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Chapter 6 - Chapter 6: The Mall and the Pirate’s Den

The Narrow Sea, The Stepstones

In the Dawn Age, the Stepstones were known as the Broken Arm of Dorne. Legend tells that the Children of the Forest, overwhelmed by the relentless migration of the First Men, turned to the Old Gods for a desperate salvation. They summoned the "Hammer of the Waters," an earth-shattering cataclysm of earthquakes and tidal waves that shattered the land bridge connecting Essos and Westeros. The jagged remnants of that land bridge became the Stepstones.

To this day, the region—along with the Free Cities of Myr, Tyrosh, and Lys—remains a haunted echo of that lost geography. Shrouded in perpetual mist and choked with dense, untamed forests, the islands have devolved into a sanctuary for the lawless. It is the Caribbean of Westeros, a chaotic crossroads where only the predatory survive.

Aboard the Sea Fox, now under new management, the vessel glided toward a cluster of islands centered around a grim rock known as "Cutthroat Isle."

Jon's "miracle" during the mutiny had secured his status as something more than a leader; to the superstitious Northerners, he was a vessel of the divine. He had leaned into this momentum, preaching a doctrine of liberation. He told them he was guided by the Old Gods and the New to free the oppressed, and that his strange powers were merely the tools of their will.

The recruits—mostly second sons, bastards, and desperate men with nowhere to turn in Westeros—clung to his words. Jon provided them with what they lacked most: a purpose.

But words alone do not build empires. As the ship sailed, Jon's internal interface chimed with a significant update: the System Mall had initialized.

Soul Energy, as Jon suspected, was the currency of the spirit. The system assigned value based on the strength and status of the fallen. The First Mate, Ode, had yielded 200 points. Captain Gusta, a seasoned killer, provided 300. Minor sailors were worth a mere 20 or 30.

The Mall offered a terrifying array of possibilities. Most intriguing were the Class Change Items. The system mirrored the strategic logic of the tactical games from his previous life—Knights, Myrmidons, Fighters, and Archers. There were even grayed-out slots for Staves and Elemental Magic, currently locked behind unknown requirements.

Though a basic class change cost a staggering 500 Soul Energy, the investment was worth it. In this world, training a knight took a decade of wealth and labor. Jon could do it with a single item. This power would make him a god among men.

"Lord Jon, Cutthroat Isle is just ahead," reported Narsas.

The golden-haired boy looked transformed. Draped in a nondescript grey cloak, he seemed to bleed into the shadows of the ship, possessing a quality of utter mundanity that allowed him to go unnoticed by any casual observer.

Jon had spent 500 points to promote Narsas to the System Thief class. As a Thief, Narsas had gained a natural affinity for daggers and the "Thief's Key" ability, allowing him to bypass almost any mundane lock. More importantly, his vision had sharpened, and his ability to detect traps and gather intel was now supernatural.

"Excellent work, Narsas," Jon said, nodding. "The intel is solid. We proceed with the 'surprise' as planned."

"Yes, My Lord!"

"Remember," Jon added, "I will be watching through Ghost's eyes. If things turn sour, he will strike first to clear a path for you."

Narsas bowed, his eyes shining with a mix of gratitude and fanatical devotion. He was the first to be "blessed" by the new god, and he intended to prove his worth. Behind him, the men Jon now called The Chainbreakers stood ready, each hoping for their own chance to be touched by the divine.

...

The entrance to Cutthroat Isle was a narrow, jagged channel the pirates called "The Bloodletting." It was a natural bottleneck that made the main island nearly impregnable to a standard fleet.

As the Sea Fox limped forward, a pirate patrol boat—a longship similar to those of the Ironborn—intercepted them. Its sleek hull and wicked ram were designed for speed and sudden violence.

"Who goes there?!" a voice bellowed.

A boarding party scrambled onto the Sea Fox with practiced ease. At their head was a man named Pace, who scanned the unfamiliar faces on deck with a suspicious squint. Narsas stepped forward alone to meet them.

"You're Gusta's lot, aren't you? Where's the big man?" Pace asked, his hand hovering near his cutlass. Two of his men lingered by the rail, ready to dive and sound the alarm if steel was drawn.

"And who might you be, My Lord?" Narsas asked, his voice dripping with humble subservience.

"I'm Pace, head of the patrol. I asked you a question. I don't recognize your face."

"Ah, Captain Pace! A pleasure," Narsas cried, looking appropriately distressed. "I'm Narsas. Captain Gusta and most of the veterans... well, they came down with a foul fever after that storm in the Stepstones."

Narsas sighed, looking as though he might weep for his fallen comrades. "We've been dosing them with herbs, but they're in a bad way. Half of them can't even speak."

Pace sniffed the air. The faint, bitter scent of medicinal herbs wafted from Narsas and the surrounding "sailors" (actually Chainbreakers in disguise). His suspicion wavered.

"Fine, fine," Pace grumbled, waving a hand dismissively. "We'll do a quick sweep of the ship. Every cabin, understood?"

"Of course, Captain! This way, please."

Narsas led the patrol through the deckhouse and the captain's quarters. When they reached the hold, Pace saw Jon and the other recruits huddled in the dark, looking sufficiently miserable. The sight of "cargo" successfully suppressed any remaining doubt.

"Seven Hells," Pace whistled. "Gusta's got more 'merchandise' here than we have in the whole camp. The bastard's going to be rich. The Lord of Light truly shines on him."

"And he'd want you to be lucky too, Captain," Narsas whispered, gesturing to two heavy oaken casks being hauled forward by his men. "A gift from the Sea Fox to the patrol—fine Arbor Gold, two full barrels."

Pace's eyes nearly bulged out of his head. He cleared his throat, trying to regain his dignity. "Well... it would be rude to refuse such a gesture."

"We only ask for a quiet night's rest and some fresh water," Narsas assured him. "We're in no state to cause trouble."

Softened by the promise of premium wine, the pirates finished their inspection with uncharacteristic haste, eager to get back to their longship and start drinking. The gate was open.

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