Chronicles of the four tribes
"Four elemental clans, four ancestral powers... and an ancient war about to be revived.
What I was about to face was beyond anything imaginable in this conflict".
On the vast continent of Zafrania, the elements reign supreme. Fire, Ice, Wind and Vegetation share a world ravaged by centuries of conflict, betrayal and broken alliances. Each tribe harbours its own secrets, legendary creatures and prodigies, heirs to the Original Sources, the purest elemental manifestations known to date.
After a fragile and short-lived peace, tensions have resurfaced. What appeared to be the calm before the storm was in fact only the introduction...
Today sees the start of the second part of the war: wider, more intense and more deadly.
In the midst of the chaos, Wigsu and Ryarr, two young boys from the Fire clan, find themselves thrust into the heart of the conflict. Placed on the front line of a colossal battle... the biggest for fifteen years. With no experience whatsoever, they are about to discover that this battle goes beyond everything they thought they knew about their world... and about themselves.
A new chapter begins, and the old ones wake up. The fate of the continent may well rest on the shoulders of those who were not ready.