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Chapter 6 - Dungeon Attrition

The chamber did not change after the miniboss fell.

Its body lay where it had collapsed, stone cracked beneath its weight, blood seeping slowly into the shallow depressions along the floor. The runes along the walls dimmed back to their previous glow, steady and indifferent, as if nothing of importance had occurred.

Jax stood where he was, breathing measured, eyes fixed on the corpse until his pulse slowed. The system messages had already faded. No further prompts followed. No explanation. No indication that the encounter had been out of the ordinary.

He waited.

Nothing happened.

The pressure behind his eyes remained, a dull presence rather than a spike, and his shoulder ached where the creature had struck him. The injury was not severe, but it was real. Movement pulled at torn muscle, and the armour beneath his hand felt warm with dried blood.

He checked his status.

His health had recovered partially, but not fully. The regeneration rate was slow enough to be noticeable, and the system offered no estimate for completion.

Jax exhaled through his nose.

"Figures," he said quietly.

He did not approach the corpse immediately. Instead, he scanned the chamber again, noting what had changed and what had not. The cracks in the floor remained. The stagnant water reflected the rune light without disturbance. No hidden exits had revealed themselves. No new corridors had opened.

If there was a reward beyond experience, it was not obvious.

Eventually, he approached the fallen creature and searched it with deliberate care. The weapon was too heavy to wield effectively, and its condition was poor, the edge chipped and uneven. No armour worth salvaging remained intact. He found nothing else of use.

The dungeon had given him exactly what it intended to give him.

Experience. Damage. Fatigue.

Jax wiped his blade clean against the stone and sheathed it. The faint vibration he had felt earlier was gone, replaced by something closer to dormancy. Whether that was a good sign or not, he could not tell.

He turned his attention to the chamber exits.

Three corridors extended from the far side, each identical in construction and lighting. No markings distinguished one from the others. The grooves in the stone floor continued into all three paths, suggesting regular traffic in every direction.

There was no map.

No indicator of progress.

No reassurance that he was moving toward an end rather than deeper into the structure.

Jax chose the left corridor and advanced.

The resistance returned almost immediately. Each step demanded more effort than it should have, not enough to slow him outright, but enough to wear on him over time. The dungeon did not rush him. It pressed steadily, forcing him to account for the cost of movement itself.

Minutes passed.

Then more.

The corridor opened into another chamber, smaller than the last, its ceiling lower and its floor uneven. The air here felt stale, as though it had not been disturbed recently. No enemies waited in sight.

Jax did not relax.

He circled the chamber perimeter first, testing the walls for irregularities, watching for movement. When nothing reacted, he crossed to the centre and listened.

Still nothing.

He allowed himself to sit, lowering his weight carefully to avoid aggravating his shoulder. The stone floor was cold beneath him, its surface worn smooth by time and use. He leaned back against a pillar and closed his eyes briefly, focusing on his breathing.

Rest did not feel as restorative as it should have.

His muscles loosened slightly, but the ache remained, persistent and dull. Hunger stirred faintly, a reminder rather than a demand. He had no food, no water, and no indication of when either might become available.

The system remained silent.

When he stood again, it was with more effort than before.

The next corridor proved longer, its path twisting gradually rather than running straight. The runes along the walls were dimmer here, their glow uneven, casting shadows that shifted subtly as he moved.

Enemies appeared without ceremony.

They did not charge immediately. Instead, they lingered at the edge of perception, testing his reactions. When he advanced, they retreated. When he slowed, they closed the distance.

Jax adjusted his pace and watched them carefully.

He avoided combat when possible, using the pillars and bends in the corridor to break line of sight. When confrontation was unavoidable, he struck quickly and withdrew before others could converge.

There was no satisfaction in these encounters.

Each fight cost him something. A scrape along his forearm. A twist of his ankle that took minutes to settle. A drain on stamina that no amount of rest fully replaced.

Time blurred.

Jax stopped counting rooms.

He focused instead on patterns. Enemy movement cycles. Spawn timing. Areas where resistance increased or eased. The dungeon was consistent, if nothing else. Its logic was brutal but reliable.

That consistency became his anchor.

At some point, he realised his breathing had changed. He no longer inhaled deeply unless necessary. Movements were smaller, more economical. Every action carried intent.

This was not progress in the way the system measured it.

It was adaptation.

The next chamber contained water deep enough to slow his movement. The surface rippled faintly, disturbed by something beneath. Jax skirted the edges where possible, stepping only when necessary and keeping his weight balanced.

A creature surged from the water without warning, its grip clamping around his leg.

Jax reacted on instinct, driving the shiv downward and twisting until the hold loosened. The creature retreated, leaving behind torn flesh and murky water.

He did not pursue.

He did not chase.

He crossed the chamber and moved on, his leg burning where teeth had found purchase.

The system acknowledged the injury with a brief status update, then fell silent again.

No commentary.

No guidance.

Hours passed, or something like hours. Without a reference, time became an estimate based on fatigue and hunger rather than clocks.

Jax began to wonder how many others had entered this dungeon before him.

And how many had left.

The thought followed him into the next corridor, where the air felt marginally warmer and the runes pulsed with irregular brightness. His interface flickered briefly as he crossed the threshold, then stabilised.

Nothing else occurred.

The dungeon did not announce milestones. It did not acknowledge survival. It simply continued.

By the time he reached the next resting point, his movements had slowed noticeably. Pain flared with each step, not sharply, but persistently. He sat again, this time leaning forward, elbows on knees, eyes focused on the stone floor.

He was not lost.

But he was not making visible progress either.

The realisation settled heavily.

This dungeon was not designed to be cleared quickly. It was designed to wear him down, to test whether he could endure repetition, scarcity, and uncertainty without breaking.

Jax straightened slowly and rose to his feet.

"Fine," he said quietly.

Then he moved forward again, deeper into the structure, carrying with him the growing certainty that survival here had nothing to do with strength.

It had everything to do with how long he could keep going.

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