WebNovels

Chapter 32 - 32 terracraft

Thinking about it i think that upgrading synthesis would be the best even if upgrading level shortcut would be amazing.

So using the first card on synthesis i look at what it says on the upgraded version

[Synthesis: combine 2 or more skills, items or perks into 1 (they have to be somewhat similar to eachother to synthesize), items will be somewhat synthesized (example: you combine two items that give you 10 str the combined item will give you only 15 str)]

I frown at this a little since i was hoping it would become stronger than this but i just use another card on it.

[Synthesis: combine 2 or more skills, items, magics or perks into 1 (they have to have some similarities to synthesize)]

(Now if he combined the two items that gave him 10 str it would become 20)

(For testing magic connor went to project zomboid)

Creating two similar fireballs i synthesize them and see a ball of fire twice the size.

I try it again but this time with three fireballs and this time it is only 250% as big as one small fireball.

I try it with 4 and it is only 300% as big as the small ball...

I try it with 5 it is only 300%, i try 6 still 300%, i try 10 and nothing changes.

I sigh and try the same with arrows and it is the same as with magic.

I create two magic circles one which is a simple fire bolt and the other a lightning bolt i fuse them and the magic circles become one and it looks exectly like a spell formula for a fiery lightning bolt that i saw sometime before.

Releasing the spell into a building i see that a fast bolt of fire and lightning shoots out of the circle and quickly hits the building and explodes into a ball of fire and lighting.

I smile since combining two different spells into one usually needs either extreme mastery and control over both spells and hundreds of hours perfecting the combination or a smaller third spell which sole purpose is combining it safely but it takes too much time unless mastered properly to be useful in 1v1 combat.

After that i decide to semi permanently transform my muscles into the giant spiders and my bones into the material made from it's carapace which is tougher then my bones.

[Str raised to 95, vit raised to 93]

And with that i start duplicating everything i have which only took about 20 minutes.

After that i decided to try out my upgraded synthesis with items and it is the same as with magic.

After duplicating and fusing my items my items from earlier they are now twice as effective and look a bit different for example the ring of spell keeping now had better looking gems and Maldicorite sword of feebleness became hardened maldicorite sword of feebleness and became a few shades darker in color.

Taking out the upgraded shackles of weakening i put them on to see how it looks like having 2 points of strength.

I instantly drop to the floor and i can barely lift my finger so i use power myself up and wait for a bit.

After 3 minutes i get the new resistance skill.

[Sealing resistance: it is harder to seal you or your power. 1/100 uncommon]

After gaining it i stop b sacrifice and i feel less weak but only by a little so i just decided getting a few more resistance skills.

Sadly i only gained res skills for deafness, electricity and being blinded and i didn't get something like water or earth resistance.

With that i decide to enter terracraft (Terraria+Minecraft+some normal mods and some non existent mods) in the worst case i will just leave as fast as i can.

Entering terracraft i open my eyes and see that i am in a nice looking forest and soon a notification pops up.

[You are in a "pre hardmode" world after killing wall of flesh you can go to a world that already was in hardmode]

[Chain quest (1/2): kill: brain of Cthulhu or eater of worlds.

Rewards: based on who you decide to defeat, defeating either will let you to choose another game you can go to]

This was a welcome surprise since i thought i would be able to travel to a new world only after i killed moon lord.

Looking around carefully i spot a green slime bouncing towards me and i had to admit it was pretty cute even if it looked like a squishy ball with the consistency of peanut butter.

It was see through and i could not see any organs besides a small marble sized see through ball in the middle of it's body.

As it was infront of me it lunged towards me but i block it with my arm and after a bit of time i feel like my arm.

The slime tried to kill me with it's body which was made of acid.

[New skill: acid resistance acquired]

Looking at it i just swiftly pierce it's body with my hand and rip out the small organ inside it.

As it leaves the slimes body it becomes much more liquid and falls to the ground creating a small green puddle that is slowly dissolving the grass.

Observing the thing i pulled out i see:

[Green slime gel: a highly flamable gel that when lit on fire can burn for up to a week. Common]

After that i just climbed up on the biggest tree and started looking for something of interest and far in the distance about 5 kilometres away there is a giant tree the size of a skyscraper.

I wonder if there is a room with a chest like in the game.

So i made my way there and on the way i found a few creatures but nothing remarkable things like a giant frog which i am pretty sure wasn't in any mod i know of.

So when i arrived at the giant tree i saw an entrance and went inside.

Inside the tree i went down and after a few minutes of descending i came across a rundown room and inside there was only a chair, table,bed and a chest.

Looking inside the chest i find a bunch of cobwebs, which to say the least is quite a disappointment.

I sigh and go deeper into the tree and after another few minutes i see a cave enterence and inside a few meters away i see a fist sized crystal heart imbedded inside a stone wall.

Cautiously looking around i see that there are no traps i come close to the heart and observe it.

[Life crystal: a crystal made from the condensed vitality of the planet. It can be consumed by making contact with your body and blood. The maximum amount of life crystals a person can consume is based on the strength of their soul. You can consume up to 100. Increases hp and sp by 50 per consumed. You can break tghourgh the first 2 soft caps of hp and sp with this item. Rare]

I wonder what will happen if i fuse 8 of them so it will be one heart that has the power of 3 will i still be able to absorb 100 of these.

And i can absorb 100 of these unlike in the game where you can only absorb 15 so i guess that my soul is 6.6 times stronger than a regular person or it is because i come from a different universe so my soul works differently then in here.

(End of chapter)

[name: connor gray]

[Race: special shapeshifter 99%, adaptable fiend 1%]

[main class: tier 1: true gamer

lvl:62/100 Exp 41.6%]

[Sub class: none(locked)]

[Jobs:

Archer 5/100

Actor 14/100

Thrower 7/100

Swordsman 27/100

Hunter 1/100

Brawler 5/100

Assassin 5/100

Miner 1/100

Thief 5/100

Merchant 4/100

Adventurer 1/100

Spearman 10/100

Axeman 10/100

Blunt weapons beginner 10/100

Scythe beginner 10/100

Lancer 10/100

Mage 30/100

Alchemist 4/100

Enchanter 5/100

Scholar 15/100

Gunner 1/100

Telekinesist 8/100

(2)Dungeoneer 1/100

Craftsman 1/100

Researcher 1/100

]

‌[Hp: 1610/1610 (vit×10={x+A}•1)

regen:50.9/s (vit:10={x+A}•2)]

‌[Mp: 1640/1640 (int×10={x+A}•1)

regen: 51.1/s (will:10={x+A}•1)]

‌[Sp: 1600/1600 (vit×10={x+A}•1)

regen: 51.3/s (vit:10={x+A}•2)]

[Status]

[Strength: 95]

[Vitality: 93]

[Agility: 100]

[perception: 101]

[Intelligence: 102]

[Will power: 68]

[Charisma: 50]

[Luck: 201]

[Free stats: 0]

[Mana stats:

Control: 7.1

Density: 2.5 (density=+power,-controllability)

Purity: 2.0 (purity=+controllability)

]

[Magic affinities:

‌Fire: 5/100

‌materialisation: 79/100

‌Earth: 18/100

‌Water: 38/100

‌Air: 78/100

‌Ice: 15/100

‌Healing: 75/100

‌Illusion: 64/100

‌Electric: 91/100

‌Light: 55/100

‌Sound: 24/100

‌Shadow: 62/100

‌Enchanting: 93/100

]

[Magic proficiency lvl:

{Fire magic: 25/100}

{Materialisation magic: 25/100}

{Earth magic: 16/100}

{Water magic: 17/100}

{Air magic: 17/100}

{Ice magic: 17/100}

{Healing magic: 8/100}

{Illusion magic: 7/100}

{Electric magic: 8/100}

{Light magic: 7/100}

{Sound magic: 6/100}

{Shadow magic: 7/100}

{Enchanting: 8/100}

]

[Titles:

{reincarnatee: +5 to base luck.}

{The one who met a true god: your mind cannot be read or looked into by skills or items that read minds bellow the rarity of epic.}

{Monster massacre: +5% dmg to monsters.(543/1k)}

{humanoid killer (3): 15% more dmg to humanoids (10,693/100k)}

[Fast magus: any spell you cast is done 20% faster]

]

[Perks:

[Heat vision]: let's you see heat

[shadow runner]: you make 50% less noise when running or walking in the cover of shadows.

[snow trolls regeneration]: 2times hp and sp regen.

[Synthesis]: combine 2 or more skills, items, magics or perks into 1 (they have to have some similarities to synthesize)

[better magic]: any magic you do is 15% better

[Lier]: all your lies sound a little more convincing, heightened effect when telling half truths (lies sound 10-20% more convincing)

[Perfect memory]: you can recall anything from your past perfectly

[Armour piercer(2)]: ignore 10% of armour when doing physical dmg

[energy sponge(2)]: ignore 10% energy dmg

[perfect motor control]: when you move your body it moves perfectly how you tell it to move without any micro movement like shaking

[mana sense]: you can see and feel all types of mana around you my

[all speak]: you can talk with any sentient creature or object and you learn any written languages 10 times faster

[anaerobic]: you don't need oxygen to survive

[summoner]: the beings you summon have 10% higher stats

[Karmic sight]: you can see karmic values of creatures

[level shortcut]: you need 10% less exp to level up main class, sub class and job classes

[fleeing]: when fleeing enemies you move 50% faster

]

‌[Passive skills:

‌{Lesser MBS (mind, body, soul) adaptation: you adapt to things. rarity:super rare lvl:max}

‌{Unarmed combat: your unarmed attacks are 5% faster and do 5%more DMG per lvl. 2/100 common}

‌{Hiker: you move 1% faster per lvl when not in danger. 23/100 common}

‌{Archery: your aim with bows is 10% better and yo do same % more bow DMG per lvl. 20/100 common}

‌{Tracking:animal tracks become a little bit more easier to see and distinguish. 5/100 common}

‌{Acting: you act better (includes lying and pretending). 50/100 common}

‌{Throwing: throw things 5% more accurately and they do same % more DMG per lvl. 20/100 common}

‌{Sneak: you are less noticeable per lvl. 42/100 common}

‌{Mining: 5% faster mining speed per lvl. 10/100 common}

‌{swimming: you swim 1% faster per lvl. 10/100 common}

‌{stealing: you have an easier time stealing things be it pickpocketing or stealing from a house. 16/100 common}

‌{Mixed martial arts (25 arts): better techniques with most types of melee combat be it unarmed or armed combat. 38/100 rare}

‌[(Melee) jack of all trades (weapon types:6): 250% faster attack speed and do same percentage more dmg while using a melee weapon. 50/100 rare]

‌{gaming mastery (10 games): playing games is easier. This skill gives you small bonuses. 21/100 uncommon}

‌{trading: makes it easier to buy and sell things 8/100 common}

‌{math: doing math is easier for you. 34/100 common}

‌{fast reading: you read faster then others. 68/100 uncommon}

‌{lockpicking: you can unlock locks easier. 1/100 common}

‌{torture: you inflict 2% more pain to others per lvl. 80/100 common}

‌{herbology: helps with identifying plants and their effects. 20/100 common}

‌{fast learning: you learn things 2% faster per lvl. 47/100 uncommon}

‌{regular intuition: your instincts (non-combat instincts) get better per level. 10/100 rare}

]

‌[Active skills:

‌{Game inventory: use 10 mana per deposit or withdrawal of items. 424/1000 special}

‌{Game world: let's you choose to go into 1 game of 3 randomly selected games lvl:Max speacial}

‌{Blood sacrifice: -15HP/s, -15SP/s for +190 str +95 agi +95 per as long as active. 85/100 rare}

‌{Focused strike: your melee strike is 520% stronger for 100sp. 52/100}

‌{Toughen body: your skin, organs, flesh and bone hardens to that of mana hardened cobalt (will get harder per lvl) uses 5sp/s. 87/100 uncommon}

‌{Intimidate: make enemies scared of you, varying results depending on enemies power and skills. 43/100 common}

‌{Observe: gain information of items or people just by looking at them, you gain more information per lvl 88/100 rare}

‌{short range teleportation: teleport up to 120 meter from your location. cooldown 4.1 seconds. 60/100 rare}

‌{recycle: recycle things into their basic components. Cooldown:60mins 41/100 special}

‌{Meditation: while meditating you become calmer, you are more concentrated and it is a little easier to fight off mental intrusions 78/100 uncommon}

‌{External mana manipulation: you can manipulate mana outside your body. Your control over external mana is decided by your mana control stat plus the level of this skill. 60/100 uncommon}

‌{Alchemy: the act of making and strengthening potions. 13/100 uncommon}

‌{enchanting: give special properties to items by infusing them with mana. 17/100 uncommon}

‌{possession: hijack a creatures mind. Unsuccessful possession will result in a big headache. 10/100 super rare}

‌{soul talent: item duplication: you can duplicate anything unless it is alive, dead/undead or has a conscience, this skill uses mana. The skill will get faster as you level this skill. 14/100 legendary}

‌{Innate power: shapeshifting eater: you can shapeshift into the creatures you eat either partially or fully. This skill uses mana and stamina. Lvl:max epic}

‌{telekinesis: move things with your mind. Uses mana. 38/100 rare}

‌{(Organ skill) Speed overdrive: +12.5% speed while active. The longer this skill is active the bigger the drawback of paralysis (if active for too long you will get damaged) 25/100 rare}

‌{research: you research faster per lvl. 1/100 common}

‌{crafting: the things you craft get a bit better per lvl and you can craft them faster. 1/100 common}

]

‌[Resistance skills:

‌{Sleep resistance(2): you don't have to sleep and things that would put you to sleep have lesser effect 1/100 rare}

‌{Pain resistance: nullify 1% of pain per lvl. 74/100 common}

‌{insanity resistance: resist minor insanity. 13/100 uncommon}

‌{temperature resistance: you are more resistant to lower and higher temperatures. 30/100 uncommon}

‌{Curse resistance: curses cast upon you have a lower effect and disappear faster (at higher levels you are imune to weaker curses). 14/100 uncommon}

‌{poison resistance: resistance to poison, paralysis, venom and drugs. 15/100 common}

‌{Disease resistance: resistance to diseases. 27/100 common}

‌{Sealing resistance: it is harder to seal you or your power. 1/100 uncommon}

‌{deafness resistance: it is harder to make you deaf by natural means. 1/100 uncommon}

‌{blindness resistance: it is harder to blind you by natural means. 2/100 uncommon}

‌{acid resistance: it is harder to dissolve you in acid. 1/100 common}

]

More Chapters