□ POWER SYSTEM:
• BEGINNER – TIER
INITIATE –> AWAKENED –> ASCENDANT –> MASTER
• MID – TIER
GRANDMASTER –> SAGE –> SAINT
• HIGH – TIER
SOVEREIGN –> CELESTIAL –> ETERNAL
.....more will be introduced later.
* From MID-TIER above each Rank has 4 sub-stages
– Nascent
– Luminal
– Apex
– Zenith
"AETHERIS RECORD"
– System of Planet only for tracking Cultivation level & progress.
[People cultivate and increase there Rank by opening Origin Nodes & increasing the size of their Origin Heart. (Both will explained in story when needed)]
□ UNIQUE ABILITY & ORIGIN HEART
Origin heart is Physical–Spiritual Organ (exist in both states) situated beside heart.
– Origin heart awakened at the start of cultivation journey. (INITIATE Rank)
– Unique Ability is power manifestation specific to a person during their Origin heart awakening. No two person has same Unique ability.
– Ranks of Origin Heart / Unique Ability
F –> E –> D –> C –> B –> A –> S –> SSS –> Transcendent –> ???
□ ITEMS / ARTIFACTS / EQUIPMENT
RANK :
> ITEMS/EQUIPMENT
E –> D –> C –> B –> A –> S –> SS –> SSS
> ARTIFACTS
Common –> Rare –> Epic –> Legendary –> Mythic
• ITEMS — Basic or Consumable objects that provide temporary, non-permanent or limited effects.
E.g. – Mana recovery potions, Healing pills, Beast Food, Crafting materials, Scrolls (one-time use)
• EQUIPMENT — Wearable or wielded gear that enhances user's stats, combat ability or survivability.
E.g. – Armors, Swords, Spears, Gauntlets, etc.
• ARTIFACTS — Grants huge amplification of power OR special abilities not available from normal gears (very rare).
&
Instruments made from Mana Engineering.
E.g. – Clan/Royal Heirlooms, Soul-bound OR sentient weapons, etc.
# Further information will added according to story
