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Tactical Primer WAR THUNDER 2025 TIPS AND TRICKS

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Chapter 1 - Tactical Primer WAR THUNDER 2025 TIPS AND TRICKS

Tactical Primer: The Beginner's Guide to Armored Warfare Survival

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Welcome to the front lines, Commander. Before you roll out, you need to forget everything you know about video game combat. In this world, there are no generic "Hit Point" (HP) bars. Victory and defeat are decided by the unforgiving science of Terminal Ballistics—the real-world physics of what happens when a chunk of metal moving at high speeds meets an armored plate.

Understanding how shells work, where they penetrate, and what they do after they get inside is the fundamental skill that separates rookies from veterans. A well-placed shot from a small cannon can be infinitely more deadly than a dozen glancing blows from a larger one. This is a game of physics, geometry, and tactical thinking.

To win this game, you must first master the tools of the trade: your ammunition.

2.0 Know Your Ordnance: Choosing the Right Tool for the Job

Ammunition is divided into two primary families: Kinetic Energy (KE), which uses speed and mass to punch through steel, and Chemical Energy (CE), which uses a chemical reaction to melt through it. Choosing the right shell for the right target is the first decision you'll make in any engagement.

Ammunition Type Primary Mechanism When to Use It (Beginner's Tip)

APHE (Armor Piercing High Explosive) A kinetic round penetrates armor first, then a fuse detonates an explosive filler. The resulting spherical blast fills the crew compartment, maximizing the chance of a "Catastrophic Kill." Your primary "kill" round. The post-penetration explosion has a wide blast radius and is the most effective way to neutralize a crew.

APCR (Armor Piercing Composite Rigid) A dense, heavy core inside a light casing, designed for extremely high velocity. Post-penetration damage is a narrow cone of spall, far less effective than APHE's blast. This round shatters against angled armor. It is the tactical counter to un-angled "box" tanks but is defeated by the "Diamond Posture" described in Section 3.0.

HE (High Explosive) A thin casing filled with a large amount of explosives that detonates on impact, creating a powerful shockwave. The primary counter to open-top vehicles. The "Overpressure" effect will neutralize the crew of lightly armored targets instantly.

HEAT (High Explosive Anti-Tank) A shaped charge creates a superplastic jet of molten metal to burn through armor. Penetration is constant over any range, but the damage is a narrow "laser beam," lacking the wide blast radius of APHE. Effective at any distance. Its damage is a very narrow, straight line, requiring precise aim on internal components.

Key Takeaway: For the majority of World War II vehicles, APHE is the most lethal and reliable choice. If your APHE shell can penetrate the enemy's armor, it should be your default ammunition.

Now that you understand your ordnance, let's look at what you'll be shooting at: enemy armor.

3.0 The Art of Survival: Armor, Angles, and Awareness

The number you see on a vehicle's stat card is its Nominal Thickness—the physical thickness of the steel plate. However, the value that truly matters is its Effective Thickness, which is determined by the angle of impact.

The Principle of Angling is simple: a shell striking an angled plate must travel through more steel than one striking it head-on. For example, the 100mm frontal plate on a Tiger I becomes approximately 141mm of effective armor when the hull is angled at 45° to the attacker. You must use this principle to your advantage.

Defensive Best Practices are your key to survival:

* The Diamond Posture: Point the corner of your hull towards the enemy gun. This simple action artificially increases your armor thickness on both the front and side plates, dramatically increasing the chance of a ricochet.

* Turret Wiggling: While reloading, move your turret left and right. This constantly changes the angle of your turret face, making it impossible for the enemy to get a clean, flat shot at your turret cheeks or gun mantlet.

3.1 Finding the Weak Spots

Every tank, no matter how imposing, has a flaw. Knowing the general design philosophy of each nation is the key to consistent penetration.

* German "Boxes" (Tigers, Panthers): Early and mid-war German designs often feature thick but flat vertical plates. Target these directly. For Panthers, aim for the "cheeks" of the turret; a penetrating shot here can often ricochet down into the hull for a catastrophic kill.

* Soviet "Fuel & Driver" (T-34, IS-Series): Soviet tanks often have weak spots around the driver's hatch and the lower front plate. Critically, their fuel tanks are frequently stored in the front corners of the hull. A shot into the front quarter of a T-34's side is often a one-shot kill via fuel explosion.

* American "Necks" (Shermans, Pershings): American tanks commonly have an exposed turret ring. A precise shot where the turret meets the hull can disable the turret traverse and take out multiple crew members.

* The Universal Weak Spot: The Gunner: In the vast majority of tanks, the gunner is located on the tank's right side of the main gun. From your perspective as the shooter, this means you should aim for the turret face on your left to disable their weapon for a crucial 8-12 seconds, giving you a window to reload and deliver a finishing blow.

* The Tactical Disable: When You Can't Pen: If you face an enemy you cannot penetrate, do not waste ammo on their armor. First, shoot their gun barrel to disable their weapon. Second, shoot their tracks to immobilize them. This renders them helpless, allowing you or a teammate to flank for a killing shot.

Understanding external armor is only half the battle; what's inside your tank is just as important.

4.0 Internal Logistics: Why Less is More

This simulation physically tracks every single shell stored inside your vehicle. Each shell is a potential bomb waiting to be hit. While many new commanders worry about the weight of their ammunition affecting mobility, the source text concludes this impact is "tactically irrelevant." The real issue is explosion probability.

This leads to the "Empty Space Theory." By carrying a partial ammo load (typically 15-20 rounds), you often leave entire ammunition racks in your hull empty. A shell that passes through an empty rack does nothing. A shell that hits a full rack will trigger a catastrophic detonation, instantly ending your match in a fiery "Turret Toss."

For most tanks, carry only 16 to 20 rounds to maximize your survivability. Use the X-Ray view in the hangar before a match to see which ammo racks empty first as you reduce your shell count.

Managing your own vehicle is crucial, but eventually, you must put rounds on target.

5.0 Gunnery 101: Hitting Your Target

Accurately hitting a distant, moving target requires you to master two principles of exterior ballistics.

1. Gravitational Drop All shells are affected by gravity. You must aim above your target to compensate for the distance the shell will fall in flight. The amount of compensation depends on your gun's muzzle velocity.

* Low-velocity guns (e.g., short-barreled howitzers) fire shells in a high arc, requiring significant aim adjustment.

* High-velocity guns (e.g., long-barreled anti-tank cannons) have a very flat trajectory, often requiring minimal adjustment for targets within 800 meters.

2. Parallax Error In Realistic and Simulator modes, your view is from the gunner's sight, which is physically offset from the gun barrel. At long range, this difference is negligible. However, at close range (< 100m), you must account for this offset. If your sight is on the left of the barrel, you must aim slightly to the right of your intended target to ensure the shell hits a precise weak spot.

Even with perfect gunnery, you'll eventually find yourself in a desperate situation.

6.0 Crisis Management: Surviving a Bad Situation

Every commander gets caught out of position. Having a standard operating procedure for when things go wrong is what keeps you in the fight.

6.1 Responding to Encirclement

When you are being attacked from multiple directions, do not panic. Act decisively.

1. Deploy Smoke: Immediately break the enemy's line of sight. An enemy can't shoot what they can't see.

2. Displace at an Angle: Do not reverse in a straight line. The enemy will fire where you used to be. Instead, reverse at a 30-45° angle away from your smoke screen to reposition to safety.

3. Use Your Engine as a Shield: If you are immobilized, rotate your hull to face the greatest threat with your rear. The engine block is a dense module that can absorb incoming shells, sacrificing your mobility to save your crew.

6.2 Responding to Air Attack (CAS)

One of the most common threats comes not from the ground, but from the sky.

* Your Ears Are Your Best Defense: The "whirring" sound of a plane engine is your first warning. The distinct "thump-thump-thump" of rotor blades means a helicopter is nearby, and they can engage from kilometers away. If you hear these sounds but see no enemy tanks, look up.

* Anticipate Revenge: After you destroy an enemy tank, you are now their number one target. Expect that player to re-spawn in an aircraft to find you for a "Revenge Bombing." Do not sit still after a kill; move to a new position immediately.

* Seek Cover: Aircraft prefer to attack from the top and sides, where armor is thinnest. Move close to tall buildings, under dense tree cover, or beneath cliffs to obscure yourself from their view. Don't forget that your roof-mounted machine guns are highly effective at damaging or destroying many aircraft.

Learning these fundamentals is the foundation of everything that follows. You will make mistakes, you will be destroyed in frustrating ways, and you will be outplayed. But by learning from each engagement and mastering these core principles, you will evolve into a confident and effective vehicle commander. Now, get out there and make us proud.