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Dead Galaxy Saga

DEAD GALAXY SAGA plunges into a sprawling science-fiction future set in 2852. The narrative opens in an era where Earth’s nations, ravaged and exhausted by centuries of devastating wars, were forced to surrender governance to interstellar resource-gathering corporations. This handover established a new galactic frontier defined by institutional corruption, forgotten laws, and deep moral decay. Tiberion Solegard, the head of the technology giant Evoke Systems, took command of the Supreme World Republic (SWR)—a structure founded by these corporations—and maintains absolute control over the galaxy through 12 centralized institutions. His power became unshakeable after he achieved immortality. This extreme consolidation of authority was partly necessitated by widespread colonial uprisings that erupted following the emergence of the Incompatibles. The Incompatibles first arrived in 2438: an advanced alien race that, terrifyingly, could not be processed by the human brain. Any attempt by humans to perceive these invaders often resulted in instant, irreversible blindness or catastrophic loss of consciousness. They were untouchable; no known human weapon could inflict damage. Then, just as suddenly, the Incompatibles vanished, yet the chilling traces and enduring mysteries they left behind never faded. So, what is this story about? Inspector of the Dead Galaxy and Fugitive of the Dead Galaxy The protagonist is Mehmet, an Inspector working for the Bioethical Oversight—one of the SWR's 12 governing bodies. Mehmet is violently jolted awake from a 400-year cryo-sleep due to a minor power grid failure. Because of this catastrophic interruption, Mehmet is afflicted with amnesia; he cannot recall his past, the reason for his slumber, or any crucial details of his life. His institution is barely functional, on the verge of collapse from rampant corruption and bribe-taking. Mehmet’s simple goal is to collect his 400 years of accumulated pay and retire to a peaceful life. However, he is required to complete three final assignments before retirement. As he reluctantly navigates these last duties, Mehmet will find himself tearing through the veneer of the galaxy’s darkest secrets, learning brutal truths about his own past, and struggling to comprehend a universe filled with impenetrable mysteries. Expect From This Saga: A vast, realistic sci-fi universe (featuring intricate institutions, cults, mega-corporations, and political webs) Entertaining side characters Dystopian mysteries A compelling villain R-rated humor and dark comedy A lengthy, multi-part adventure series Warning: This work contains violence, psychological tension, sexual content, and themes that may be disturbing to some readers. It is not suitable for readers under the age of 18.
FailedWriter2 · 3.7k Views

StarLains Rebellion

Virel-9 is a forgotten scrap world buried on the edge of the Outer Fringe — a planet where broken starships, rusted cities, and mountains of metal dunes stretch farther than the eye can see. Abandoned by wealth, ignored by power, and barely maintained by the oppressive Primordial Water Space Police (PWSP), Virel-9 is a place where survival depends on grit, luck, and the family you choose. For four parentless teens — Kario, the tech-born prodigy; Vexa, the lunar-blooded Mooner with icy resolve; Juno, the razor-sharp scavenger with twin instincts to match; Sen, the towering, broad-hearted brawler — life has always meant the same thing: work the scrap, sell what you can, stay alive, and dream of leaving this world forever. Every night they walk across the Outer Scrap Dunes back to their makeshift shelter in the no man’s land far outside the main settlement — dreaming of one day earning enough to buy a starship and escape Virel-9. But that impossible dream ignites the moment a starship comes crashing from the sky. The pilot is Astrin Vaelos, a warrior of the legendary, supposedly mythical resistance—the ROPS (Rebels of Primordial Space)—and he’s carrying something stolen from the PWSP: a Primordial Core, capable of awakening supernatural arts in those chosen by the universe itself. When the PWSP arrives on-world to hunt Astrin, the teens save him, evade patrols, and help rebuild his ship beneath the cloak hidden deep in the dunes. In return, Astrin offers them the one thing they’ve never had — a way off Virel-9. They seize the chance. They touch the core. And one by one, their Primordial Arts stir awake — except Kario’s, whose potential lies hidden, deeper than the core can measure. Their escape sparks chaos, battles, and discoveries of power they don’t yet understand. On the ROPS fortress world, they enter brutal training, forge their unique Galaxyblades from compressed cosmic matter, and face trial after trial — from combat exams to rival recruits to enemies hunting them from beyond the stars.
YollieTheCreator · 3.1k Views