people to follow them. Others pick people to help. A few just watch, giving tasks and rewards without saying why.

They call themselves gods, or something even more powerful. Their power is so great they can twist space, make whole areas silent, or give amazing skills to people. But they also give a warning:

"We are not safe either."

"Even we… are being hunted."

Some of these beings are kind. They help people, keep them safe, and give them a reason to live. Others are mean. They turn people into weapons or toys. Their reasons are all different. But one thing is true: they came from beyond, and not all of them came in peace.

Because the world is falling apart, governments can't keep control. They break down from fear and fighting. But in the middle of all this trouble, strong individuals appear. These are Awakened people who refuse to give up. They come together to protect what's left of human life.

This is how the Awakeners' Bureau is created.

It's a new group meant to keep things in order, learn more about what's happening, and fight against the monsters, the madness, and the unknown forces.

They create a way to rank people's power, which everyone recognizes:

Star One to Star Fourteen.

A Star One is someone who just got their powers.

Star Fourteen is like a legend. No person or monster has reached that level yet.

The strongest beings known, whether human or monster, have only just reached the edge of Star Thirteen.

But the cracks in reality are getting bigger. The monsters are getting stronger. And the star ranks are still going up.

Many months go by. The Great Plane, now full of a strange energy, keeps growing. The land changes shape, and the sky is broken. Dimensional Cracks keep appearing, never stopping, never healing.

What used to be a simple world is now a huge place without clear borders, a battlefield for gods and monsters.

The Great Plane has grown incredibly big—its surface is now over thirty times larger than before. But this extra space comes with a terrible price.

Half of all the people who used to live there are gone. Whole cities have disappeared. Cultures are wiped out. The past is buried under all the chaos.

In their place, new kinds of people and creatures appear. Some are new forms of humans, changed by the world's energy. Others are brand new races:

* Dwarves, strong and tough, like iron.

* Dragonfolk, who look like humans but have dragon scales and power.

* Elves, quick and ageless, full of grace.

* Titans, giant beings with power over nature.

* Demons, mean and clever.

* Ogres, big, wild, and strong.

* The Horned Tribe, humans with old horns and strong feelings.

* The Fairies, a race of only women, full of magic and beauty.

* Monk Tribes, fighters who use both their mind and body.

And many more creatures from old stories are now real.

From this confusion, new groups of people form. There are kingdoms of tough warriors, magic users, smart leaders, and even beasts. Some want to make things orderly. Others want to take over. But everyone knows one thing for sure:

The Great Plane has become a world where only the strongest survive.

Then comes the first day of the Sun Month, the start of a new year.

And with it, everything changes again.

Gates and Secret Realms start to pop up like strange, dangerous flowers everywhere. Dimensional Cracks happen more often, sometimes small, sometimes big enough to swallow whole areas.

The rules of the world twist once more. Reality bends under the strain.

Staying alive gets harder and harder. Every day is a fight. Every breath is a risk.

To live just one day… feels like a gift from something unknown.