At this moment, Odis also realized that Teresa, who was guarding the library of the "Morse Ascetic," was indeed not a modern person.
She must have arrived here during the Fourth Age, and the way the "Sage" repaired the "barrier" was very likely that the gods moved their divine kingdoms to the astral plane to prevent the "Outer Gods" from infiltrating the real world.
Odis then asked further, "Why aren't you wearing those asymmetrical clothes?"
"This is a privilege reserved for members of the 'Morse Ascetic Order' since the Solomon Empire," Theresa smiled. "You're not wearing any either, are you?"
Odis replied, somewhat confused, "Because asymmetrical clothing is no longer required."
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Teresa was taken aback: "'Night Emperor' Trensost did not unify the Northern Continent? When I set off, the war launched by the Trensost Empire against the Tudor Empire had already gained an absolute advantage."
"Iceberg General" Edwina's eyes lit up as she listened intently to the conversation between the two.
Odis finally determined that this Teresa was a figure from the end of the "Age of the Four Emperors," which was more than a thousand years ago.
So he said, "The Empire of Trensost has indeed perished."
Theresa paused for a moment: "What about the 'Sage' and the 'Night Emperor's' plan?"
Odis asked, "What plan?"
Teresa, who was always quick to answer questions, did not immediately reply to this one. Instead, she smiled and said, "It seems they didn't succeed. Otherwise, you would have heard about their plan."
Then she asked, "What happened after the fall of the Terensost Empire? Did the 'Emperor of the Underworld' achieve final victory?"
"No, the 'Emperor of the Underworld' did launch an attack on the Northern Continent…" Odis then briefly recounted the events of the "Pale Age" that followed.
Edwina never imagined that the "Pale Era" would cause such great damage to the Northern Continent.
Theresa listened quietly to Odis's account, then said with certainty, "The 'Sage' must have fallen into a deep sleep at that time, otherwise He would not have allowed such a tragedy to happen."
Seeing that the conversation had reached this point, Odis said, "I have only heard of a 'Hidden Sage,' who is the god of the 'Ascetic Order of Moss.'"
Teresa was immediately shocked: "'The Sage'... 'The Sage' He..."
"No, I have to go back and see what's going on."
She keenly realized that "hidden sage" and "sage" are two different things.
But after a brief moment of shock, she smiled bitterly and said, "I almost forgot, I'm already dead."
The other party seemed to have said it casually, but Odis and Edwina immediately adopted a defensive stance.
Odis thought to himself: Since he's dead, he shouldn't come out and chat with people anymore; it's kind of scary!
Seeing their expressions, Teresa explained, "Don't worry, I committed suicide."
Odis twitched his lips: What the hell is the difference?
"Only in this way can I protect this place forever." Theresa said with a hint of melancholy and helplessness, "This has made my power drop considerably."
Suddenly, she looked sharply towards the door: "You all stay here and don't go out."
Odis was taken aback: "What's wrong?"
"There's an intruder." Teresa pointed her staff at the door and walked out step by step.
Odis asked, "Is there anything we can do to help?"
"The biggest help is to stay here and not go anywhere," Teresa said. "If you find out that you have suddenly become three people… well, you won't find out anyway."
"Don't worry, even if it goes to the real world with you, it will have to come back here when night falls again."
As she searched outwards, she cautioned, "If your goal is that island with the big tree, remember, do not go into the tree hollow!"
As they were talking, Teresa seemed to have already searched another room.
After she had walked a distance, Edwina said, "'Sage' isn't 'Hidden Sage'?"
"Now it seems that the two are related, but not the same," Odis said with a sigh of relief.
At this moment, he realized that if his "predecessor" could be compared with the "Ancient Sun God," then he must be even more powerful than an ordinary true god! Perhaps He had already encompassed the "wilderness of knowledge."
But later, for some unknown reason, He failed, and at least now, in the "wilderness of knowledge," there is no trace of Him left.
However, perhaps He completely gave up resisting, transforming from the "sage" who repaired the "barrier" into the current evil god "Hidden Sage".
Odis gently shook his head. If that were truly the case, He could not possibly abandon the "wilderness of knowledge."
Odis had no clue about this problem and stopped thinking about it.
Then Edwina asked, "Why have I never heard of a 'sage'?"
Most extraordinary individuals have heard of the deeds of the Four Emperors or the Angel Family, as many notes from that era have been passed down.
However, few people know about the history of the Tertiary period. Knowing what the "ancient sun god" is all about is considered quite knowledgeable.
Edwina, who follows the "Reader" pathway, is among the more learned extraordinary individuals. She not only knows about the "Ancient Sun God" but also about the eight ancient gods.
Logically speaking, she should have heard of the "Sage" as well, since according to Teresa, he was a figure as important as the "Ancient Sun God," and there should be some legends about him.
"Because of mystery." Odis smiled and said, "I suddenly understand what 'mystery' means now. It means that it really existed and had a huge impact on the world."
Even if no one remembers that person's existence, people are well aware of the impact he had.
"Or rather, you don't need to remember him, just know the traces of his presence."
He had this thought because he suddenly remembered Teresa's description of the "sages" in the Third Age during their conversation earlier.
People only know about the "Morse Ascetic Order," but not about the "Sages," perhaps that was a deliberate creation of the "Sages."
Then, Odis suddenly felt the potion being digested, which further solidified his current digestion strategy centered on "mystery".
At this moment, crew member Barnett said, "The captain is absolutely right. Perhaps forgetting the 'wise man' is the 'wise man's' true purpose."
Odis nodded, her spirit suddenly sensing something was wrong, but she couldn't quite put her finger on what it was.
Edwina continued the previous topic: "That seems like a very advanced question!"
She glanced at the unassuming Barnett and thought Odis's explanation as a crew member was quite good.
At the same time, Edwina's spirit also felt that something was wrong, but she couldn't quite put her finger on what it was.
At that moment, sunlight suddenly appeared on the ceiling of the room. Odis woke up in his bedroom, got up and glanced at the armchair. Bernadette was nowhere to be seen.
Odis felt somewhat lost and suddenly felt a lot of complicated emotions, but for a moment he couldn't understand why.
After a moment's reflection, he realized that it wasn't his own complicated feelings, but rather that something felt off. However, he couldn't figure out what it was after thinking about it for a long time.
Odis took out the crystal ball and communicated with Edwina to see if they could find any clues.
As a result, Edwina said, "I felt the same way after I woke up. I felt like I had thought of a very important question, but when I tried to think about it carefully, I just couldn't remember what the question was."
Odis realized that it might be related to some power in this sea area, so they didn't continue the topic and instead talked about Teresa.
As they chatted, he felt a little hungry. Since arriving at the "Ruins of the Gods War," the time between noon and night had become unpredictable, disrupting his normal rest and meal times.
So during this period, I ate whenever I was hungry and slept whenever I was tired. Odiston sometimes had the illusion of "jet lag".
Odis then ended her contact with Edwina and went to the restaurant.
Seeing that the boatswain Salina and her crew member Barnett were having a meal, Odis sat down at the table and said to the galley, "Give me a breakfast... a proper meal too."
The chef in the kitchen at that time was hired from Bayam, and his skills were quite good.
Odis smiled and asked, "What were you talking about just now?"
Salina said, "Barnett is telling a ghost story."
She laughed and said, "How come I didn't realize before that Barnett is quite good at telling ghost stories?"
Odis picked up the aperitif that "Extraordinary Puppet" had poured for him and smiled, "You all continue, I'd like to hear as well."
"That story happened a long time ago." Barnett, who was plain-looking and seemed to have no distinguishing features, continued with a smile: "There was a small ship with ten crew members searching for a treasure on the high seas."
"After going through countless hardships, they finally found the island where the treasure was buried."
As he spoke, his expression suddenly turned serious, as if he too had experienced those arduous voyages on the high seas.
Barnett continued, "But when they dug up the treasure, they found only eleven coffins inside, and on the wall was written: 'This is for you.'"
When he said the last sentence, his tone suddenly became somewhat detached.
Odis and Salina felt a chill run down their spines, as if they saw the ghost that buried the treasure, and wrote down this sentence with an eerie smile.
Then Barnett suddenly returned to normal in both tone and expression: "When the captain saw this sentence, he laughed out loud because they only had ten people but eleven coffins, and thought someone was joking with them."
Barnett's tone changed again, becoming low and slow: "Just as the captain ordered the coffins to be pried open, the first mate suddenly reminded him: Captain, when did we become eleven crew members?"
"Gulp," Salina swallowed hard, completely lacking any self-control.
Barnett spoke well, his tone and expression were just right, and his tone suddenly became urgent: "The captain felt a chill down his spine and his hair stood on end. He counted and there were really eleven crew members."
"Those coffins were prepared for them!"
Salina crossed her arms and rubbed her skin: "I've got goosebumps!"
Odis said nothing. He also found the story somewhat creepy, but as the captain, he certainly couldn't rub his arms like Salina.
Just then, his steak was served, and Odis picked up his knife and fork to eat, but suddenly realized something was wrong. So he asked Salina, "How many official crew members does the 'Sword of Dawn' have?"
Salina blurted out, "Eight!"
Odis hesitated to bring down the knife in his hand: "How come I counted nine?"
"Look, here I am, First Officer Bazel, Second Officer Rupert, Third Officer Bevis, Combat Captain Cleveland, Boatswain Salina, and crew members Boris, Neu and Barnett."
Barnett, standing to the side, said with a grave expression, "There are indeed nine."
"Gulp," Salina swallowed again. "I... um... how come there's suddenly another person?"
Barnett smiled and said, "Let me tell you why!"
Salina nodded quickly: "Go ahead and tell me."
"Because, when you were counting the official crew members, you never counted yourself," Barnett laughed.
Salina suddenly realized, "So that's how it is."
Then she smiled sheepishly and said, "I was wondering why there was suddenly one more person here."
Odis smiled; this did indeed seem like something Salina would do. He then used his knife to cut the steak on his plate.
But just as he was halfway through the cut, his intuition told him that something was very wrong!
Odis realized he couldn't ignore the spiritual reminder, so he jumped up and strode towards the driver's seat.
Barnett and Salina sensed something was wrong and quickly gave chase.
Odis turned around and said, "Don't follow me!"
Barnett and Salina exchanged a glance, wondering what was wrong with the captain all of a sudden.
Odis strode to the cockpit and asked Bivis, who was on duty there, "How many official members does 'Dawnbreaker' have?"
"Eight," Bivis blurted out.
Odis asked, "Which eight are they? Don't think about it, just tell me!"
Bivis paused for a moment: "Captain, First Mate, Second Mate, me, Combat Captain, Boatswain, Boris, Neuer, Barnett... wait, how come there are nine?"
Odis took a deep breath: "Where's Rupert?"
Bivis snapped out of his reverie: "Rest in your room."
Odis strode down to the lounge and knocked on the second mate's door: "I have something important to discuss with you."
Rupert quickly ushered the captain into the room, and only after closing the door did he ask, "What is it?"
"Can you help me recall how I met First Mate Bazel?" Odis asked solemnly.
"He was assassinating members of the 'Red Lion' pirate crew at the time," Rupert said. "I was there too."
"You and Bazel were among the first crew members to join me," Odis said. "You two are fine."
If either of them were missing, it would be like the butterfly effect, and many things would become incomplete.
For example, Bazel's subordinates are still protecting Mandy and others in Bayam. Odis only got to know the members of the "School of Life" through Rupert, and with this premise, it was only natural that he later cooperated with the "School of Life" in Port Olavi.
Then, Odis began with Bevis, discussing with Rupert one crew member at a time, the two men sharing many memories of each of their crew members.
For example, the combat captain Cleveland is taciturn and has little presence, but he is extremely brave when fighting.
For example, the boatswain Salina is quite cheerful and has a very easygoing personality. Leonard, who had previously visited the ship, even praised her.
For example, Barnett is a great storyteller and always notices changes in the emotions of other crew members, always saying the right thing at the right time.
Only then did Odis ask, "How many crew members does the 'Sword of Dawn' have?"
Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!
Rupert blurted out, "Eight."
Odis said, "Haven't you noticed? There are nine crew members now?"
Rupert paused, "Including Tim, the officer sent by the Navy... No, even without Tim, there are still nine."
There really is an extra crew member!
Rupert's expression gradually became serious: "Which one is the extra one?"
Odis laughed and said, "If I knew who it was, I wouldn't be here discussing this with you."
He suddenly realized that if he entered the "wilderness of knowledge" and eliminated external interference, he might be able to figure out what was going on.
Odis smiled, amused at his own impatience, wondering why he hadn't thought of this sooner.
He told Rupert, "This is something only the two of us know for now. Don't tell anyone else."
Rupert nodded solemnly: "Okay."
Leaving the second mate's room, Odis strode toward his studio, preparing to enter the "wilderness of knowledge."
At that moment, Bivis, in the cockpit, suddenly shouted, "Target island spotted! Repeat, target island spotted!"
Odis noticed that Bivis's tone seemed a bit off, so she pulled back the leg that was leading to the workshop and quickly went to the driver's seat.
Upon entering the driver's seat, Odis was also taken aback, because the island he was looking for was right in front of him!
When Odis entered the driver's seat, there was nothing in his field of vision!
The reason why Bevis sounded so urgent was because if he had been even slightly slower in giving the order, the Argo might have crashed into the island!
After the danger was averted, Bivis quickly reported to his superior: "This island appeared suddenly! It wasn't there a second ago, and it appeared the next second."
In front of the Argo was a reef, with waves constantly crashing and washing over it.
Inside the reefs was a lush forest, seemingly untouched by human presence.
In the distance, roughly in the center of the island, stands a towering tree.
This tree is ridiculously large, even exceeding everyone's imagination of what a tree is. It seems that if you climb up here, you can reach the sky.
The Argo and the Golden Dream began sailing along the beach in search of a landing site.
Finally, they arrived at the northern part of the island, where the waves were much smaller, making it safer to anchor.
Odis ordered, "Rupert and Noy guard the ship, while Bivis, Salina, and Barnett come with me."
After briefly assigning the personnel, Odis summoned "Star Sand" and used "Flying Spell" to take them to the island.
On the "Golden Dream" that followed, Edwina, along with Second Officer Orpheus and Third Officer Jodson, disembarked, and the seven of them formed an exploration team to explore the interior of the island.
Once inside the woods, the sound of the waves was quickly cut off; the silence here was almost unsettling.
Edwina cautioned, "There are no animals in the forest."
"There might be animals," Odis laughed, "but they dare not come out."
Then he said, "Everyone should know why I came to this island, right?"
Before entering the "Ruins of the War of the Gods," Odis told his crew his purpose and also told Edwina in a letter.
But I don't know if Edwina told her crew?
Seeing that no one raised any questions, Odis asked, "What are your thoughts?"
Edwina said, "Since it's called 'psychedelic red coral,' could it be underwater nearby?"
Odis smiled and said, "I've thought about that too."
That's why he brought Salina with him, to facilitate the underwater search.
Odis added, "However, before I came here, I did some research on this extraordinary creature and learned that it often comes ashore and releases a hallucinogenic mist under the stars."
This was the nature of "psychedelic red coral" that he had learned from Bernadette.
Odis concluded, "Therefore, it's easier to find its tracks if we search from the shore..."
At this point, Odis suddenly stopped.
A cloud of mist suddenly appeared in front of them, then dispersed and enveloped them.
In the mist, it seemed to twinkle, as if there were stars shining behind it.
Odis looked at the sky, which was not yet obscured by the fog, and confirmed that it was noon and the wind was quite strong.
He took out several small glass bottles from his bag: "These contain a potion that I had someone prepare in advance. After drinking it, you won't be affected by the fog and won't experience hallucinations."
This is a potion that Odis asked Emlyn the Moon to concoct at a previous Tarot meeting.
After each person was given a bottle, Odis uncorked the bottle and drank the potion in one gulp.
After everyone drank the potion, Edwina asked, "Isn't it said that 'Psychedelic Red Coral' only releases hallucinogenic mist under the night sky?"
"I don't know what happened either," Odis said.
Bernadette wouldn't provide inaccurate information on such a matter, so it's very likely that something is amiss with the situation at hand.
Odis said, "Everyone, stay together and don't get separated."
"If we find 'psychedelic red coral', 'Iceberg General' and I will be the main hunters, and the others should protect themselves."
Just then, eight figures suddenly rushed out of the mist. Some of them were dressed in the style of the Fusak Empire, some in the style of the Rune Empire, some dressed like pirates, and some like adventurers.
However, at this moment, their goals were very unified: to defeat Odis and his companions.
Odis frowned; four of the eight were sequence 5 and four were sequence 6.
Since advancing to Sequence 5, with the "Eye of Insight" becoming stronger, he can now generally distinguish the approximate Sequence level of any Extraordinary being he encounters.
However, there is a prerequisite: below the level of demigod.
"Imprison!" Odis immediately raised his hand and used the "Hand of Judgment" to imprison one of the Sequence 5s.
But instead of launching a combo attack on the Sequence 5 as usual, he charged towards another Sequence 5: "Death!"
It knocks the opponent flying and injures them.
Edwina also drew her sword, and her eyes suddenly turned golden. The next second, a holy halo appeared around her, giving everyone a strong sense of courage. At the same time, much of the surrounding mist was dispelled, and one of the Sequence 5s was noticeably pushed back by the halo.
Her first mate and second mate were tasked with dealing with a Sequence 5 and a Sequence 6, respectively.
However, the three crew members of the "Argo," including Bevis, had to face three Sequence 6s, who were clearly no match for them.
Fortunately, the captain had given them "defense scrolls" in advance, and Bivis used the first "defense scroll" to block the first round of attacks from the two Sequence 6s.
At this moment, Odis was being besieged by two Sequence 5s and one Sequence 6. Although one of the Sequence 5s was injured, it did not prevent him from continuing to launch attacks.
Looking around at the situation, Odis understood that his side was at a disadvantage and could only hold out for a little while, but it was possible that they would not be able to hold out at any time.
Taking a deep breath, Odis dodged the enemy's attacks while taking out a scroll that glowed with black light: "Whispers!"
This scroll is made using the "talks" of the "True Creator," which allows a single target to hear a highly penetrating "talk," plunging them into extreme pain and causing them to lose all ability to move.
Odis's target was the Sequence 5 who had just been injured. This was a "Priest of Light," and even in his injured state, the "Holy Light" he summoned was extremely damaging, causing Odis considerable trouble.
The "Whispering" scroll we just saw, if used on a target at Sequence 5, can trap them for 3 seconds. After those 3 seconds, it will continue to affect the target.
The scroll shattered at the feet of the "Priest of Light," whose expression first twisted and became ferocious, then turned into one of great pain.
Another Sequence 5 "Dreamwalker" and the Sequence 6 "Scroll Professor" quickly stepped in front of their companion to block Odis.
"Imprison!" Odis imprisoned the "Dream Walker" again, then let the "Scroll Professor" kick him. He stepped over the two enemies and punched the "Priest of Light," who was in pain, flying away: "Harvest!"
The Priestess of Light was immediately seriously injured, while the spot where the Scroll Professor kicked Odis appeared with a layer of illusory black scales. This was the protection from the Scale Scroll, which could completely ignore the attack of a Sequence 6.
Odis's attack on the "Priest of Light" continued. He summoned "Star Sand" in his hand, which immediately detached from Odis's palm and instantly formed "Garr runes".
As these "Gal Runes" appeared in an orderly fashion, the surroundings were instantly filled with the light of dawn, and Odis also held a sword that shone with the light of dawn.
This is the "Sword of Dawn" that Odis "simulated" using "star sand". However, the original "Sword of Dawn" is a two-handed greatsword, while the sword in Odis's hand is just an ordinary straight sword.
However, the sharpness of this straight sword is similar to that of the "Sword of Dawn".
Odis used the straight sword in his hand to pierce the left eye of the "Priest of Light" and protrude from the back of his head.
Immediately, the "Sword of Dawn" that had been formed transformed back into "Star Sand" and returned to Odis's hands.
The "Priestess of Light" collapsed to the ground due to severe head trauma. Although she did not die, she was almost beyond saving.
Then Odis drew out a scroll shimmering with black light and chanted an ancient Hermesian incantation at the "Dream Walker" who had just been imprisoned: "Arbitration!"
This is another scroll with special abilities that Odis created using the "Iron Law Stone," a spiritual material of demigod level.
These special scrolls were extremely precious to Odis. To prevent them from being taken by mistake, Odis designed different opening spells for each scroll with different abilities.
Having just escaped "imprisonment," the "Dream Walker" immediately entered "arbitration time." All his extraordinary powers were weakened, while Odis's power correspondingly increased, especially his spirit body, which suddenly appeared tall, majestic, and beyond question in the eyes of the "Dream Walker."
The Dream Walker's "combat hypnosis" ability had little effect on Odis, the Arbitrator, at this moment, so he simply turned and ran, deciding to wait until he could get through these few seconds of "arbitration time".
Odis threw a punch with his glove-covered hand: "Harvest!"
After using the "Arbitration Scroll," Odis's spirit and spirituality were strengthened, to the point that she could use "Harvest" three times in a row.
Odis punched the "Dream Walker" who turned and ran away, and a layer of illusory scales immediately appeared on the target's body. This was the "Dragon Scale" ability possessed by the "Hypnotist" sequence, which had a strong defensive capability.
Therefore, Odis's strategy was to first deal with the relatively weak "Priest of Light" and then focus all his efforts on dealing with the "Dream Walker".
This tactic was employed because he charged toward the target from the outset and "imprisoned" the "Dream Walker," denying him any opportunity to create distance.
For extraordinary individuals in this path, the best tactic in group battles is to roam the edge of the battlefield, constantly "guiding" or "hypnotizing" the target.
Of course, when Odis first used "imprisonment," he didn't know it was a "dream walker." When he discovered this, he naturally wouldn't give the other party a chance to distance themselves from him.
In close combat, the "Dreamwalker" can basically only use the abilities "Intimidation" and "Combat Hypnosis," and at most, can use "Dragon Scales" to enhance defense.
That's why Odis used the "Arbitration Scroll" against him, because this would prevent her from being "intimidated" by him and would also greatly reduce the effectiveness of his "battle hypnosis".
Odis's tactics were able to proceed so smoothly partly due to factors within the enemy themselves.
He discovered that although the enemies in front of him were of high rank, they lacked sufficient coordination, which prompted him to quickly devise a plan to defeat them one by one.
Odis punched the "Dream Walker" away, then strode forward and threw another punch: "Harvest!"
Two consecutive "harvests" that could ignore defense severely injured the "Dream Walker".
