WebNovels

Chapter 82 - Upgrade #1

Polls are going on right now on Patreon. Check it out and get your votes in.

We are voting on class & race options, share your thoughts here or there as well. 

Also we are voting on worldbuilding and side stories to celebrate the end of the first book!

It's open to everyone. I'm too lazy to have too many polls open on all platforms I post so its aggregated on Patreon.

Main Poll @ https://www.pa treon.com/c/Abdirah

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It's time to Ascend beyond your lowly class from before into being a Tier 1 classholder!

Current Class:

Storybook Squire(Rare) – Torn straight out of fairy tales, a living tale in the making, destined for greatness; every stumble and triumph feeds their legend. Earned due to myth.

Skills

Final Move(Legendary): Your finishing attack is no longer just an action, it is a narrative event. The strike cannot be erased from history. It's a cannon event with nothing able to stop it. The blow may end an arc, not just a battle.

Last Stand(Rare): When all seems lost, legends are born. In most dire moments, you awaken a hidden power fueled by unwavering hope and defiance. While active increased stats, health, stamina, and mana regenerate rapidly. Incoming damage is greatly reduced. As long as hope remains…You. Will. Not. Die.

Training Regiment(Rare): Through relentless discipline and repetition, grow faster than nature intended. Every hardship overcome becomes fuel; every battle becomes practice. Skills sharpen rapidly, stats improve through effort, and even complex techniques can be mastered with time. 

Copy-Cat(Rare): A squire's duty is to watch and learn. Your imitation is the highest form of flattery. Snatch other's abilities briefly and mimic their skills you personally witness to temporarily reproduce them. 

Underdog(Rare): When facing foes stronger, more numerous, or more renowned than you, your power scales upward. The greater the odds, the more the story rallies behind you.

...

Info on Tier 0!

Tier 0 / G-Rank (0–49) — Child / Disciple

Tier 0 is better known as Disciple. This the beginning of the journey. It is where those who awaken take their first step beyond mortality.

For most, this is also where the journey ends.

Nearly eighty percent of all awakened never advance beyond Tier 0. With weak bloodlines, limited talent, or no backing to support them, they remain here for their entire lives. They form the vast majority of common classholders; soldiers, laborers, artisans, civic servant, tradesman and many more minor roles whose power is real, yet restrained.

They are not failures. They are the backbone of the universe.

For the young, the gifted, and the affluent, Tier 0 marks the start of true training. Noble heirs, sect disciples, academy students, and chosen protégés all begin here, learning how to wield power without breaking.

This is where foundations are laid.

At Tier 0, every choice matters. Habits form. Affinities stabilize. Strengths emerge alongside hidden flaws. Power is fragile, inefficient, and unforgiving, and those who lack discipline are quickly exposed.

Advancement is not guaranteed.

Before resources are spent and futures are gambled, one must prove their worth. Talent alone is not enough. Endurance, adaptability, and resolve are tested relentlessly. Only those who demonstrate that they are a worthy investment are permitted to rise higher.

Tier 0 does not decide how powerful one will become. It decides whether they deserve the chance to find out.

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You have proven your worth and crossed the boundary. You are ready to advance your class into Tier 1!

Info on Tier 1!

Tier 1 / F-Rank (50–149) — Young / Adept

Tier 1 is better known as Adept.

Tier 1 is where the first real combatants step into the wider world. This is no longer the realm of mere survival; here, power becomes meaningful, dangerous, and visible. Those who reach Tier 1 are no longer just beginners, they are the rising powerhouses whose strength can tip the scales in skirmishes, raids, and challenges.

Where Tier 0 was about awakening, about grasping your power, Tier 1 is about control and assertion. Adepts at this tier have learned to channel their magic, skill, and laws reliably, and they can sustain themselves in battle.

These practitioners are often the first in a generation to stand out. They may be noble heirs, promising disciples of elite clans, or prodigies discovered in harsh frontiers. Yet, Tier 1 is also filled with common-born fighters who, through determination, raw talent, or sheer luck, have survived Tier 0 and refused to remain insignificant. For many of them, this tier represents their first taste of real influence, the moment when strength can no longer be ignored.

Power and skills at Tier 1 have a range of applications, devastating, and lasting. Socially, Tier 1 individuals are respected within their nations on their worlds and are seen as valuable assets.

Tier 1 is the first real threshold of recognition. It separates those who can shape their destiny from those who only survive it. It is where Adepts begin to forge reputation, strength, and identity. A fighter may still be outmatched, but every battle won, every skill refined, and every risk taken plants the seeds of greatness.

It is said among veterans: "Tier 0 teaches you to awaken to yourself. Tier 1 teaches you to strike, to survive, and to let the world notice you."

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It's time to select the Class evolution!

Your path is that of a Knight!

A warrior bound by role & represents something. A knight is someone who fights on behalf of something larger than themselves: a king, a people, an ideal, a story, a nation. And they have a code, even if it's broken or twisted: chivalry honor loyalty vengeance justice destiny.

Knight Class Options:

Fairytale Knight: Knight in shining armor, a hero whose every action seems destined, whose victories and defeats shape the very story around them. No longer just a figure in someone else's tale, they are now the protagonist of your own legend, a living narrative whose journey will be told for generations.

*This is a straight upgrade of his current class.

Bannerlord Knight: War leader, a commander, a warrior of renown, and a figure who leads armies into battle as naturally as they wield their sword. The Bannerlord Knight is strength and legend combined, a master of the battlefield whose presence alone can rally allies or break the morale of foes.

*This is a war type of class due to him going on campaigns.

Urbanlegend Knight: Mysterious figure whose presence blurs the line between myth and reality. They are a modern-day warrior whose deeds shape fear and hope in equal measure. Unlike traditional knights, their battlefield is the cityscape: rooftops, alleyways, abandoned factories, and neon-lit streets. Their legend grows faster than their actual body count, and often, their reputation alone changes the outcome of conflicts.

*This is one earned due to fighting 'villains' other noble, royal, and imperial dragons.

Otherworld Knight: Isekai knight. They are a warrior who exists partially or even entirely outside the normal world, a visitor from a parallel plane, an alternate dimension, or the shadowy "in-between" that borders life and death. By fate or chance, they have been transported to a new, fantastical realm, forced to survive and thrive in a strange land. And their legacy grows not only through their feats but through the clash of worlds themselves.

*This is one is due to him obviously coming from Earth.

Knight of Legends: The hero of a thousand faces. They embodies the full spectrum of heroic archetypes. They are a living tapestry of legend, stories made flesh, able to channel the essence of different heroic role when the situation demands. Whether inspiring armies, haunting alleys, exploring other worlds, or waging epic duels, they are every hero rolled into one, acting accordingly to the situation and world.

*This is the OP class. I'm thinking about having his skills actually Change due to different circumstances.

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It's time to Evolve beyond your lowly race before into a F-rank being!

Current Race:

True-Blood Dragonmen: A rare race. Who are a noble specimen with the pure blood of the first dragons coursing through your vein. You're the living embodiments of draconic perfection with the great soul of one residing within you. 

Mutation

Draconic Adaptation (Rare): What doesn't kill you only makes you stronger! The dragon's hidden survival gift, your body learns and adapts to whatever damages it. This is a body mutation!

Draconic Communion(Rare): You may speak directly to the soul of dragons. Share or exchange intimate thoughts, memories, feelings and ancient wisdom on a spiritual level. This is a soul mutation!

Draconic Empowerment(Rare): You can draw strength, power, or vitality from other dragons or draconic sources. This allows you to enhance your physical capabilities, gain temporary access to their powers, or absorb their draconic essence. This is an energy mutation!

Draconic Eye(Rare): True sight of dragons, see the true reality of the world and what underlines it. See through everything hidden. Detect the presence of dragons and their abilities. Perceive the weaknesses and strengths of such beings, and see their emotional state and intentions. Predict immediate attacks. This is a body mutation!

Draconic Companionship(Rare): You are acknowledged by Dragons. Forge sacred, unbreakable bonds with them. These unions transcend control or simple taming becoming pacts of loyalty, respect, and dominion. This is a soul mutation!

...

Info on G-Ranks!

Tier 0 / G-Rank (0–49) — Child / Disciple

G-Rank lifeforms, better known as street-level, represent the baseline of existence.

They are the ordinary, the mortal, the relatable; beings who fight, struggle, and dream within the limits of what is naturally possible. Individually, their lives may seem unremarkable, but collectively they form the foundation of society, culture, and everyday life.

They are creatures, monsters, and people who possess awareness, skill, and the capacity for growth, yet remain bound by biological and physical limits. Their power is real, but restrained; their intelligence developed, but not transcendent; their magic present, but undeveloped. They exist at the threshold of something greater, though most will never cross it

In a world defined by hierarchy, G-Rank lifeforms are common, numerous, and fragile, yet indispensable. They populate cities and villages, fill armies and guilds, and anchor ecosystems. Every conflict, nation, and legend is built upon their existence, even if they are rarely remembered by history.

Where higher-ranked beings inspire fear, awe, or worship, G-Rank lifeforms are often overlooked. They are dismissed as expendable, as background figures, as the "fodder" which are numerous as the sand in a beach. And yet, without them, there would be no scale by which greatness is defined.

G-Ranked lifeforms encompass a wide spectrum: from the average citizen, to peak-performing soldiers and athletes, to enhanced individuals who push the absolute limits of mortal capability.

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You have proven your worth and crossed the boundary. You are ready to evolve your race into F-Rank!

Info on F-Rank!

Tier 1 / F-Rank (50–149) — Young / Adept

F-Rank lifeforms, better known as city-level, represent the first true break from mortality.

They are beings who have break through the limits of biology and conventional physics, stepping into a realm where strength, speed, and resilience are no longer bound by natural law. 

An F-Rank lifeform is not merely stronger than a mortal, they are categorically different. Their bodies endure forces that would annihilate ordinary beings. Their movements blur the line between physical action and supernatural phenomenon. Their presence alone alters the flow of battle, and when they fight without restraint, the environment suffers for it.

An unleashed F-Rank can tear through buildings, level streets, collapse fortifications, and devastate entire blocks. Their clashes leave scars on landscapes, turning battlefields into ruins and reshaping terrain through sheer force or unleashed abilities.

F-Rank lifeforms possess true powers. These are not tricks, techniques, or enhanced skills, but abilities that break the limits. Superhuman strength, extreme resilience, accelerated regeneration, sweeping elemental manipulation such powers are common at this rank. Their abilities are stable, repeatable, and deadly, allowing sustained combat rather than brief bursts of strength.

Within the world's hierarchy, F-Rank lifeforms are the true fighting forces of every major faction.

Kingdoms deploy them as elite champions and shock troops. Clans and sects elevate them as pillars of strength. Organizations and hidden powers treat them as assets too valuable to waste casually. Their loyalty is courted, their actions monitored, and their movements rarely ignored. 

F-Rank lifeforms exist above the common masses. They are feared, respected, and often idolized. To the average G-Rank citizen, an F-Rank being is no longer "human" in any meaningful sense, they are something closer to a walking disaster.

And yet, despite their power, F-Rank lifeforms are still considered early stages in the grand hierarchy. They stand at the bottom of the transcendent ladder, the first step into a far greater and far more terrifying world.

...

It's time to select Race evolution!

Your patron is the [Anti Yaldabaoth Dragon DemiGod]!

The Anti Yaldabaoth Dragon DemiGod is the Devourer, the anti-dragon, slayer of great dragons, hunter of renegades, criminals, and heretics dragons, destroyer of dragon civilisations and flights. 

Domains are Anti, Devouring, Slaying, Tyranny, Flesh, Punishment, Control, Malevolence!

Your path is that of a Dragonborn!

You do not merely carry the blood of dragons anymore, you remember them. You carry the memories of every dragon who ever lived. You're the convergence point of draconic history. You are not haunted by these memories, you are their chosen vessel.

Dragonborn Race Options:

Vast Devourer Dragonborn: You are a great predation imposed upon dragonkind. Your consumption does not destroy, it absorbs. Every dragon you eat becomes part of your inner hoard.

Omni Slayer Dragonborn: Nothing can stand against you from among dragonkind. You are the reason dragons know fear. All shall fall to you and you may deliver the Final End. 

Rex Despot Dragonborn: Obedience is not requested from dragonkind. All shall submit, conform, and obey or be corrected. They shall adhere to your guidelines and know no other master besides you. 

Absolute Heretical Dragonborn: Your existence is blasphemy upon dragonkind. You are proof that dragons can be wrong. Your very being denies draconic supremacy and supersedes your own. You are the dissident that cannot be silenced.

Apex Anathema Dragonborn: You are the impossibility of dragonkind incarnate. To behold you is to confront a contradiction. Where you tread, dragons do not merely die; they cannot exist, cannot survive, cannot even be imagined. You are the one that can unmake all with none being able to cause a whiff of damage to you that registers. 

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