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Chapter 1 - PROLOGUE

NOVEL PROJECT PLAN: "EQUAL JUSTICE: A FLEET ADMIRAL'S CODE"

1. PROJECT OVERVIEW

· Final Title: Equal Justice: A Fleet Admiral's Code

· Total Estimated Length: 600 chapters (~2.5-3 million words)

· Primary Genre: Military Fantasy / Isekai / Epic Adventure

· Target Audience: Shōnen/Seinen fans, One Piece enthusiasts, progression fantasy and strategic fiction readers.

· Core Hook: A dying gamer is reborn as a fated-to-die extra in the Marines. Wielding the legacy of King Arthur and the power of destruction, he adheres to a rigid "Equal Justice" code. Isolated but patient, he begins a decade-long gambit to seize the title of Fleet Admiral from within and turn the world's greatest military against its corrupt creators.

2. STRUCTURAL BLUEPRINT (600 Chapters)

ARC 1: THE CODE IS WRITTEN (Chapters 1-200)

The East Blue & Paradise – From Recruit to Rear Admiral

· Phase 1: Foundation of Justice (Ch. 1-50): Rebirth, Sign-In at Shells Town (Arthur's Legacy), consumption of the Destruction Fruit. Early Marine days establishing the "Equal Justice" philosophy. First minor missions and systemic friction.

· Phase 2: The First Virtue - Patience (Ch. 51-100): The Syrup Village arc. The strategic, philosophical recruitment of Kuro, who becomes the embodiment of Patience and Travis's right hand. Their first major joint operation.

· Phase 3: Paradise Crucible (Ch. 101-150): Posted to the Grand Line. Major clashes with corrupt Marine officials and cynical veterans. Slice-of-life moments building Travis's small, loyal unit. Discovery of more Virtue Fruits.

· Phase 4: Virtues 2 & 3 - Diligence & Temperance (Ch. 151-200): Recruitment arcs for the tireless logistician (Diligence) and the redeemed master of restraint (Temperance). Climactic confrontation with a Warlord's forces, forcing Travis to reveal his destructive power on a large scale. Arc End: Promotion to Commodore/Rear Admiral, now a recognized but controversial power.

ARC 2: THE GAMBIT IS PLAYED (Chapters 201-400)

The New World & The Summit War – From Rear Admiral to Fleet Admiral

· Phase 5: New World Principles (Ch. 201-280): Travis in the brutal New World. Recruitment of Virtues 4 & 5: Charity (the merciful doctor) and Kindness (the gentle giant). His "Virtues Unit" becomes a formidable independent command.

· Phase 6: Shadow Wars (Ch. 281-350): Covert war against Cipher Pol and Blackbeard's crew. High-stakes espionage, tactical fleet battles, and a personal loss to Blackbeard's treachery that fuels Travis's future hunt.

· Phase 7: The Summit War & The Throne (Ch. 351-400): Travis as a Vice-Admiral at Marineford. Strategic, calculated participation to minimize loss and position his forces. Witnessing Whitebeard's end. In the war's chaotic aftermath, he executes a flawless political and military maneuver to be elected Fleet Admiral. Arc End: Travis Pendragon stands atop Marineford, wearing the Fleet Admiral's coat, his gaze fixed on the Red Line.

ARC 3: THE CODE IS ENFORCED (Chapters 401-600)

The Pendragon Rebellion – From Fleet Admiral to Founder

· Phase 8: The Two-Front War (Ch. 401-450): Fleet Admiral Pendragon declares his "Great Cleansing," openly turning the Marines against Celestial Dragon corruption. The Navy fractures. Epic, large-scale naval battles between Loyalist and Traditionalist factions.

· Phase 9: The Final Virtues & The Red Line Offensive (Ch. 451-500): Recruitment of Virtue 6: Humility (the unshakable vanguard). The monumental recruitment of Edward Newgate as the Seventh Virtue: Chastity (Integrity), becoming the Holy Protector. The combined assault on Mariejois.

· Phase 10: Climax & Foundation (Ch. 501-550): The apocalyptic final battles: Travis vs. the Gorosei/Holy Knights, and the hunt for Blackbeard concluded. The fall of the World Government.

· Phase 11: Dawn & Epilogue (Ch. 551-600): Establishment of the Empire of Britannia with the Round Table of Seven Virtues. Reformation of the Marines. Slice-of-life scenes of peace. Luffy's altered journey glimpsed. The final, quiet image of Travis walking anonymously among the people he saved, his code fulfilled.

3. CHARACTER PROGRESSION BLUEPRINT

· Travis Pendragon:

· Start: Calm, isolated, principled recruit. Physically weak, mentally burdened by kingly knowledge.

· Middle: A hardened commander, master strategist. Learns to lead and inspire. Struggles with balancing Destruction and Justice.

· End: A revered yet weary ruler. His kindness is no longer a weakness but the foundation of his empire. The ultimate synthesis of King, Destroyer, and Justicar.

· The Seven Virtues (Recruitment Order & Role):

1. Kuro (Patience): The strategist, spymaster, and right hand.

2. [Logistician] (Diligence): The builder, fleet manager, and unstoppable worker.

3. [Redeemed Noble/Pirate] (Temperance): The diplomat, interrogator, and master of self-control.

4. [Doctor] (Charity): The healer, moral compass, and caregiver.

5. [Gentle Giant] (Kindness): The shield, peacemaker, and unbreakable defender.

6. [Proud Warrior] (Humility): The frontline champion and loyal blade.

7. Edward Newgate (Chastity/Integrity): The symbol, the protector, and the living legend who lends his weight to the new dawn.

4. POWER SYSTEM & MECHANICS

· Sign-In System: Rewards are tiered based on location significance (Historical > Legendary > Personal). Prevents early game-breaking power. Must sign in at a new location of sufficient significance.

· Destruction-Destruction Fruit: Progresses through stages: Imbue (objects) > Project (blasts) > Field (area negation) > Conceptual (erasure). Each stage requires immense Haki control and personal growth to master without self-destruction.

· Arthurian Legacy: Not just power, but a burden. Provides instincts, sword skills (eventually evolving into a unique "King's Style"), and the physique. The mental weight of kingship is a constant character challenge.

· Haki: Will be earned through extreme training and battle. Focus on Armament (channeling destruction) and Observation (strategic foresight). Conqueror's Haki emerges later as his will crystallizes.

5. THEMATIC CHAPTER ALLOCATION (Approximate)

· Apocalyptic Battles & Major Conflicts: 40% (240 chapters)

· Strategic Planning & Political Intrigue: 25% (150 chapters)

· Character Development & "Slice of Life": 20% (120 chapters)

· World-Building & System Exploration: 15% (90 chapters)

6. KEY MILESTONES & RELEASE STRATEGY

· Volumes: Group into 30 volumes of ~20 chapters each.

· Major Cliffhangers: End of Phases (Ch. 50, 100, 150, 200, etc.) at key plot turns.

· Series Beats:

· Ch. 50: First major stand for "Equal Justice," defining the character.

· Ch. 200: First large-scale use of Destruction Fruit, announcing his power.

· Ch. 400: Becoming Fleet Admiral, the ultimate pivot point.

· Ch. 500: Whitebeard's recruitment, the emotional and strategic peak.

· Ch. 600: The quiet, fulfilling epilogue.

7. ANTAGONIST PROGRESSION

· Early (Arc 1): Corrupt Marine officers, cynical veterans, arrogant pirates.

· Mid (Arc 2): Cipher Pol, Blackbeard Pirates, World Government obstructionists, rival Admirals with conflicting justice.

· Late (Arc 3): The Gorosei, Holy Knights, Celestial Dragons, and the entrenched ideology of the World Government itself.

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