✦ SKILL CLASSIFICATION ✦
THE GRAND CLASSIFICATION OF IMMUNITIES, COMBAT NORMALS AND RARE-LEVEL SKILLS
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✦ IMMUNITIES — PASSIVE ✦
Passive abilities that protect the user against poison, elements, physical attacks, mental interference, and supernatural effects.
Basic Immunities
Poison Immunity – Completely negates poison and toxic effects.
Cold Immunity – Prevents damage from extreme cold and freezing.
Heat Immunity – Negates damage caused by extreme heat and temperature.
Illusion Immunity – Prevents the user from being deceived by illusions.
Pain Immunity – Removes the sensation of physical pain.
Fear Immunity – Negates fear, terror, and intimidation effects.
Sleep Immunity – Prevents magical and physical sleep effects.
Paralysis Immunity – Negates paralysis and movement-restriction effects.
Confusion Immunity – Protects the mind from confusion and disorientation.
Charm Immunity – Prevents emotional manipulation and charm abilities.
Bleeding Immunity – Stops abnormal blood loss from wounds.
Disease Immunity – Negates natural and supernatural diseases.
Burn Immunity – Prevents burning and continuous fire damage.
Frostbite Immunity – Negates damage caused by extreme freezing.
Electric Shock Immunity – Prevents electrical damage and paralysis.
Curse Immunity – Negates weak and moderate curse effects.
Mental Attack Immunity – Protects the mind from direct mental attacks.
Spiritual Attack Immunity – Reduces or negates damage to the spirit.
Energy Drain Immunity – Prevents enemies from stealing the user's energy.
Life Drain Immunity – Negates abilities that absorb life force.
Mana Burn Immunity – Prevents the destruction of magical energy reserves.
Status Effect Immunity – Negates ordinary negative status conditions.
Advanced Immunities
Physical Attack Immunity – Negates physical attacks; partial immunity can evolve into absolute immunity through upgrades.
Magical Attack Immunity – Nullifies ordinary spells and magical projectiles.
Elemental Immunity – Completely negates damage from a selected element.
Darkness Immunity – Prevents corruption caused by dark energy.
Light Immunity – Negates sacred and divine light attacks.
Void Immunity – Protects the body and soul from void erosion.
Space Immunity – Prevents spatial cutting, crushing, and displacement.
Time Immunity – Resists time slowing, acceleration, and aging.
Gravity Immunity – Negates gravitational pressure and gravity manipulation.
Soul Manipulation Immunity – Prevents soul extraction, sealing, and alteration.
Memory Manipulation Immunity – Protects memories from being erased or rewritten.
Fate Manipulation Immunity – Resists forced destiny and predetermined outcomes.
Law Manipulation Immunity – Prevents hostile laws from overriding the user's abilities.
Conceptual Attack Immunity – Negates attacks targeting concepts such as death, existence, or identity.
Existence Erasure Resistance – Protects the user from being erased from reality.
Instant Death Immunity – Negates ordinary instant-death abilities.
Sealing Immunity – Prevents the user from being trapped by common sealing techniques.
Ability Suppression Resistance – Resists the cancellation or suppression of skills.
Regeneration Negation Resistance – Protects healing abilities from being disabled.
Adaptive Immunity – Develops resistance against attacks that repeatedly affect the user.
Absolute Immunity – Completely negates a selected phenomenon, ability, or damage category.
Immunity Evolution
Resistance – Reduces the damage or effect received.
High Resistance – Greatly reduces incoming damage or negative effects.
Nullification – Cancels a specific attack or effect.
Immunity – Completely prevents a specific effect.
Absolute Immunity – Negates the effect regardless of its strength, unless overridden by a higher authority.
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✦ COMBAT NORMALS ✦
Common combat skills that can be used repeatedly with moderate energy consumption.
Elemental Combat Skills
Flash Cannon – Fires a condensed blast of high-density light.
Electro Ball – Launches a high-voltage energy projectile.
Fire Blast – Releases a high-output fire explosion.
Blizzard – Creates a wide-area storm of freezing ice and snow.
Flame Burst – Produces an explosive release of fire.
Flamethrower – Generates a sustained stream of burning flames.
Shadow Ball – Fires a sphere of corrupted dark energy.
Hydro Pump – Shoots a high-pressure water cannon.
Hurricane – Generates a devastating spiral of wind.
Mega Drain – Absorbs life energy from a target.
Magic Bullet – Fires a mana-compressed projectile.
Mana Burst – Releases a close-range explosion of magical energy.
Rasengan – Forms a rotating sphere of concentrated energy.
Water Bullet – Fires a compressed projectile of water.
Ice Shard – Launches sharp fragments of frozen energy.
Wind Cutter – Creates invisible blades of compressed wind.
Stone Spear – Summons sharp pillars of earth.
Thunder Shot – Fires a fast-moving bolt of lightning.
Flame Arrow – Launches arrows formed from burning mana.
Ice Lance – Creates a long piercing spear of ice.
Solar Beam – Charges and releases a powerful beam of solar energy.
Dark Pulse – Emits a wave of concentrated dark power.
Light Spear – Forms a piercing weapon made of light.
Aqua Ring – Creates a rotating ring of restorative water.
Toxic Mist – Spreads a cloud of poisonous energy.
Aerial Slash – Sends a sharp cutting wave through the air.
Shadow Claw – Forms dark claws around the user's hands.
Holy Ray – Fires a beam of sacred energy.
Void Needle – Launches a small projectile capable of piercing magical barriers.
Energy Wave – Releases a basic wave of raw energy.
Mana Blade – Forms a sword made of condensed mana.
Energy Whip – Creates a flexible weapon formed from pure energy.
Thunder Fang – Coats a physical strike in electric energy.
Rock Cannon – Launches compressed stones at high velocity.
Mud Shot – Fires hardened earth infused with slowing energy.
Poison Sting – Launches a sharp projectile filled with toxic energy.
Spark Burst – Releases a short-range electrical explosion.
Frost Nova – Creates a freezing shockwave around the user.
Flame Wheel – Surrounds the user with rotating flames.
Water Spear – Forms a high-pressure spear of water.
Wind Bullet – Fires a compressed projectile of air.
Earth Wall – Raises a defensive wall of stone.
Dark Arrow – Fires an arrow of corrupted shadow energy.
Light Arrow – Fires a fast-moving arrow of radiant energy.
Mana Shot – Launches a simple but precise magical projectile.
Energy Slash – Sends a blade-shaped wave of energy toward the enemy.
Physical Combat Skills
Power Strike – Concentrates strength into one powerful attack.
Heavy Smash – Delivers a crushing physical blow.
Quick Slash – Performs a rapid cutting attack.
Piercing Thrust – Focuses force into a narrow piercing strike.
Spinning Kick – Uses rotational movement to increase impact.
Iron Fist – Reinforces the fist with defensive energy.
Rising Impact – Launches an enemy upward with a powerful strike.
Ground Breaker – Smashes the ground and creates shockwaves.
Air Step – Uses energy to step through the air.
Flash Step – Performs a sudden high-speed movement.
Counter Blow – Returns a portion of received force to the attacker.
Guard Breaker – Weakens defensive stances and barriers.
Weapon Throw – Enhances the speed and power of thrown weapons.
Chain Strike – Connects multiple attacks into one sequence.
Critical Focus – Increases the chance of striking weak points.
Body Reinforcement – Strengthens muscles, bones, and organs with energy.
Enhanced Reflexes – Improves reaction speed and combat awareness.
Battle Instinct – Allows the body to react naturally to danger.
Weapon Mastery – Improves proficiency with ordinary weapons.
Combat Adaptation – Adjusts the user's fighting style after observing an opponent.
Iron Body – Hardens the body against physical impact.
Rapid Punch – Delivers multiple punches within a short moment.
Crushing Palm – Releases destructive force through the palm.
Spinning Blade – Creates a rotating cutting attack.
Impact Wave – Sends a shockwave through a physical strike.
Kinetic Counter – Stores a portion of received impact and releases it.
Battle Roar – Releases a roar that intimidates weaker enemies.
Weapon Enhancement – Increases the sharpness and durability of a weapon.
Fist Cannon – Fires compressed physical energy from the fist.
Breaking Charge – Rushes forward with increased momentum.
Defensive Stance – Reduces damage while maintaining a guarded position.
Defensive and Support Skills
Mana Shield – Creates a barrier made from magical energy.
Barrier Wall – Forms a stationary defensive wall.
Healing Light – Restores minor wounds using sacred energy.
Minor Regeneration – Gradually heals small injuries.
Energy Concealment – Hides the user's energy signature.
Silent Movement – Reduces sound produced while moving.
Night Vision – Allows clear vision in darkness.
Mana Recovery – Accelerates the restoration of magical energy.
Stamina Recovery – Restores physical endurance.
Focus – Improves concentration and skill accuracy.
Purification Touch – Removes weak poisons and minor curses.
Elemental Resistance – Reduces damage from elemental attacks.
Fear Resistance – Reduces the effects of terror and intimidation.
Pain Suppression – Temporarily reduces the sensation of pain.
Minor Telekinesis – Moves small objects using mental energy.
Air Walk – Allows the user to stand or move in the air.
Shadow Step – Moves through nearby shadows.
Quick Recovery – Shortens the time needed to recover from attacks.
Energy Detection – Detects nearby magical and spiritual energy.
Combat Analysis – Identifies basic weaknesses in an opponent.
Mana Control – Improves the precision and efficiency of mana usage.
Energy Storage – Stores excess energy for later use.
Energy Release – Releases stored energy through the body or weapon.
Minor Barrier – Creates a small defensive shield.
Regeneration Field – Slowly heals allies within a limited area.
Purifying Aura – Removes weak corruption from the surrounding area.
Life Sense – Detects living creatures nearby.
Mana Sense – Detects magical energy and hidden spells.
Spirit Sense – Detects souls, spirits, and spiritual traces.
Breath Control – Improves stamina and allows extended underwater movement.
Balance Control – Prevents the user from easily losing balance.
Weakness Resistance – Reduces the effects of physical weakening abilities.
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✦ RARE-LEVEL SKILLS ✦
Rare skills possess greater destructive power, advanced properties, and special effects. They require greater mastery and consume more energy than Normal skills.
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✦ DRAGON-TYPE SKILLS ✦
Draco Meteor – Calls down meteor-like dragon energy capable of large-scale destruction.
Dragon Breath – Releases powerful elemental dragon energy.
Dragon Claw – Delivers a law-infused physical strike.
Dragon Pulse – Fires a condensed wave of dragon mana.
Dragon Hammer – Enhances a physical blow with gravitational force.
Dragon Tail – Creates a spatial shockwave that launches enemies away.
Dragon Rush – Converts the user into a high-speed destructive charge.
Dragon Rage – Deals fixed true damage that ignores ordinary defense.
Outrage – Grants an uncontrolled and massive increase in power.
Dragon Roar – Releases a roar that damages the body, mind, and spirit.
Dragon Scale – Covers the body in powerful defensive scales.
Dragon Heartbeat – Temporarily increases strength, vitality, and mana output.
Dragon King's Authority – Suppresses weaker creatures through draconic dominance.
Dragon Domain – Creates an area controlled by dragon energy.
Dragon Starfall – Summons multiple dragon-energy meteors.
Dragon Nova – Releases a massive explosion of draconic power.
Dragon Genesis – Creates temporary dragon constructs from elemental energy.
Dragon Annihilation – Fires a destructive beam capable of piercing powerful defenses.
Dragon Soul Manifestation – Summons the spiritual form of an ancient dragon.
Dragon Monarch's Pressure – Overwhelms enemies with the aura of a dragon monarch.
Primordial Dragon Breath – Releases ancient dragon energy that damages matter and magic.
Dragon Law Breaker – Allows draconic attacks to tear through defensive laws.
Eternal Dragon Regeneration – Grants rapid healing while dragon energy remains available.
Dragon World Creation – Forms a temporary pocket domain filled with draconic laws.
Dragon Blood Awakening – Temporarily awakens the user's dormant draconic bloodline.
Dragon Fang Execution – Creates a piercing attack designed to destroy vital points.
Dragon Wing Storm – Generates enormous wind blades through the movement of dragon wings.
Dragon Emperor's Roar – Releases a roar capable of suppressing weaker bloodlines.
Dragon Flame Domain – Covers the battlefield in powerful dragon flames.
Dragon Bone Armor – Forms armor from condensed draconic energy.
Dragon Soul Pressure – Attacks the soul through overwhelming dragon intent.
Ancient Dragon Transformation – Grants temporary ancient-dragon characteristics.
Dragon Core Explosion – Releases the stored power of a dragon core in one attack.
Dragon Destruction Claw – Creates claws capable of damaging magical and physical defenses.
Dragon Gate – Opens a temporary portal connected to draconic energy.
Dragon Revival Flame – Uses dragon fire to restore a critically injured ally or self.
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✦ ELEMENTAL / UTILITY SKILLS ✦
Delta Flow – Creates perfect circulation of energy throughout the body.
Gluttony – Absorbs mana, stamina, souls, and other forms of energy.
Frenzy Frost – Converts ice energy into a berserk offensive state.
Frenzy Plant – Uses plant energy to create an aggressive growth-based form.
Giga Drain – Performs large-scale life and energy absorption.
Heat Wave – Releases a wide thermal wave capable of destroying structures.
Hydro Cannon – Fires an advanced water blast with immense penetrating power.
Hyper Beam – Discharges all stored energy in one devastating attack.
Ice Beam – Fires a ray capable of freezing matter and magical energy.
Earthquake – Produces destructive seismic waves across the battlefield.
Solar Flare – Releases a flash of solar energy that blinds and burns enemies.
Thunderstorm – Summons multiple lightning strikes over a large area.
Volcanic Eruption – Creates an eruption of magma, ash, and explosive force.
Absolute Zero – Reduces the temperature of a target or area toward absolute zero.
Tidal Cataclysm – Summons a massive wave of compressed water.
World Wind – Generates a large-scale wind current capable of destroying terrain.
Meteor Call – Pulls down a powerful celestial object from the sky.
Gravity Well – Creates a localized zone of intense gravitational pressure.
Void Step – Allows short-range movement through the void.
Spatial Shift – Distorts space to instantly change position.
Mana Conversion – Converts one type of energy into another.
Elemental Fusion – Combines two or more elements into a new attack.
Elemental Overload – Forces an element beyond its normal output limit.
Energy Devourer – Absorbs incoming energy and converts it into power.
Mana Reactor – Continuously produces a small amount of magical energy.
Elemental Clone – Creates a temporary clone formed from an element.
Terrain Control – Alters the battlefield using elemental energy.
Weather Manipulation – Changes local weather conditions.
Energy Compression – Condenses energy to increase its destructive power.
Energy Expansion – Expands a small amount of energy across a wide area.
Elemental Rebirth – Restores the user using a compatible elemental source.
Primal Element Control – Manipulates the basic form of an element.
Elemental Absorption – Absorbs surrounding elemental energy to recover power.
Mana Purification – Removes impurities from magical energy.
Energy Reflection – Redirects a portion of an incoming energy attack.
Energy Split – Divides one attack into multiple smaller projectiles.
Energy Fusion Core – Stores and combines different energy types within the body.
Elemental Armor – Covers the user's body in a defensive elemental layer.
Elemental Prison – Traps a target inside a structure made of elemental energy.
Elemental Storm – Combines multiple elements into a destructive storm.
Mana Field – Creates an area filled with the user's own magical energy.
Energy Lock – Restricts the movement of energy within a target.
Energy Reversal – Reverses the direction of an incoming energy attack.
Mana Amplification – Increases the output of spells and energy-based skills.
Elemental Weapon – Forms a weapon using a selected element.
Elemental Absorption Field – Absorbs nearby elemental attacks and converts them into energy.
Void Barrier – Creates a defensive barrier made from void energy.
Spatial Anchor – Prevents forced movement and minor teleportation.
Gravity Control – Increases or decreases the gravity within a limited area.
Energy Tracking – Follows the energy signature of a selected target.
Mana Duplication – Creates temporary copies of simple mana constructs.
Elemental Restoration – Restores damaged elemental structures and energy formations.
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✦ BUFF / DEBUFF SKILLS ✦
Self-Buff Skills
Damage Boost – Increases the user's offensive power.
Damage Reduction – Reduces incoming damage.
Speed Boost – Increases movement and attack speed.
Strength Boost – Temporarily increases physical strength.
Defense Boost – Enhances physical and magical defense.
Mana Boost – Increases the maximum amount of mana.
Mana Regeneration – Accelerates the recovery of mana.
Normal Regeneration – Gradually restores damaged tissue.
Absorption – Absorbs a portion of incoming energy.
Critical Boost – Increases critical-hit effectiveness.
Accuracy Boost – Improves targeting and attack precision.
Reflex Boost – Enhances reaction speed.
Vitality Boost – Increases life force and endurance.
Resistance Boost – Temporarily strengthens existing resistances.
Aura Expansion – Increases the range and intensity of the user's aura.
Energy Efficiency – Reduces the energy cost of skills.
Berserker Mode – Increases strength and speed while reducing defensive control.
Battle Trance – Improves concentration and combat instinct.
Overdrive – Forces the body to exceed its normal limits.
Limit Release – Temporarily removes natural restrictions on power.
Regeneration Boost – Greatly increases healing speed.
Soul Reinforcement – Strengthens the soul against spiritual attacks.
Mind Fortress – Creates a mental defense against manipulation.
Dragonification – Grants temporary draconic traits and abilities.
Elemental Armor – Covers the body in an elemental defensive layer.
Bloodline Awakening – Temporarily activates dormant bloodline abilities.
Mana Overcharge – Increases magical output beyond the normal limit.
Physical Overload – Greatly increases physical strength at the cost of stamina.
Divine Presence – Increases the pressure and authority of the user's aura.
Combat Acceleration – Improves movement, perception, and attack speed.
Pain Suppression – Allows the user to continue fighting despite injuries.
Energy Circulation Boost – Increases the speed of energy circulation.
Regenerative Overdrive – Temporarily accelerates the user's healing ability.
Battlefield Awareness – Improves awareness of all movements within a limited area.
Limitless Stamina – Prevents ordinary exhaustion for a short duration.
Soul Awakening – Increases spiritual power and soul stability.
Might of the Giant – Temporarily grants immense physical strength.
Wings of Swiftness – Increases aerial movement and flight speed.
Immortal Will – Allows the user to resist surrender, fear, and mental collapse.
Enemy Debuff Skills
Weakness Mark – Increases the damage received by the target.
Power Reduction – Reduces the target's overall offensive output.
Speed Reduction – Slows movement and attack speed.
Strength Reduction – Weakens the target's physical power.
Defense Reduction – Lowers physical and magical defenses.
Mana Drain – Steals a portion of the target's mana.
Mana Lock – Prevents the target from using mana temporarily.
Healing Reduction – Weakens regeneration and healing effects.
Curse Mark – Places a mark that amplifies damage received.
Weakness Detection – Reveals vulnerabilities in the target.
Fear Inducement – Forces weaker enemies into a state of terror.
Paralysis Mark – Restricts movement through energy interference.
Poison Mark – Applies a gradual toxic effect.
Burning Mark – Causes continuous fire damage.
Frost Mark – Slows the target through freezing energy.
Silence – Prevents the target from casting certain abilities.
Blindness – Obstructs the target's vision.
Confusion – Disrupts the target's thoughts and senses.
Pain Amplification – Increases the sensation of damage.
Soul Shackles – Restricts the movement of the target's soul.
Energy Corruption – Contaminates the target's internal energy.
Ability Cooldown Increase – Extends the time required to reuse skills.
Gravity Bind – Increases the target's gravitational burden.
Spatial Lock – Prevents teleportation and spatial movement.
Time Lag – Causes the target's movements to fall behind real time.
Existence Mark – Makes the target easier to track across dimensions.
Death Mark – Places a dangerous mark that amplifies the effect of lethal attacks.
Bloodline Suppression – Weakens the target's inherited abilities.
Mana Corruption – Causes the target's mana to become unstable.
Energy Seal – Restricts the target's energy circulation.
Soul Fracture – Creates cracks in the target's spiritual defense.
Divine Suppression – Weakens the divine authority of a lower-ranked being.
Elemental Weakness – Makes the target more vulnerable to a selected element.
Regeneration Seal – Prevents the target from healing naturally.
Movement Seal – Restricts the target's ability to move freely.
Perception Distortion – Disrupts the target's senses and awareness.
Power Inversion – Turns a portion of the target's strength into weakness.
Aura Suppression – Reduces the range and intensity of the target's aura.
Combat Confusion – Disrupts the target's battle instincts and timing.
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Skills can evolve through mastery, bloodline awakening, divine inheritance, system upgrades, law comprehension, elemental fusion, soul evolution, and the defeat of powerful enemies. A Normal skill may eventually evolve into a Rare, Legendary, Divine, or Absolute skill depending on the user's potential and the authority invested into it.
