At the new pier on Cruz Island.
Odis explained to Edwina, "At first, nobody took it seriously because they thought that since I paid for the construction of this port, it was my property and had little to do with them."
"But things are different now. The spectacular sight they just witnessed has ignited their sense of pride, making them realize that they also contributed to such a magnificent project."
Edwina paused for a moment: "You plan to give this port to the residents here..."
But she suddenly realized halfway through her sentence: "You're not trying to cultivate their sense of collectivism, are you?"
Taiwanese Novel Website → 𝓉𝓌𝓀𝒶𝓃.𝒸ℴ𝓂
Upon hearing the phrase "collective consciousness," Odis recalled the relevant knowledge: it was a concept proposed by Emperor Roselle, also known as "national consciousness" or "state consciousness."
The general idea is that by ensuring the public has sufficient understanding of their nation and country, and by cultivating their sense of national and patriotic pride, they can be more effectively organized and made clear to them who they should be loyal to and who their enemies are.
When Edwina saw Odis smiling without saying a word, she knew that her guess was roughly correct.
At this moment, she felt something was strange: a pirate was cultivating a group of natives' collective consciousness!
This sounds magical.
Odis did not continue the conversation, but instead waved to the "Argo" and directed it into Moon Bay.
Next, the Argo and the Golden Dream became the first ships to enter the port.
After both "pirate generals" ordered their respective crews to move around freely, Odis led Edwina to the streets of the port town.
Odis pointed to the wide street and explained, "In the beginning, the street wasn't this wide. Back then, this place was just like a typical pirate town, with buildings all over the place and the alleys being very winding."
"Fortunately, those are all wooden houses, and as long as we have enough manpower, we can move them to a relatively easy location."
"So I seriously renovated this town."
At this point, he suddenly remarked, "These well-organized streets still look more comfortable."
Edwina noticed that the main street of the town had been paved and that workers were installing streetlights on both sides of the street.
However, these streetlights were higher than normal gas streetlights, and Edwina did not see any workers laying gas pipes.
Odis led Edwina to a street lamp that was about to be installed, and the surrounding workers quickly bowed to Odis.
Odis waved for them to continue and said to Edwina, "This is what I wanted you to see."
As he spoke, he squatted down and pointed to the metal parts in front of him, saying, "The structure of this street lamp is very simple, consisting only of a base, a pole, a lampshade, and a light bulb."
"The base isn't anything special; I just wanted you to see the light bulb."
As he spoke, he picked up a wooden box from the side, opened it, and a bright light shone out, so bright that even in daylight, it was a bit dazzling for Edwina.
Inside the wooden box were palm-sized "spirit-storing crystals," crystals brimming with spiritual energy, their brightness comparable to the streetlights Odis remembered.
Odis took one out and handed it to Edwina: "Hold it in your hand and feel it."
Edwina took it and immediately felt the surging spirituality stored within the "Spirit Storage Crystal".
She paused for a moment before asking, "What kind of material is this?"
Edwina initially thought it was an "illuminating crystal," a type of crystal that emits light for a long time, but because it is rare, it is very expensive.
Edwina thought that the "Mysterious Admiral" had discovered a batch of "lighting crystals" somewhere, which was why he planned to use them here.
She believed it was a discovery of crystals, rather than a purchase, because she knew very well that it would cost a fortune, and Odis wouldn't waste gold pounds on such a place.
It was only when Edwina held the light bulb in her hand that she realized it seemed to be a material she had never seen before, capable of continuously emitting light as long as it possessed a spirit.
"This is a material I discovered by chance during one of my research projects." Odis reached out and took the light bulb. "As long as it's infused with spiritual energy, it can maintain this brightness for a whole year!"
Edwina looked at the "Spirit Storage Crystal" in front of her and asked, "What's the cost?"
Oddi Stein replied honestly, "In the long run, it is much cheaper than using gas."
Edwina then asked, "Is the manufacturing process complicated?"
"It's a bit complicated, but the production process is simple. Most of the procedures can be handled by ordinary workers after sufficient training."
"This is definitely a material that can change the lighting industry," the Iceberg General concluded.
Odis put the "energy storage crystal" back into the wooden box, then smiled and said, "How about we go up to the top of the mountain and talk?"
Edwina nodded: "Okay."
Odis grabbed Edwina's arm and used "travel" to take her to a giant rock on a high mountain.
From here, you can overlook the east and south of Cruz Island. Edwina saw a large construction site on Lighthouse Hill, on the seaward side, where permanent military facilities were being built, including bunkers, turrets, and fortified positions reinforced with concrete.
On the inner side of Lighthouse Hill, government buildings and residential buildings are under construction.
The military facilities were already completed, and Edwina saw Noy, a crew member on the "Argo," directing the "Extraordinary Puppet" to assemble the "Extraordinary Machine Gun."
On the inner construction site, at least five or six thousand people were busy at work, and such a scene of labor was somewhat shocking to Edwina.
Odis sat on the rock, enjoying the sea breeze, and said, "The crystal I showed you earlier, I named it 'Spirit Storage Crystal'."
"Its primary use is not to emit light; its most important use is to store spiritual energy. The spiritual energy stored in a 'spirit-storing crystal' the size of an open palm is enough to unleash ten extraordinary abilities at the Sequence 6 level, or three or four extraordinary abilities at the Sequence 5 level."
Edwina glanced at the street in the port town: In that case, these crystals would be three times more valuable than "illumination crystals"... no, five times more.
Odis continued, "This is a very important part of my research."
"The most direct use is that by replacing the 'Spirit Storage Crystal,' the extraordinary weapons and tools I invented can avoid rest and continue to be used as long as the other parts are not damaged."
Edwina finally asked, "What is the production cost of such a 'Spirit Storage Crystal'?"
"Around 20 pounds." Odis was exaggerating as much as possible; the actual cost was less than 1 sole, since the raw materials were just sand.
The reason why the cost is as high as 1 soule is because Odis included the machinery, magic arrays, and "extraordinary puppets" on the assembly line.
At the current production level, the cost is 1 Sole. However, as production increases, this cost will decrease significantly. After all, once the machinery is built, the magic array is constructed, and the "extraordinary puppets" are deployed, they can be used for a long time.
Production costs will decrease over time. If we continue producing at a leisurely pace for a year or two, and then calculate the costs, these palm-sized "spirit storage crystals" might cost less than a quarter of a penny.
The reason Odis quoted such a high price was mainly because the biggest cost in the production process was actually the use of demigod abilities.
That's the biggest cost; you need a demigod or an extraordinary being with a level 1 sealed artifact to be willing to help.
Edwina was somewhat shocked when she heard Odis's offer.
Because it's so cheap!
At this moment, Edwina probably understood why Odis was looking for her. Such a discovery would be a huge treasure, or perhaps not just huge, but an enormous treasure.
No extraordinary organization would let such an opportunity pass by, and if too many people knew about these inventions, Odis would be in great danger.
Then Odis continued, "The path I'm on now is one that no one has ever walked before. The most difficult 'section' of the research and development phase is over. The most difficult 'section' after that is how to promote these things."
He looked at Edwina and said, "I need a partner."
Edwina didn't reply immediately, but thought for a moment before saying, "Why don't you cooperate with the Church of the Goddess of Night?"
"It's not that we're not going to cooperate," Odis explained, "but rather that our cooperation with the Church of the Goddess of Night means that the main location for this cooperation will be Rune."
"The interest groups in this country are very powerful. I not only have to share the spoils with the Church of the Night, but also with those interest groups. This will be a huge loss for me."
"I have done some research and found that the Church of the God of Knowledge and Wisdom is quite powerful in countries like Rembrandt and Masy. The interest groups in these small countries are not very complex, and as long as they have the support of the church, they will not encounter much resistance."
"Once I've accumulated enough power, I can go to Rune to develop my business without having to be polite to those interest groups."
After a few seconds of silence, Edwina took a deep breath and said, "I will report this matter to the church, and I will also report the plan you just mentioned to higher authorities."
Odis smiled and said, "How can I thank you?"
"If this collaboration is successful, it will be of great benefit to me as well," Edwina said frankly. "Besides, you saved my life, so theoretically I shouldn't ask for any reward. But I really want to learn how to decipher the magic circles you drew."
Odis smiled and said, "You should have said so earlier. This matter doesn't need to involve the issue of payment."
"We are friends, and as friends, such requests should be met."
Edwina found these words very comforting.
At the same time, she also realized that such a private gift could not be handed over to the church for the time being.
It must be handed over to the church after Odis's consent is obtained at the beginning of the cooperation.
"That's a rune I invented myself," Odis explained simply. "Not long after I started learning about mysticism, I made a big discovery: the mystical symbols we use today are simplified versions."
"True mystical symbols should be symbols that can 'express' extraordinary power, so I began to search for ancient mystical symbols."
"During this search, I came across ancient giant script and ancient dragon script. While studying these two types of symbols, I made a significant discovery: mystical symbols do not have fixed runes or writing formats!"
"As long as the runes are written out using a certain algorithm, it is certain that they can mobilize natural and extraordinary forces."
"The search for ancient occult symbols offered no hope, so I began to invent my own runes."
"The initial invention process was very difficult, but as more and more runes were mastered, the subsequent inventions became simpler and simpler."
"Until about a year and a half ago, I finally invented a set of runes that are suitable for human writing habits and thinking, which I named 'Garr Runes'."
Edwina was silent for a few more seconds, but this time it was because of shock.
She thought she knew the man in front of her quite well after spending time with him, but today's conversation overturned her understanding of Odis once again.
After a long pause, she said, "Your achievement is as great as that of Hermes, who invented the ancient Hermes language."
She had previously thought this was an ancient rune mastered by Odis, never imagining that it was actually a rune invented by Odis.
This made "General Iceberg" realize that "Garr Runes" was Odis's first collaboration with the Church of Knowledge.
Because this is so important, it will surely be recorded in the future history of extraordinary events that the Church of Knowledge played a crucial role in promoting the "Garr runes".
"I don't know if it's great or not," Odis laughed. "I only know that if I reveal the 'Gal Rune' too early, the Church of the God of Steam and Machines and the 'Hidden Sage' will definitely come to snatch it."
This also indirectly explains why the relationship with the Steam Church fell apart: due to ideological differences, they failed to establish a good cooperative relationship.
As he spoke, Odis took out the secondary array of the "Spatial Array" and pulled out a booklet from it: "This is a table of the meanings of the 'Garr runes' that I have compiled. The following are the rules for using the array and geometry."
After learning from Bonova that they were deliberately concealing advanced magic arrays and ancient runes, Odis hoped that the 'Garr runes' could be popularized to more people as soon as possible.
Now is a good opportunity, and Odis can also use it as leverage to establish a cooperative relationship with the Church of Knowledge.
Edwina took the booklet and flipped through a few pages as if it were a treasure. After reading for a while, she finally closed the booklet with great restraint and continued talking to Odis.
Odis smiled and said, "This is what I said before, that I hoped you would help me."
"Now that we've finished discussing the important matters, let's go together and release Grosser and the others."
Edwina was taken aback: "You've already found enough 'fraudster' traits?"
Odis nodded and smiled, "Yes."
Edwina didn't say anything, but she was thinking to herself: He has a wide network of connections.
Odis grabbed Edwina's arm again, and the two of them went to the hillside opposite Lighthouse Hill.
There is a small valley here, where a large number of workers are currently logging and clearing weeds, creating a fairly large open space.
The arrival of Odis and Edwina prompted them to bow in greeting once again.
Rupert, who was supervising the work, laughed and said, "Alright, as long as you respect the mayor in your heart, there's no need to bow so respectfully. Let's get back to work."
Then he strode toward Odis and "Iceberg Admiral": "Captain, Madam."
After a pause, Rupert reported to Odis: "If we want to build a village, we must first clear away all the vegetation here. This process will be a bit slow."
"No rush." Odis looked around before saying to Edwina, "I plan to build a village here and settle Grosser and the others here."
Once they adapt to modern life, if they do not wish to remain on Cruz Island, Odis will expand the village and make it part of the new town of Lighthouse Hill in the future.
At this moment, the ascetic Snowman, who was helping out there, also came over and greeted Odis and Edwina.
Edwina looked around and said, "The environment here is nice."
Odis took out "The Travels of Grosser" from the "teleportation array": "I'll go in, you stay outside and keep watch."
Edwina hummed in agreement. Rupert, who was standing nearby, saw the captain cut his finger, smear the blood on the book, and then, in the next instant, the captain was gone.
About ten minutes later, a tall door appeared in front of Rupert, and he saw a giant step out of it.
The second mate of the Argo rubbed his eyes in disbelief. What emerged from the tall double doors in front of him was indeed a giant over four meters tall with huge vertical eyes!
When the captain said he was going to build a house for the giant, Rupert thought the captain was joking.
At this point, Rupert was no longer able to laugh.
After the enormous figure appeared, Shatas, with black hair and soft facial features, followed.
Rupert was taken aback: "An elf?"
The legendary elf!
The lumberjacks were also stunned, staring blankly at the tall Grosser, forgetting their work.
At this moment, Rupert fully understood why the captain wanted to build a separate village. If the giants and elves had been assigned to the port town and the plain town, it would have caused a sensation and unrest.
At this moment, Odis came out with the last two people. One of them was dressed in Rune-style clothing, and the other was dressed very strangely, with the left and right sides of his clothes completely different.
Odis explained to them, "I have already organized people to build a new village for you here."
"However, we are still in the process of preparing the site. During this period, you will stay in a newly built workshop across the street."
As he put away "The Travels of Grossell," he chuckled, "The accommodations are a bit lacking, but this matter is too urgent. For now, I can only find you shelter from the wind and rain..."
Seeing the blank looks on Xia Tass's and the others' faces, he slapped his forehead and said in Old Fusak, "I'll use a magical item to make you understand Rune."
Then, somewhat awkwardly, he explained to Shatas and Grove in Ancient Elven and Ancient Giant languages.
Edwina remarked, "Luckily, you know many languages."
Odis smiled, then put away the Travelogue and took out the Helmet of Wisdom, giving it to Shatas and Solomon's nobleman Mobert.
Although Grosser's head is large, this technique utilizes spiritual infusion, so there's no need to completely encase his head; normal activation is sufficient.
Once everyone understood the Rune language, Odis said to them, "Most people in modern times have never seen giants and elves, so Grosser and Shatas should not move around for now. Give the ordinary people here some time to react."
"In a week or two, you can go and explore the island again."
"I will prepare houses for you here and build a village for you alone."
"I suggest you stay on this island for a month or two, fully adapt to modern life, and then leave."
Grosser, holding an exaggeratedly large greatsword, laughed twice and said, "I'll do whatever you say."
Xia Tass and the others had no objections, after all, Odis had only been inside the "Travels" for a day or two, unlike them, who had spent a long time together.
They were already very grateful that they were able to rescue them as agreed.
Odis said to Grosser, "I've heard there are giant tribes in the Northern Continent. I'll send someone to inquire about them for you beforehand. Once I have news and you've adapted to modern life, I'll take you to the giant tribe."
Grosser exclaimed, "That's wonderful! I'd love to ask them what the giants have been through all these years."
Odis then said to Shatas, "I do know of a family that is an elven family, but after thousands of years of reproduction, the appearance of elves has changed quite a bit."
Shatas's appearance also has obvious Eastern features, which is one of the reasons why Odis was willing to help them: among these five people are descendants of their fellow countrymen.
However, the facial features of "Vice Admiral" Hal Constantine are already quite similar to those of the people of the Northern Continent, which is probably the result of intermarriage with humans over a long period of time.
Odis continued, "I've heard that there are other elves in the depths of the sea. I can inquire about them for you and send you a ship to sail out to sea in the future."
Shatas breathed a sigh of relief: "Thank you."
Odis then said to Mobert, who was standing next to the female elf, "I do have a clue about the Zoroaster family, but I'm not sure if it will help you. You may need to go to the Northern Continent to find it yourself."
Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!
Mobert smiled and said, "To be honest, even if I find the descendants of the family, I don't know what to talk to them about. There's no rush. I'll go with Shatas to look for the elves first."
Odis hummed in agreement, then said to Snowman, who had been out for about a week, "As far as I know, there is no longer a church dedicated to the 'Ancient Sun God.' If you stay on this island, I can build you a small church."
Snowman said, "The people here are very kind and honest, and I am willing to stay here to continue my ascetic practice."
Odis immediately instructed Rupert: "Build a small church in the Tertiary style, and consult Snowman for specific architectural details."
Rupert nodded immediately: "Yes."
By this time, he had a rough idea that the people in front of him seemed to be from different eras.
Finally, Odis said to the young Longzel, "I briefly talked to you about this in my travelogue. Your situation is the most special. You need to take the potion again to recover to the Sequence 5 level."
"However, since you have already digested the potion in the 'Travelogue,' as long as you are in good condition and can find the main ingredients of the potion in time, you should be able to become a true 'Punishment Knight' very soon."
"As for the main ingredients of the potion, you can try to collect them yourself, or you can choose to ask me to provide them for you."
"If you search on your own, be careful not to expose yourself, because you are from over a hundred years ago. If the official extraordinary individuals target you, they will definitely arrest you and investigate you thoroughly."
"And after becoming a 'Judge,' return to me the magical item that possesses the extraordinary characteristics of a 'Judge,' and after becoming a 'Punishment Knight,' return to me the magical item that possesses the ability of 'Imagination.'"
"If you need me to provide features for you, then you need to work for me. After all, features at the Sequence 6 and Sequence 5 levels are extremely valuable to any organization."
Long Ze'er thought for a moment and said, "Please let me think about it, but I prefer the latter."
He was well aware of how difficult it was to establish connections in the extraordinary world, and there was no reason for him to ignore the channels that were right in front of him.
Odis added, "You should be the one who adapts to this era the easiest, but I still suggest you stay on this island for a few days to make sure that the magical items I designed are working properly before I arrange for you to go to Backlund."
"Before that, I can send someone to inquire about your family."
Long Ze'er rubbed his hands together, expressing his gratitude with some excitement.
That noon, the group had lunch together in the wild. Odis gained a concrete understanding of the giants' appetites; Grosser ate a roasted pig and a stewed sheep in one meal.
They don't spit out the bones when they eat; they just chew them up with a crunching sound.
Odis and the others drank their mutton soup from bowls, while Grosser simply picked up the pot and drank from it.
This made Odis realize that the town of animal husbandry needed to be twice as big to support the giant.
Before the expansion, he planned to have Rupert order some meat from Bayam and have it delivered daily via the teleportation array.
Actually, Odis had some selfish motives in rescuing these five people. If they could serve him, it would be equivalent to having five more level 5 subordinates, instantly elevating his extraordinary power.
However, such words cannot be said outright. One can only cultivate a good relationship with them and extend an invitation when the time is right.
Snowman has already agreed to stay, and Lonzel will most likely stay as well, which is a very good start.
That afternoon, Edwina said goodbye and left.
After arranging accommodations for Grosser and the others, Odis returned to the ship and, through a sacrifice, gave the Travels of Klein, telling him that those who had entered the Travels of Klein had all come out.
He breathed a sigh of relief: the hot potato had finally been passed on.
Odis had only just received the book of "Travels" when he had a "discussion" with Adam. He didn't want to hold onto this book for even a minute longer.
...
On the "Golden Dream"
Edwina stood on the deck, glanced at the port town one last time, and then hurried back to her study to report Odysseus's situation to her new teacher, Douglas, by writing a letter.
After summoning her teacher's messenger and sending out the letter, Edwina waited nervously for her teacher's reply.
For her, this was definitely a big deal. She was well aware of the significance of the "Garr Rune," which was a major invention that could change the current state of the Extraordinary Realm.
This could even be an opportunity for the Church of the God of Knowledge and Wisdom to further expand its influence.
Just over ten minutes after the letter was sent, the space in the middle of the study suddenly became illusory, and Douglas, dressed in the robes of the Church of Knowledge, stepped out from the spirit world.
Edwina paused for a moment before quickly stepping forward and calling out, "Teacher."
She realized that the church also took this matter very seriously.
Or rather, this is definitely something the church takes very seriously.
Douglas, a seemingly approachable middle-aged man, nodded to Edwina and then said solemnly, "Tell me in detail the process by which Odis designed the 'Gal Rune' and discovered the 'Spirit Storage Crystal'."
Edwina immediately gave a detailed account, and Douglas let out a long sigh: "No wonder the great 'embodiment of knowledge and wisdom' would send a divine message to the Pope about Odis; it turns out Odis was hiding such a great secret."
Edwina paused for a second or two before asking in surprise, "The 'embodiment of knowledge' even sent down a divine oracle?"
She suddenly understood why the sealing artifact given to Odis had been approved so quickly; it must have been divine revelation that made the church's higher-ups take it seriously enough, which is why the process was simplified.
This level of attention surprised Edwina somewhat.
Douglas added, "After the search for extraordinary qualities is over, try to get Odis to go to Lenburg. If he is willing to be baptized, he will immediately become a chosen one of the gods."
After a pause of a second or two, Edwina said, "I'll do my best."
...
Bayam, Azure Hotel, Room 203.
Klein returned to the real world from "Above the Gray Fog," where he had just explored "The Travels of Grosser."
Since the story has ended, you can now freely enter and exit "Travelogue".
At the same time, he discovered that Grosser and others were still in the Travelogue!
He initially thought Odis might have made a mistake, but after careful observation, he realized that it was likely the mental residue left by Grosser and others.
They continued the story of the original work in the book.
This gave Klein a sudden idea: he could obtain information about the Second and Third Ages by entering their dreams.
However, we'll have to wait and make some preparations before exploring.
Knock knock knock~
Just then, there was a knock on the door. Klein looked towards the door and asked in a cold voice, "Who is it?"
"Sir, someone has delivered a letter to you." It was the waiter's voice.
Klein was taken aback. He went to the door and the scene outside appeared in his mind: a waiter was standing at the door holding a letter.
The letter didn't seem dangerous.
So Klein opened the door, took the letter, closed the door, and did some divination to make sure the letter was safe before opening it.
In the center of the letter were two lines: Please investigate the "Miracle Drugstore" on Kentland Street. The reward is £80. If you can find the owner of the drugstore, the reward is £300.
If you agree to accept this commission, please place a potted plant on the windowsill. If you do not see the plant within two hours, it will be considered that you do not wish to accept the commission.
Klein smiled: This guy is even more cautious than I am.
He lay back in his armchair, holding the letter in his hand, silently thinking, "The source of this letter."
"The source of this letter."
"..."
He then fell asleep through "meditation" and used his "dream divination" ability.
The moment Klein fell asleep, his vision was hazy, but soon the scene before him stirred, sketching out an image: a man in his thirties, wearing a black robe, with a round face and a plump figure, was hunched over a walnut desk, writing two sentences on a piece of paper.
Upon seeing the other person's physique, Klein recognized him as "Fat Pharmacist" Darkwell.
The next scene shows Darkwell arriving at the Blue Inn by carriage and giving the waiter a 5p tip to deliver the letter to room 203.
Klein then woke up from his dream, pondered for a moment, picked up his cane, and went outside.
Klein hurried to the back of the hotel and found an owl staring at the window of room 203 from a building on the street behind it.
That was Harry, Darkwell's pet.
Harry saw Klein and was about to fly away when Klein said in a cold tone, "Tell Darkwell to come over within three minutes."
As he spoke, he shook the envelope and letter in his hand.
Harry paused for a moment, nodded, and immediately flew away.
Less than three minutes later, Darkwell came running over, a thin layer of sweat on his round face: "Are you the guest in room 203?"
Klein hummed in agreement.
"If only I had known..." Darkwell thought to himself: If only I had just gone to visit him directly, I would have saved myself the trouble of writing a letter.
Klein looked around and, seeing that there were few people on the street, asked, "How did you know I lived here?"
"Old man…my teacher told me." Darkwell was somewhat guilty.
His teacher's exact words were that he should go to room 203 of the Azure Hotel to find someone who could investigate the owner of the magical medicine shop.
Darkwell was being clever, intending to use this method to hide his identity.
He actually had another letter on him, which detailed information about the Miracle Drugstore and the direction of the investigation.
As soon as Harry the owl sees a potted plant on the windowsill of 203, he sends a second letter.
Darkwell was quite pleased with himself, feeling that he had devised a plan that would never expose his identity.
Actually, there's an even simpler way to find out what happened if we use the channels of the "Life School" of Kleist.
However, because Rupert did not report this to his teacher, the "Life School" was still unaware of what had happened.
Klein wasn't too surprised to hear what the "fat pharmacist" said. Demigods of the "monster" pathway were always mysterious, but they could always find someone who could help them.
He then said, "Tell me about that pharmacy."
Klein was particularly interested in what kind of pharmacies the "School of Life" was investigating, perhaps because there was some secret hidden behind it.
"It's a pharmacy that just opened a little over a month ago," Darkwell explained. "At first, everyone thought it was just an ordinary pharmacy, but soon a rumor spread throughout Bayam that the medicine there could cure malaria within three days."
"You may have heard that if you get malaria, whether you survive depends on luck unless you meet a real 'pharmacist'."
"So many people went there to try their luck, and after drinking the first dose of the medicine, their malaria symptoms immediately lessened. After drinking the second dose, they were basically cured. After drinking the third dose, they were truly cured."
Klein had a guess in his mind: this should be an extraordinary potion, that is, a potion concocted by a "pharmacist".
Then he had some questions: What's there to investigate? Shouldn't Bayam have more than just Darkwell as a "pharmacist"?
At that moment, Harry the owl landed on the rooftop and kept watch for the two men.
Darkwell continued, "At first we all thought it was a pharmacy opened by a 'pharmacist' and that such a pharmacy would not last long and would soon be targeted by the official extraordinary beings."
"But more than half a month later, the pharmacy not only did not close down, but its business was booming, and the medicines were even sold for more than ten pounds!"
"I heard that in order to prevent the medicine from being resold, pharmacies have a rule that patients must drink the medicine in front of others, so that the medicine can actually enter the mouths of malaria patients."
"Strangely, the official extraordinary individuals didn't care about this pharmacy at all."
"Just a few days ago, this pharmacy opened five branches on major islands such as Oravi and Tirenius, and has started stocking new medicines."
Klein nodded slowly: "The fact that the official extraordinary individuals don't care means that this pharmacy has an official background."
"At this time, a piece of news, whether true or false, appeared in Bayam," Darkwell said, "saying that the pharmacy had hired more than a dozen 'pharmacists' at high salaries to provide the pharmacy with enough medicine."
"But I don't know if the pharmacy's owner is doing charity work, selling each dose of medicine for only 15 sulphurs!"
"Logically speaking, this price is not enough to pay the 'pharmacist's' salary, because the 'pharmacist' has limited spirituality and can't prepare many potions in a day. That's why the potions I prescribe cost 10 pounds."
"Even if this herbal medicine shop has good sales, its costs shouldn't be this low."
"So the teacher asked me to investigate, and I found that the nurses and waiters selling medicine there were just ordinary people."
"Furthermore, I observed for several days and never found anyone delivering medicine to that pharmacy."
"I originally thought that the 'pharmacists' were making potions in the basement of that store, until I found out from the landlord that the basement of that store was not very big."
At this point, the "fat pharmacist" shrugged: "I didn't know how to investigate anymore, so I wrote to my teacher, and he told me to come here to find you."
"If you can find out how they make the potion, you can get an 80-pound reward. If you can find out who the boss is, you can get 300 pounds."
"500 pounds," Klein said. "Because this matter is very strange, no one would take such a commission for 300 pounds."
Darkwell opened his mouth, hesitated for a moment, and then said, "Alright then."
He had to pay for the investigation himself, but his teacher promised to give him a Sequence 7 potion recipe as long as he found out who was behind the apothecary.
After commissioning Gehrman Sparrow on an escort mission last time, Darkwell gave all his money to the mad adventurer as payment; his business had been doing well lately, and he had just saved up about 500 pounds.
Unexpectedly, it ended up in Gehrman Sparrow's pocket again.
