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Chapter 4 - Dante's Status - 25 Years Post-Himmel

[Name: Dante] 

[Race: Vampire (Daywalker)] 

[Level: 73] 

[Title: Shadow Hunter | Demon's Bane | Solitary Wanderer] 

[HP: 2,840/2,840] 

[MP: 1,650/1,650] 

[Blood Bank: 2.1 / 8.0 Liters] 

[Stamina: 95%] 

[STR: 118 | AGI: 156 | END: 142 | INT: 89 | CHA: 47 | WIS: 76] 

[Active Skills:] 

 - Blood Claws (Lv.9) - Manifests razor-sharp claws of solidified blood 

 - Shadow Step (Lv.8) - Short-range teleportation through shadows 

 - Shadow Bind (Lv.7) - Restrains targets with shadow tendrils 

 - Crimson Execution (Lv.6) - Summons a blood-forged blade for lethal strikes 

 - Blood Sense (Lv.8) - Detects living creatures within 200m radius 

 - Hemomancy (Lv.5) - Basic manipulation of blood (own or external) 

 - Predator's Grace (Lv.7) - Enhanced movement and reflexes 

 - Mist Form (Lv.4) - Transform into mist for 30 seconds (high MP cost) 

[Passive Skills:] 

 - Night Vision (MAX) - Perfect vision in darkness 

 - Enhanced Regeneration (Lv.8) - Rapid healing (faster with blood consumption) 

 - Sunlight Resistance (Lv.9) - 94% immunity to sun damage 

 - Predator's Instinct (Lv.7) - Danger sense and combat intuition 

 - Demonic Tongue (Lv.6) - Understanding of demonic speech patterns 

 - Iron Will (Lv.8) - Mental resistance to charm, fear, and illusion 

 - Eternal Youth (Passive) - Physical age locked at apparent early 30s 

[Special Abilities:] 

 - Daywalker Evolution (Unlocked) - Can function normally in sunlight 

 - Sanguine Arsenal (Unlocked) - Can store weapons in bloodstream 

 - Crimson Domain (Unlocked) - Area control using blood mist (MP intensive) 

[Resistances:] 

 - Sunlight: 94%

 - Holy Magic: 23%

 - Poison: 67%

 - Mind Control: 81%

 - Physical Damage: 34%

[Current Status Effects:] 

 - Mild Hunger (Blood Bank below 30%)

 - Well-Rested

 - Enhanced Sensory Awareness (Active)

[System Warnings:] 

 - Blood Bank at 26% capacity. Feeding recommended within 72 hours for optimal performance. 

 - Holy Magic resistance remains low. Avoid prolonged exposure to divine magic. 

 - Skill Points Available: 12 (Player has been hoarding points) 

[Statistics:] 

 - Demons Eliminated: 287

 - Monsters Eliminated: 1,043

 - Humans Killed: 0

 - Settlements Saved: 64

 - Years in Current World: 25

 - Days Since Last Human Interaction (>1 hour): 8

[Equipment:] 

 - Enchanted Hunter's Coat (Self-Repair, Minor Magic Resistance)

 - Shadow-Weave Boots (Silent Movement, Enhanced Agility)

 - Twin Mithril Daggers (Hidden, Holy-Silver Alloy)

 - Emergency Blood Vials x3 (Compressed, 0.5L each)

 - Escape Rune Talisman x2 (One-time teleportation)

 - Assorted Potions and Supplies

[Current Location:] Northern Road from Warm, en route to Shadowfen Marsh

[Active Quest:] Investigate Ancient Magic in Shadowfen Marsh

[Long-term Objective:] Survive.

[Note: Subject has developed significant combat capabilities while maintaining strict ethical boundaries. Psychological profile suggests growing isolation despite conscious efforts to protect human settlements. Recommend social interaction to prevent further emotional detachment.] 

[System Commentary: Player continues to ignore optimal growth path. Stubborn. Inefficient. ...Admirable?] 

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