Identity Tab
Name: Elistair Vaerion de Dawnstrike
Title: Graduated Knight Candidate
Race: Human
Age: 20
Citizenship: Praetorian Concord
Kingdom: Riverside Crowns
Affiliation: Unassigned
Reputation: Neutral
Rank Clearance: Civil–Knight Grade
Class Tab
Primary Class: Lord-Class (Initiate Tier)
Class Path: Strategic Command / Territorial Control
Sub-Class: Locked (Unlocks at Tier 3)
Class Rarity: Super (S)
Growth Type: Territory Leveling
Stats Tab
(Vitality: 38) (Strength: 21) (Dexterity: 74) (Intelligence: 72) (Willpower: 75) (Authority: 12 (Dormant Potential Detected))
Skills Tab
Active Skills:
– Command Voice (Rank I)
Enhances clarity and obedience of allies within short range.
Passive Skills:
– Knight's Discipline
Minor resistance to fear and mental interference.
– Tactical Awareness (Locked – Conditions Not Met)
Formation Skills:
– Basic Defensive Formation
Allows organized positioning of up to 6 allied units.
Construction Skills:
– Temporary Barricade
Deploys a simple defensive structure in controlled zones.
Territory Skills:– None (Requires Land Claim)
Six Tier Levels (Abilities, Skills, Classes)
Tier 1 – InitiateBasic skills, civilian combat, no specialization
Tier 2 – AdeptCombat-ready, formal class chosen
Tier 3 – EliteSub-classes unlock, advanced formations, limited territory control
Tier 4 – ParagonNation-level influence, mass buffs, strategic abilities
Tier 5 – MythicEmpire-shaping skills, battlefield rewriting, living legends
Tier 6 – DivineWorld-altering powers, reality constraints, often monitored by the System itself
Races of Terra Nova
– Humans (Adaptive, fastest growth)
– High Elves (Magic affinity, long lifespan)
– Dwarves (Construction bonuses, defense mastery)
– Beastkin (Enhanced physical stats, instinct skills)
– Draconic-Blooded (Rare, elemental authority)
– Celestials (Extremely rare, System-favored)
– Umbrals (Shadow-aligned, mistrusted)
– Constructs (Artificial life recognized by the System)
Currencies (Low → High Value)
Copper Marks
Iron Coins
Silver Crests
Gold Royals
Platinum Seals
Aether Shards
Mythril Crowns
Divine Sigils (used in System contracts)
History of Terra Nova
In the Age Before Time, the Goddess of Creation—Astraeon—shaped Terra Nova as an experiment. Free will caused chaos. So she embedded her will into reality itself: The System.
The System was meant to guide, not rule. But mortals adapted too well. Empires rose, faith fractured, and the Goddess vanished after activating the Dimensional Gates—unfinished.
Her last recorded message:
"Grow… or be judged."
Rarity Indicator
Common
Rare
Epic
Super
Super Rare
Ultimate
Ultimate Rare
Legendary
Legendary Rare
Organizations, Religions, Factions
– World Player Association (Neutral enforcers)
– The System Archivists (Historians of forbidden data)
– Church of the First Light (Worship Goddess of Creation)
– The Null Covenant (Anti-System extremists)
– Merchant Sovereignty Guild (Controls trade routes)
– Grand Guardians of Terra Nova (Independent military powers)
– The Dimensional Wardens (Gate guardians)
