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SKILL TREE OVERVIEW

The Infinite Evolution System has three major categories:

Combat Skill Tree

Offense, mobility, weapon mastery, elemental manipulation.

Survival & Adaptation Skill Tree

Resistances, sensory upgrades, body evolution, regeneration.

System-Breaking / Glitch Skill Tree

Time loops, stat rewriting, space distortion, illegal skills unavailable to normal players.

🗡️ 1. COMBAT SKILL TREE

Below are the main branches.

🔥 A. Elemental Manipulation Branch

Ethan starts with no class, so elemental skills unlock only by interacting with elements.

🔥 Fire Path

Tier 1

Spark – small ignition

Heat Control – sense temperature changes

Tier 2

Firebolt – ranged fire projectile

Flame Veil – weak protective heat layer

Tier 3

Inferno Burst – explosive AoE attack

Heatwave Dash – movement burst using heated air

Tier 4 (Epic)

Solar Flare – blinding, high-damage heat explosion

Dragonfire Breath – continuous beam of superheated flame

Tier 5 (Mythic)

Starheart Core – body houses a miniature "energy core"

Living Flame – flames take form and fight independently

Tier 6 (Ascendant)

Starquake – collapse a local pocket of space through heat expansion

Solar Dominion – command any fire within a 10-km radius

❄ Ice Path

Unlocked by exposure to frost dungeons.

Tier 1

Frost TouchCold Endurance

Tier 3

Ice ShardsCryo Shield

Tier 5

Absolute Zero Field (freeze everything within range)Ice Regeneration (freeze injuries to heal)

Tier 6

Entropy Collapse

⚡ Lightning Path

Unlocked by being struck by lightning or absorbing electrical monsters.

Tier 1: Static Charge

Tier 3: Thunder Leap

Tier 5: Godspeed Mode

Tier 6: Absolute Voltage (body becomes living lightning)

Ethan can hybridize branches, creating unique evolutions:

Plasma Arts (Fire + Lightning)Cryo-Storm (Ice + Lightning)Molten Core (Fire + Earth)

🗡 B. Weapon Mastery Branch

Each weapon style evolves into supernatural forms.

Sword Path

Tier 1: Basic Swordplay

Tier 2: Sword Intent

Tier 3: Phantom Slash

Tier 4: Dimensional Cut

Tier 5: Void Edge (cuts concepts)

Tier 6: Horizon Sever (cut space-time)

Unarmed Path

Tier 1: Combat Instinct

Tier 2: Iron Fist

Tier 3: Shockwave Punch

Tier 4: Bone-forged Body

Tier 5: Mountain Breaker

Tier 6: Primordial Fist (shatter cosmic barriers)

🧬 2. SURVIVAL & ADAPTATION SKILL TREE

Ethan's greatest advantage:

the more he suffers and survives, the stronger he becomes.

🧘 A. Resistance Path

Unlocked by being poisoned, burned, frozen, etc.

Tier 1

Poison Resistance

Heat Resistance

Pain Dulling

Tier 2

Venom Conversion (turn poison into energy)

Thermal Regulation (immune to cold/heat swings)

Tier 3

Adaptive Skin (thickens against threats)

Tier 4

Elemental Absorption (absorb damage as mana)

Kinetic Dampening (reduce physical impact)

Tier 5

Hazard Immunity (ignore environmental damage)

Damage Reflection (returns 10–20%)

Tier 6

Absolute Immunity (temporary invulnerability)

👁 B. Sensory Evolution Path

Tier 1: Night Vision

Tier 2: Heat Vision

Tier 3: Mana Sight

Tier 4: Weakness Detection

Tier 5: Foresight (predict enemy movements)

Tier 6: Cosmic Perception (see hidden Administrators)

💉 C. Regeneration Path

Tier 1: Rapid Healing

Tier 2: Muscle Recovery

Tier 3: Blood Reinforcement

Tier 4: Limb Regrowth

Tier 5: Heartforge (heart can't stop beating)

Tier 6: Immortal Regeneration (regrow body from a drop of blood)

🌀 3. GLITCH / SYSTEM-BREAKING SKILL TREE

These are illegal evolutions only Ethan can obtain.

⏳ A. Time Distortion Branch

Tier 2: Error Loop (repeat last 3 seconds)

Tier 3: Stutter Step (blink between milliseconds)

Tier 4: Chrono Break (undo fatal attacks)

Tier 5: Phase Drift (exist slightly out of sync with reality)

Tier 6: Temporal Dominion (freeze time in a localized space)

🧩 B. Data Corruption Branch

Abilities that break the System.

Tier 1: UI Desync (hide stats from others)

Tier 2: Stat Injection (borrow unused points)

Tier 3: Skill Hijack (copy skill fragments from others)

Tier 4: Code Rewrite (modify skill functions)

Tier 5: Corrupted Avatar (split into glitch clone)

Tier 6: System Override (take control of dungeon code)

🌌 C. Spatial Mutation Branch

Tier 1: Spatial Instability (random micro-teleports)

Tier 2: Void Step

Tier 3: Dimensional Tear (cut open small rifts)

Tier 4: Riftwalk

Tier 5: Null Zone (erase abilities inside area)

Tier 6: Worldstep (travel between worlds freely)

🔺 D. Ascendant Ability Branch

Unlocked only after killing an Administrator.

Tier 1: Reality Anchor (cannot be displaced or deleted)

Tier 2: Will Manifestation (thoughts become force)

Tier 3: Conceptual Domain (rewrite rules locally)

Tier 4: Origin Form

Tier 5: Universe Rewrite (final arc ability)

🔥 MUTATION SYSTEM DETAILS

Mutations = special evolutions triggered by abnormal choices or extreme survival moments.

Example Mutations:

1. Predator Instinct

Triggered by killing stronger monsters.

 -Track enemies through walls

 -Damage increases the more injured Ethan is

2. Adaptive Muscle Morph

Triggered by lifting impossible weights during battle.

 -Muscles restructure for superhuman bursts

 -Gains temporary strength multipliers

3. Chaos Core

Triggered by absorbing corrupted mana.

 -Grants unstable power spikes

 -Risk: may damage body unless stabilized

4. Echo of Death

Triggered by surviving fatal injuries.

 -One-time death immunity

 -Creates clone upon revival

🧬 How SKILLS Evolve (Logic System)

Each evolution has three triggers:

1. Experience Threshold – simple leveling

2. Environmental Trigger – e.g., "survive 300°C" for Flame evolution

3. Behavior Trigger – e.g., "kill an enemy who vastly outlevels you" to unlock Overdrive

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