WebNovels

Chapter 27 - Chapter 26: Two New Major Bosses Added

Jack didn't use the skill secret crystal immediately. After all, learning skills consumes mental power, and while this skill is promising, it's not needed just yet. The territory is in its initial development stage, and construction has a higher priority.

After Jack stored away the skill secret crystal, he teleported from the main city to Red Rock Camp, where he praised and rewarded the Adventurers. Contribution point rewards were doubled, and the living supplies such as alcohol, meat, and dry food found in the camp were distributed to the Adventurers. Then, the mercenary unit was disbanded.

**Recovered: 'zombie soul essence' x15, 'Hunter soul essence' x1, 'Smoker soul essence' x1.**

Time to officially tally and settle the gains!

First, the useless Goblin equipment was recycled.

**Recycled 'Goblin Warrior Wolf Tooth Club': Tier 1 Material Essence +5!**

**Recycled 'Goblin Leather Armor': Tier 1 Material Essence +3!**

**Recycled 'Goblin Mining Pickaxe': Tier 1 Material Essence +1!**

**...**

A total of 147 pieces of gray equipment were recycled and dismantled, yielding 256 portions of material essence. Jack was very satisfied. The main purpose of this wave was to build an inn, and this portion of materials alone is enough to build the Adventurer's Inn!

But is this all the gain? Of course not!

Red Rock Mountain is rich in fire copper ore. Currently, the camp's warehouse stores five to six hundred units of fire copper ore.

**Low-Quality Fire Copper Ore**, gray low-grade material. As long as it has a grade, it can be recycled.

**Recycled all of it: Tier 1 Material Essence +588!**

This operation yielded a total of 844 portions of material essence, and Miracle City still has 57 portions in stock, so there are currently a full 901 portions of essence. Very good! Sufficient to meet the current stage's construction needs!

Jack immediately returned to the main city and, without delay, consumed 300 soul crystals, 150 mental power, and 150 Tier 1 Material Essence to build the Adventurer's Inn. With this building, not only will Miracle City's income greatly increase, but it will also be able to utilize Adventurers better in the future.

Jack currently has a reserve of 1262 mental power points, 784 soul crystals, and 751 portions of material essence. The Adventurers performed well today; their clearing speed was faster than expected. Perhaps a team will clear the first stage tomorrow, so plans must be made for the subsequent updates to the secret realm.

Jack is not only preparing to create the second stage but also plans to make the third stage and the story mode in one go. Currently, he has an abundance of materials—enough to create five or even eight stages. However, considering the territory core's load capacity, the current plan is to only create up to the third stage at most.

Jack has to leave some core budget for the story mode and other gameplay modes. Mental power resources are still needed for facility and army construction, in preparation for the future second secret realm.

Since only three stages will be made, the second and third stages must have distinct characteristics. They absolutely cannot be just reskins with different scenes. So, how to make them distinct? By enriching and updating the map design, scenes, and weapons. Most importantly, there must be newer and more interesting monsters!

The design of the secret realm cannot only consider fun and harvesting Adventurers; it must also be closely linked to the territory's development progress and needs, allowing the secret realm to timely produce the resources or monsters the territory requires. Balance must be achieved in all aspects. This is very important!

The second and third stages will definitely feature monsters stronger than Tanks and Witches, which will not only bring greater challenges and surprises to the Adventurers but also provide opportunities to create stronger troop types for the territory.

Jack has already selected two types of bosses from the many monsters in the material library: G Creature and Tracker.

However, when implementing them, he needs to make choices about the monsters. There are many versions of the Tracker, such as the Flame Thrower Tracker, Rocket Launcher Tracker, Gatling Tracker, and so on. The G Creature has five forms, among which G3 Creature and G5 Creature are completely different entities, so they can be produced as independent materials respectively.

Different versions of the Tracker and different forms of the G Creature have varying strengths. For example, the Flame Thrower Tracker is only a two-star elite, while the Gatling Tracker equipped with a Gatling gun is a terrifying five-star elite! The G3 Complete Form is a three-star elite monster, while the G5 Complete Form is a top-tier five-star elite monster.

The strength difference is huge! Ordinary monsters such as the Tank and Witch are far from being comparable to these elite monsters. Because ordinary monsters are Tier 1 units, while elite monsters are Tier 2 units. Even a one-star Tier 2 unit's strength far exceeds that of a five-star Tier 1 unit.

After repeated deliberation, Jack decided to put the 'Flame Thrower Tracker' in the second stage of the Raging Tide and the 'G3 Complete Form' in the third stage!

Why not include the strongest Gatling Tracker and G5? This decision was made based on two practical considerations!

First, 'Doomsday Frenzy' has already invested 335 points of mental power in materials, and a Tier 1 core can run content up to a maximum of 1000 mental power. The stronger the monster, the higher the cost, and the more core resources it occupies!

Although the territory core, like basic buildings, is a built-in facility of the territory, and construction and upgrades do not require blueprints and can be upgraded anytime as long as the conditions are met, the cost of upgrading is not low!

Upgrading a Tier 1 core to a Tier 2 core requires 1000 soul crystals, 500 mental power, and 500 material essence. Jack can afford the resources to upgrade the core, but at this stage, the territory is in ruins waiting to be rebuilt, and resources should be prioritized for facility construction.

He plans to use the remaining computing power of the current Tier 1 core to create the second stage, so he will try to choose monsters that occupy fewer resources. Furthermore, the difficulty of the Gatling Tracker is still too high!

The Tracker is a type of Tyrant Zombie. It is one of the most classic top-tier monsters in Resident Evil. It is created by implanting a special parasite into a T03-type Tyrant. This T03-type Tyrant is already very powerful. It is Umbrella Corporation's mass-produced perfect Tyrant. In terms of strength, it is slightly inferior to the Tank Zombie, but it has a very high combat intelligence and can even skillfully use various thermal weapons.

Undoubtedly a five-star ordinary monster! Its overall strength is no less than that of a Tank. When the nearly perfect T03-type Tyrant Zombie is implanted with the Nemesis-α parasite, it not only retains all its original advantages but also possesses extremely powerful regeneration abilities and incredibly strong survival capabilities!

In extreme circumstances, it has the ability to mutate into a second or even third form. Even unarmed, it can easily defeat ordinary Tyrants or Tank Zombies. There is no doubt it is an elite quality monster!

This elite monster, balanced in all aspects, when equipped with a special Gatling that can fire up to ten thousand large-caliber rounds at a time, is simply a one-sided slaughter for the Adventurers. How can they fight it?

Boss Jack wants to challenge the Adventurers but still needs them to farm souls for the territory. This type of monster, which is almost impossible to defeat under the current gameplay mode, while it can be very satisfying to crush them repeatedly, when will Miracle City be able to create powerful troop types if things are done this way?

In comparison, the Flame Thrower Tracker occupies fewer resources. It can both challenge the Adventurers and give them a chance to defeat it, making it a more desirable choice that satisfies both sides!

In the end, these young people are still too weak! Miracle City wants to develop faster. It urgently needs some more capable veteran Adventurers!

Let's start production! The first stage included 3 Tanks, 5 Witches, and around 30 other types of special infected. The mental power budget for the second stage was at least doubled, so it will feature 6 Tanks, 6 Witches, and 50 special infected of various types, consuming a total of 495 mental power.

Another 50 mental power was spent adding more scenes and items. The final boss is the Flame Thrower Tracker. This Tier 2 monster's creation cost is 120 mental power!

This production spent 665 mental power, and the current core load is: 1000/1000! Exactly full load! Not even a little bit more can fit! Only 597 mental power remains.

However, Jack will first plan out the third stage and the story mode next. Compared to the second stage, the third stage adds more environmental narrative details to lay the groundwork for the world view background and Resident Evil plot, and the boss guarding the stage will be the G3 Complete Form!

The G Creature is a more terrifying existence than the Tracker. Its twisted appearance is completely beyond ordinary people's understanding and imagination. Jack is quite looking forward to the Adventurers' reaction when they see the G3 Complete Form.

G3 Complete Form! Flame Thrower Tracker! Will become the first batch of elite monsters to appear in Miracle City! Their arrival is enough to deliver a heavy blow to the increasingly arrogant and reckless Adventurers!

It is believed that Miracle City's production level, potential, and popularity among Adventurers will all rise to a new level with the appearance of these two monsters, making everyone trust Miracle City even more.

After clearing the third stage, story chapters will be unlocked. Jack plans to adapt the most classic parts of the Resident Evil series in order into chapters of 'Doomsday Frenzy' and release them sequentially.

In the medium and short term, these contents are enough for the Raging Tide! Its rich content, massive scale, and abundance of fresh elements are enough for Adventurers to explore for a long time. Jack will continue to improve the Tidal Secret Realm according to the plan while accelerating the pace of territory expansion, striving to create the territory's second secret realm as soon as possible!

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