The universe operates on a balance of Karma, a cosmic ledger that tracks every act of mercy and every strike of malice. For most, this ledger is a life sentence. For Aris Thorne, it was a playground.
In his previous life, Aris was a nobody—a 9-to-5 corporate shadow crushed by a system designed to exploit his time. He died not because he was weak, but because he committed the ultimate "error" in a selfish world: an act of pure, selfless mercy. By saving a creature of ruin from a truck, he absorbed a karmic debt his mortal body couldn't handle.
The God of the Abyss, an entity bored with the predictable "Hero's Journey" of the multiverse, saw this glitch and smiled. He didn't give Aris a second chance at life; he gave him a System to rewrite the rules of existence.
Now reborn into the Great Qin Empire, a world where the strong eat the weak and "General" is a title written in blood, Aris has shed his humanity. He is no longer a worker in the machine. He is the Villain Player who intends to own the server.
1. The Host: Aris Thorne
Identity: 4th Son of General Thorne (Concubine-born).
Alias: The Pale Alchemist / The Puppetmaster.
Mindset: A "Player" who views cultivation as a sequence of code and people as resources. He is cold, analytical, and possesses a "Villain's Patience"—he will wait years to install a backdoor in an enemy's soul.
2. The Foundation: Physique & Bloodline
Aris does not possess a "Heavenly" or "Righteous" body. His foundation is built on the Abyss—the space between realities.
Physique: The Abyssal Sovereign Body
A Unique-Grade physique that acts as a "Black Hole" for energy.
Void Meridians: Unlike normal veins that can burst from too much Qi, his meridians are infinite. He can store 10x more energy, making him appear "low-level" while possessing the strike power of a master.
Adaptability: He can absorb "dirty" energy (Yin, Resentment, Poison) and refine it into pure power.
Hidden Nature: Naturally appears "skinny and weak" to high-level scanners unless he chooses to reveal his true density.
Bloodline: Primordial Abyssal Divinity
The blood of the Dying God that created the System.
Effect: Grants the Abyssal Eye. As the bloodline awakens further, Aris gains the ability to command "Void Beasts" and eventually manifest the Abyssal Domain, a zone where he is literally the God of the space.
3. The Power Scale: Cultivation Tiers
The world follows a 9-Rank system within each major Tier. The System translates these into Levels (1-100) for Aris's convenience.
4. The Toolset: Skills & Abilities The Abyssal Eye (Divine-Born Rank)
Insight: Sees levels, health, weaknesses, and hidden items.
Structural Scan: Sees the "blueprints" of buildings, formations, and even the molecular structure of pills.
Fate-Vision: Identifies "Protagonists" or "Heroes" by the glow of their luck.
The Creation Forge (System Sub-Routine)
Forbidden Alchemy: Crafting pills with "Backdoors" (addictive or siphoning properties).
Reverse Refinement: Breaking down objects or people into their base components to steal their "Source Code" (Skills/Bloodlines).
Abyssal Forging
The ability to craft artifacts like the Mask of the Faceless or the God-Blight Spike—items that do not follow the traditional laws of cultivation.
5. The Companion: Nox (The Void-Eater)
An entity born from Aris's shadow.
Abilities: Shadow-Walk (Invisibility), Shadow Mimicry (Perfectly copying an enemy's appearance and aura), and Shadow Feast (Consuming the souls/Qi of the fallen).
Status Panel: Chapter 0 Start
Level: 0 (Pre-Rebirth)
Title: The Glitch
AP (Abyssal Points): 0
Current Objective: Survive the Blood Purity Test.
The game is loading. The "Hero" doesn't know the "Villain" has already hacked the server. Shall we begin?
