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Chapter 242 - Chapter 241 Odisgar's Messenger

Beverly, who was chasing after him, saw Rupert casually toss a scroll and shout "Art!"

In that instant, Beverly's spirit immediately sensed the danger, so she slightly shifted to the side.

She only dodged slightly, because in her opinion, how much power could a scroll possibly have?

Boom!

Beverly was blown seven or eight meters high; if she were an ordinary person, she would have been torn to pieces by now.

The surrounding morning market was largely destroyed by the bomb, and burning wood and rags were blown further away, setting fire to even more makeshift stalls.

Up ahead, Rupert, who had been thrown to the ground by the blast wave and rolled around several times in a disheveled state, was somewhat bewildered: "Did I just throw a scroll? Why didn't that guy warn me that his scroll was that powerful? Wasn't he afraid I'd get blown up too?"

After a brief moment of confusion (about one or two seconds), Rupert quickly sat up and looked at Beverly behind him.

By this time, she had been blown to pieces, her intestines and internal organs spilling out onto the ground, completely devoid of any elegant feminine charm.

But Beverly didn't die. On the contrary, she suddenly stood up, slashed her internal organs, and looked at Rupert with bloodshot eyes.

Even with such severe injuries, a "potions professor" is still capable of fighting.

Rupert scrambled away as fast as he could, and soon he realized that Beverly wasn't chasing after him.

He guessed that Beverly was afraid that the explosion would attract the attention of the official Extraordinary, and that she would have difficulty escaping in her current state.

Arriving at an open-air bar, Rupert ordered a beer and drank half of it in one go before feeling alive again.

Feeling the pain all over his body, Rupert thought to himself: I really did find the right person, but I never expected to escape in this way.

He then thought that "Gourmet" Garr was an unusual person and that he should find an opportunity to get to know him better... Perhaps he could ask him for help with that matter.

...

Bayam, the latter half of Lily Avenue.

After receiving the news from Rupert, Odis immediately went to Lily Avenue to see if she could find old Quinn.

Because there was only a rough address, and it wasn't easy to ask around... to be precise, there weren't many people on the streets at this time.

So Odis quietly climbed up the clock tower and observed his surroundings.

He plans to observe the surrounding environment and come back to search tomorrow or the day after.

Boom!

At that moment, an explosion in the distance resounded throughout Bayam.

This immediately triggered a cacophony of barking dogs, exclamations of alarm, and the sound of people rushing out to investigate.

The bronze bells in the bell tower where Odysseus was located were shaken slightly by the vibrations.

He glanced toward the explosion: It sounded a bit like an "explosive scroll"! Rupert used the scroll so quickly?

Then Odis smiled: Hopefully he wasn't injured in the explosion.

By this time, Odis had memorized the surrounding terrain and was about to leave when he suddenly noticed that people were coming out of the surrounding houses to check the source of the explosion.

A thought struck him, and he lowered himself slightly, carefully observing the people who had come out to investigate under the moonlight.

Odis quickly found his target.

In a very inconspicuous little courtyard, a young man carrying a lantern went out to investigate, followed by an elderly man with gray hair dressed as a local.

This old man was none other than old Quinn.

He went outside to take a look and found that the explosion was far away. He then asked the young man carrying the lantern to observe the area from outside while he went back inside.

Odis nimbly descended the clock tower. After his advancement, his corresponding abilities as a "Fighting Scholar" also improved, and he became much more agile.

Odis strode through the pointing and whispering crowd, discussing what had just happened, and, following his memory, quickly approached the courtyard he remembered.

After observing for a moment, Odis opened his bag and took out the "Invisibility Scroll".

After being promoted to "Professor of Scrolls," not only are scrolls much more powerful than witchcraft, but he can also create scrolls with effects such as "invisibility" and "sleep."

Of course, the effects of these scrolls are far inferior to those of extraordinary individuals through the corresponding pathways, but if used properly, they can still produce unexpected results.

Just like an "invisibility scroll," its invisibility effect is incomparable to that of a "witch," since a "witch" can remain completely silent whether walking or running after becoming invisible.

Odis, however, had to be careful, otherwise he could easily make a sound and would have no way to hide his scent.

In addition, the theories behind their effectiveness are different. The "witch's" "invisibility" is achieved through extraordinary abilities that allow her to disappear without a trace.

Odis's "invisibility scroll" is only an optical invisibility; it can be understood as Odis suddenly becoming transparent, allowing light to pass through her.

People around him couldn't detect the light reflected from his body, so they naturally couldn't see him.

Therefore, in Odis's view, the "invisibility scroll" is mainly meant to catch the opponent off guard, and one should not expect to deceive the spirituality and senses of extraordinary beings for a long time.

Odis uttered the word "hide" in ancient Hermes, and the scroll in his hand shattered, forming a dark vortex that made Odis's figure quickly become transparent.

While Odis was impressed by the scroll's effectiveness, he also realized that he should standardize the spells on his scrolls. Otherwise, if each scroll had its own spell, he would have to distinguish them later, which might waste crucial time.

With that thought in mind, Odis focused his attention, stopped his random thoughts, and climbed over the courtyard wall.

At this moment, the young man carrying the lantern was still listening attentively to the conversations outside, hoping to find some useful information.

Suddenly, he seemed to hear a sound. He looked towards the courtyard wall, but there was nothing there, so the young man didn't pay any attention to it.

Odis stepped past the young man and glanced into the house, where only old Quinn and three or four thugs were present.

They haven't gone to sleep yet; they're playing cards.

As soon as Odis entered, old Quinn immediately looked towards the doorway. Although he saw nothing, the old man became alert.

While invisible, Odis quickly took out the "Scroll of Sleep" from her bag, recited the corresponding incantation, and threw it on the card table.

The moment he heard the Odis incantation, old Quinn jumped back.

He didn't know what kind of attack the enemy was using, but it was best to dodge it for the sake of safety.

But he was a beat too slow in his dodge. He saw a scroll on the card table break, emitting a peaceful light. Old Quinn immediately felt very sleepy and struggled to fight off the drowsiness so that he didn't fall asleep.

The others at the table immediately slumped over the table and fell asleep.

Odis strode forward and kicked old Quinn to the ground. At the same time, his invisibility was also deactivated. Odis, dressed in a suit and with a leather bag around his waist, appeared in front of old Quinn.

He placed one foot on the chest of old Quinn, who was struggling with exhaustion, and slowly put on the "Hand of Judgment".

Old Quinn immediately felt that the young man in front of him had become much taller and more imposing. The pressure emanating from him even made Old Quinn feel as if a boulder was pressing on his chest, making it difficult to breathe.

His sleepiness had vanished, but his spirit was exposed to the young man as if it were completely unprotected.

The young man seemed to be wielding a whip, as if he could lash out at his spirit at any moment, causing terrifying pain and harm.

Odis asked coldly, "Do you know 'Silver Coin Viper' Odel?"

"I know him!" Old Quinn felt that only by telling the truth could his spirit feel a little better: "It is said that he… he works for the 'Mysterious Queen'."

After saying that, old Quinn's face was flushed, and beads of sweat the size of soybeans appeared on his forehead.

Odis smiled and said, "How about it? Just thinking about having to hide something makes you so uncomfortable. Do you want to experience what it feels like to lie?"

Faced with overwhelming strength, old Quinn immediately shook his head.

Odis continued, "Why do you think I came to ask you about 'Silver Coin Viper'? I'll give you five seconds to think it over and then tell me who that guy works for."

"Five, four..."

Although Old Quinn, an intelligence officer, was only a Sequence 9, his years of experience in intelligence work had given him access to a great deal of information about secret organizations.

Under immense pressure, his mind suddenly became active, recalling the scroll that had just appeared on the card table.

This reminded Old Quinn of a lot of information about the "Elemental Dawn," such as the fact that many members of this organization could create scrolls with all sorts of magical abilities.

He immediately understood what was going on: it seemed that some of Odel's actions had angered some members of the "Elemental Dawn," prompting them to send people to investigate Odel's motives.

So when Odis had just counted to "two", old Quinn quickly said, "He... he is actually serving the 'Blood General'."

"His attempt to cover up his identity by claiming to work for the 'Mysterious Queen' was... a clever idea he came up with to conceal his true identity."

Odis nodded in satisfaction: "Very good."

As he spoke, he withdrew his foot, seemingly about to leave.

As if granted a pardon, old Quinn immediately struggled to sit up. To his surprise, Odis suddenly bent down, grabbed old Quinn's gray-haired head, and snapped his neck in one fell swoop.

Odis had "disappeared" into the room to prevent the presence of "Blood General's" important subordinates.

After realizing that there was only one sequence 9 here, there was no need to waste scrolls.

Old Quinn was convulsing, his eyes fixed on Odis, as if cursing the murderer with his gaze.

Odis said, "None of the subordinates of the 'Blood General' are good people."

As he spoke, he strode into the courtyard. The young man carrying the lantern saw Odis, and before he could react, Odis kicked him, sending him flying and knocking him unconscious on the spot.

Odis had no intention of leaving any survivors. He took out the dagger he carried with him and prepared to end their lives.

It wasn't that he was afraid of being targeted by "Blood General," but rather that "Blood General's" pirate crew was known for its bloodlust and killing, and his subordinates had their hands stained with blood, so they deserved to die.

Odis had just killed the young man in the courtyard and was about to go inside the house to kill the thugs when his spirit sensed something was wrong as soon as he reached the door.

Without hesitation, he immediately left the room and quietly observed the situation inside.

After all, the "Blood General" whom Old Quay served was backed by the "Rose School," and the background of this secret organization was even more terrifying.

Odis feared that old Quinn's death would trigger some strange events, and if the danger continued to spread, he planned to throw an "explosive scroll" into the house to attract the attention of the official extraordinary beings, and then he would leave immediately.

But the danger didn't seem to be spreading any further. At that moment, Odis, as if sensing something, looked at the stone door locked with iron chains.

He saw the stone door when he first entered, but since he didn't feel any danger, he didn't pay much attention to it.

Suddenly, a loud shout was heard from inside the stone gate, and a tremendous force snapped the iron chains, causing the stone gate to open instantly.

Inside the room was a man with striking features, a rugged profile, and dark blue hair. He saw the people outside slumped over the table and smiled slightly.

But when he saw that the characteristics of old Quinn were already being released, his eyes narrowed, and after a quick search, he found Odis in the yard with a leather bag tied around his waist.

Meanwhile, Odis was also a little confused: This guy looks familiar, hmm... Could it be "The Hanged Man" Alger? He's here... Wait a minute, old Quinn, the intelligence officer of "Blood Admiral"... Could Gehrman Sparrow be the second mate who's hunting "Blood Admiral" tonight?

That was indeed Alger, and it was indeed the second mate "Iron" Maiweiti who was cooperating with "The World" tonight to hunt down "Blood Admiral".

Alger just received a notification from "The World" that the hunt was successful, so he released the "anesthetic gas" he traded with "The Moon" and is preparing to go on a killing spree.

The danger that Odis's spirit had just sensed was the danger of those "anesthetic gases".

At this moment, Alger was unable to determine whether the young man in the courtyard was friend or foe, nor could he ascertain the other party's strength, so he chose to observe for the time being.

The two stood there facing each other for two or three seconds, as if locked in a standoff.

Odis, with his "God's-eye view," was the first to react: "If you're not one of old Quinn's men, throw out his body; it's my spoils."

His first point was that he had just killed old Quinn and was not one of his men, so there should be no misunderstanding.

Secondly, he should clarify his purpose to avoid Alger making a misjudgment.

At this point, after Alger saw the corpse in the yard, he roughly understood what had happened.

So, somewhat warily, he threw old Quinn's body into the yard, watched as the young man with the leather bag at his waist retracted old Quinn's characteristics, then slightly removed his top hat and politely took his leave.

Only after the young man left the courtyard did Alger swiftly kill the thugs around the card table, loot the place, and leave immediately.

...

Odis quickly left the courtyard, a slight smile playing on his lips. He hadn't expected to encounter another member of the Tarot Club today.

Then Odis thought: Klein made quite a bit of money from tonight's hunt! He had finally become somewhat wealthy since coming to sea, and could be considered to have temporarily escaped the shadow of the "God of Poverty".

Lost in thought, he came to a deserted street corner and used the "Travel Ring" to return to the Emerald Palace on Lacha Island.

Although he had "discovered" the true allegiance of "Silver Coin Viper" today, he planned to go to Bayam again tomorrow or the day after before reporting the information he had found to the "Mysterious Queen," to show that this task was not so easy to complete.

Then Odis took out the property extracted by Old Quinn and glanced at it. At this point, his "Eye of the Secret" could already see that it was a property of Sequence 9 level.

Upon arriving at the "Knowledge Wilderness," they examined it again and confirmed that it possessed the characteristics of a "prisoner."

Odis casually tossed the trait onto a storage shelf in the room. It wasn't something he could easily sell, so he decided to leave it there for now.

Back in the real world, lying in bed, Odis carefully recalled Klein's recent actions: "Sea God" Kavitova was about to meet his end, and then he would make contact with "Iceberg Admiral"...

Odis wondered: Should he try to make contact with "Iceberg General" through Klein?

Besides fulfilling his own desire to go to sea and become a pirate, he recently had another important task: to make contact with the Church of the God of Knowledge and Wisdom as soon as possible.

Odis believed that his research would attract the attention of the Church of Knowledge, and with their protection, he would have nothing to fear from the "God of Steam and Machinery" and the "Hidden Sage."

But then he thought about it again and felt that this was not a good idea, because Gehrman Sparrow was a very individualistic person and it would affect "Iceberg General's" first impression of him.

After thinking it over, Odis decided to look for another opportunity.

Then he took a deep breath: So the important task for the next few days is still to organize an intelligence exchange meeting.

As for the incident involving "Sea God" Cavituwa, Odis did not intend to get involved. After all, he did not possess the abilities of "The Fool," and since he could not find Cavituwa's hiding place, he could not gain any benefit from it.

Moreover, if Odis is too enthusiastic about this, it may attract the attention of the Storm Church.

However, we could present the battle between "Aquaman" and "Poseidon" a few days later as important intelligence at the intelligence exchange meeting to make a splash.

However, it is important to note that the final outcome cannot be disclosed, otherwise the "person who takes the punishment" will almost certainly be invited for questioning.

In terms of the process alone, the "punisher" would at most ask a few questions, and might even just consult Bishop Dean.

After all, the struggle between those two was so obvious that anyone with relevant and extraordinary knowledge could guess what was going on.

Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!

Lost in thought, Odis fell asleep.

On Thursday morning, Odis first went to the shipyard. There wasn't much to do that day, and he returned to the Emerald Palace around ten o'clock.

Just as Odis was considering whether to take a break or go to Bayam, he suddenly realized that he should get a messenger as soon as possible so that it would be easier to contact the people in Backlund.

Odis possessed the knowledge to obtain messengers, but before Sequence 6, he feared summoning a somewhat malicious being, leaving him without the ability to protect himself.

Therefore, no ceremony for obtaining the messenger had been held before this.

Having some free time today, Odis took candles and spiritual materials and went to a deserted island.

After carefully recalling the process of summoning the messenger, Odis lit a candle on the ground and solemnly declared in ancient Hermes, "I!"

"I summon in my name:"

"The spirit that wanders in delusion, the benevolent creature that can be commanded, is willing to be my messenger."

With a "demonstration" of Klein summoning a messenger, which resembled a recruitment fair, Odis directly used such a spell to see what he could summon.

Ugh!

A cold wind blew by, making Odis, who was under the blazing sun, feel a sense of gloom, and at the same time, the candle flames turned a sinister green.

But there was nothing in front of Odis. Just when he thought the summoning had failed, his spiritual senses detected that there was actually a creature in front of him, but it was in a state of invisibility.

That's good, as it makes both retrieving and delivering mail very discreet.

Odis smiled and asked, "Would you be willing to become my messenger?"

Just then, a cool breeze suddenly blew across his neck, making him shiver.

Odis thought the other party was going to harm him and was about to use the "travel ring" to leave, but then he realized that he had not sensed any malice from the other party.

After thinking about it for a moment, he realized that this was how the other person was responding to him.

This made him slap his forehead, realizing he had forgotten to add the description "can communicate".

So he said apologetically, "Your condition would make you a great messenger, but we can't communicate. I'm sorry, that doesn't meet my requirements."

"However, I won't let you come for nothing. I have prepared a spiritually rich gift for you to take back to the spirit world and enjoy."

Odis was so polite because he was not the master of the "Source Castle" which was above the spirit world. Perhaps only Klein could summon him multiple times, and no spirit creature dared to complain.

To avoid trouble, Odis prepared several bottles of spiritually rich essential oils, which are the favorite "food" of spirit beings.

Sure enough, after accepting the gift, the "invisible" being disappeared, and after Odis ended the summoning, the candle's color returned to orange-yellow, and the surrounding chill disappeared.

Odis stretched his arms, cleared his throat, and continued to summon: "Me!"

"I summon in my name:"

"A spirit that wanders in delusion, a benevolent being that can be commanded, that can communicate with language, and that is willing to be my messenger."

The candle flame turned a dark green again, and the surroundings became cold and damp once more.

At this moment, the candlelight grew larger, and a tentacle stretched out from it. Then, a strangely shaped creature crawled out. It moved with its tentacles, but it grew a human-like torso and head, except that it had no arms.

Moreover, the head only has three organs: the mouth.

After appearing before Odis, one of the mouths said, "Was it you who summoned me?"

Before Odis could answer, the middle mouth opened: "Nonsense, is there a second person here?"

The third voice said, "What if there's another person who's invisible?"

The middle mouth said indignantly, "Why did he have to perform the ritual while invisible?"

The third voice said, "Maybe it's just a hobby."

...

Odis stretched out his hand: Hey, hey, hey, I told you to communicate with me using language, not to communicate yourselves, brother! Also, are you Medici reincarnations? You have mouths on one head, why are you arguing?

He quickly interrupted the three mouths: "This... no, the three of you, I'm sorry, you don't quite meet my requirements, so please..."

"What?" The first one spoke with a roguish tone: "You summoned us here, and now you say we don't meet the requirements?"

But the three mouths did not "unite against the enemy." The second mouth said, "I knew all along that growing up with you would not end well."

The third voice added, "It's mainly because you two talk too much, which annoys the people who summoned us."

The first one wasn't going to back down either: "Although I'm a bit better than all of you, when it comes to shirking responsibility, I'm far inferior to you."

...

The three mouths closed simultaneously only when Odis took out the spiritually rich essential oils she had prepared.

Odis quickly said, "I won't let you come all this way for nothing. I have prepared a spiritually rich gift for you... please take it back to the spirit world and enjoy it."

The three mouths exclaimed in unison, "Good stuff!"

As they spoke, they extended their tentacles and wrapped them around the bottle of essential oil.

Odis quickly replied in ancient Hermes: "Me!"

"I end this summoning in my own name."

The candlelight suddenly grew larger, and a suction force pulled the three-mouthed monster into it, causing it to disappear from the real world.

Odis breathed a sigh of relief: "Luckily, I was prepared."

Otherwise, his messengers would likely have to recite a passage from "Taking Off the Long Gown" to the sender before doing their proper work each time they delivered a letter.

Odis pondered for a moment before summoning for the third time: "Me!"

"I summon in my name:"

"A spirit that wanders in illusion, a friendly creature that can be commanded, capable of normal communication, and willing to be my messenger."

Ugh~

A cold wind blew again, the candlelight turned green and grew larger, and a leg stepped out from inside.

Os breathed a sigh of relief. It was a normal human-shaped leg, wearing trousers and leather boots. This time, he was sure of it.

When the other party came out completely, Odis was stunned again.

The creature summoned this time was dressed in a classic hunting outfit, had beautiful long black hair, wore a dark beret, and leather gloves.

All of these looked normal, except for the head, which was a skull, the kind of skull with no flesh at all.

"Was it you who summoned me?" the other asked, opening its mouth which contained only teeth.

Odis then came to his senses; the skull's head emitted colorful light, clearly indicating that it possessed intelligence.

"Yes." He cleared his throat. "Well, I am... let's not talk about anything else for now. I'm curious, what organ do you use to make your voice?"

The other person replied, "Spiritual."

Odis slowly nodded, thinking to himself: Apart from being a skeleton, he's pretty normal in every other way.

But he was afraid that when he delivered the letter, he might scare the recipient.

Just as Odis hesitated, the skeleton said again, "I know you."

Odis thought to himself: You wouldn't say that I killed you, would you?

He quickly said, "I'm sorry, I don't remember killing... or seeing you."

"You're not the murderer," the skeleton said. "You want a messenger, don't you? I'm the perfect candidate."

Odis was taken aback: "Why do you say that?"

"If you have any needs, I can help you contact the 'All-Knowing and All-Powerful Lord'." Although the skeleton had no flesh and could not make expressions, Odis could sense that the other party spoke very frankly.

Odis smiled and said, "You probably don't know this, but He has been dead for many years."

"No, He did not completely perish," the skeleton said with great certainty. "I can connect to both His humanity and His divinity."

Odis was immediately astonished. This was the highest secret of the "Ancient Sun God," the "True Creator," and Adam, something he would never normally dare to even consider.

He wiped the cold sweat from his forehead: "Who...who exactly are you?"

The skeleton replied, "Guess."

Then she said, "I can also help you find Amon, so that He..."

Odis quickly stopped her: "I ask you to be my messenger!"

Shall He come and destroy me?

Don't joke like that, that guy is terrifying!

The skeleton dressed in hunting attire fell silent and waited there quietly.

Odis took a deep breath and, following the ritual, asked, "Are you willing to sign a contract and become my messenger?"

The skeleton took off his beret: "Okay."

"But I have one request."

Odis said, "You speak."

"After you become a demigod, help me regain my traits," the skeleton said. "But if you fail to become a demigod, then consider me your free postman."

Odis was slightly taken aback: "Madam, your request sounds like a very dangerous operation. I just want you to help me deliver a message."

"There shouldn't be too much danger for you," the skeleton said. "I can offer you some assistance. Of course, if you feel it's too dangerous, you can leave and go back when you're ready."

"In addition, you will definitely gain some benefits from this process, so it's not a loss for you."

Odis thought for a moment before saying, "I need the right to postpone the search and refuse, otherwise I dare not sign an agreement with you."

The skeleton laughed: "Sometimes, you're too cautious."

Odis took a deep breath and said, "That way we can live longer."

"Alright," the skeleton said cheerfully. "You have the right to refuse and postpone."

Odis then said, "Let's sign a contract."

This skeleton was clearly not an ordinary spirit creature, and Odis was still inclined to sign a contract with her.

Odis had already prepared the contract, the terms of which included that the messenger must not peek at the letter, discard the letter, or endanger the life of the contractor, etc.

Odis took out a parchment, added the contents of their previous discussion, and specifically noted that he could refuse or postpone the search.

To make the contract more binding, Odis added the name of the underworld, thus making the underworld a witness.

Finally, Odis signed her name: Odis Gard.

After signing, the skeleton waved his hand, picked up a pen, and signed his own name: Elbera Steiano.

Steiano!

Odis's eyes narrowed; he remembered that this seemed to be the surname of the "god of steam and machinery"!

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