After understanding the situation, Fenya immediately realized this was a big deal. She quickly had someone take some weapons from the carriage and hand them to the Dothraki, asking if these weapons could be used as trade goods instead of money.
The Dothraki inside the tent each took a scimitar, tried it out, and all nodded in satisfaction. Then, they each took a gold-cast seal from their waist and threw it to Fenya.
The subsequent transaction went smoothly. Fenya sold all the weapons she had originally prepared to pull back to Myr, trading them for various spoils from the Dothraki. These spoils included exquisite jewelry and handicrafts that the Dothraki did not like, a large quantity of tanned animal hides, some precious raw gemstones, and many slaves that the Dothraki looked down upon.
"I'll trade the Dothraki warhorses I acquired for those old slaves you want to kill," Lynd said, walking up to Drogo while Fenya was trading with the Dothraki.
"Cowards are not worthy of speaking with my blood of my blood!" A short, stout, somewhat bald Dothraki man pushed away the female slave in his arms, and without even putting on his trousers, he walked out holding a scimitar, pointing it at Lynd, and said, "Coward who only dares to wear armor, look at me."
Lynd completely ignored the shouting Dothraki man, simply staring calmly at Drogo.
And Drogo put down the skull cup in his hand, meeting Lynd's gaze expressionlessly, neither agreeing nor refusing.
The Dothraki nearby saw Lynd's disdainful actions and immediately became furious, feeling insulted. He directly raised his scimitar and slashed at Lynd.
However, Lynd simply took one casual step backward, easily avoiding the descending scimitar. At the same time, he threw a punch at the Dothraki man's head, directly knocking him to the ground, and the force of the punch directly shattered his cheekbone, leaving a sunken fist print on his face.
Although this punch was solid, the Dothraki man's body was very strong, and the wine he drank must have contained some kind of anesthetic that numbed physical pain, so he endured it and did not immediately lose consciousness. He was just a little dizzy, staggering when he got up from the ground, walking back and forth several steps before steadying himself.
The Dothraki man shook his dizzy head, clearing it slightly, then still glared at Lynd with hatred and anger, showing no sign of learning his lesson. He raised his scimitar again, charged forward, lowering his body, and slashed at Lynd's lower body.
It could be seen from this Dothraki man's movements that he was indeed a battle-hardened warrior, knowing how to use the height difference between himself and Lynd to attack Lynd's blind spots in defense.
Unfortunately, his movements were too slow for Lynd. As he swung his blade, Lynd had already anticipated his next move, easily dodging his scimitar with a side step.
And before the Dothraki man could make his next attacking move, Lynd raised his foot and kicked the Dothraki man in the head, sending him flying.
Although Lynd held back a little strength in that kick, it was still very powerful for an ordinary person. The flying Dothraki man directly knocked the curious Dothraki warriors nearby sprawling, and without losing momentum, he crashed heavily into a wooden pole supporting the tent, falling to the ground. The tent swayed back and forth for a long time before returning to normal.
However, unlike before, this time he was truly knocked out, and the injury on his head even formed a footprint shape. From the injury, it seemed his bone was already hurt, and even if it healed, the footprint would not disappear; it would accompany him for life, perfectly matching the fist print on the other side.
The tent instantly fell silent. Everyone stopped what they were doing, and after showing a slight look of surprise on their faces, they all stood up, glaring fiercely at Lynd, their hands on their weapons.
The unconscious Dothraki man had a special status. He had been Drogo's bodyguard since the time of Khal Barbo, and he had saved Drogo from mercenaries when Drogo was young. After Drogo took over his father's tribe, he was the first to become Drogo's Bloodrider, holding a special position within Drogo's Khal tribe.
Now that Lynd had severely injured this Bloodrider, in their eyes, it was undoubtedly a provocation to them.
Lynd looked at the surrounding Dothraki men who had stood up, a slight smile appearing on the face behind his mask, and at the same time, his hand rested on the long knight's sword at his waist.
As the atmosphere in the tent became tense, Drogo simply poured himself a cup of wine, gulped it down, then motioned for the people in the tent to put down their weapons, and then said to Lynd expressionlessly, "You are worthy of trading with me."
Everyone was a little surprised to hear Drogo say this; a Bloodrider had been attacked, yet Drogo did not get angry.
However, they soon showed a look of realization on their faces, self-righteously thinking that perhaps Drogo wanted to use this armored man to teach that Bloodrider a lesson, which was why he wasn't angry.
This Bloodrider, relying on being Drogo's savior and Bloodrider, had done many outrageous things, such as being the first to choose spoils of war, seizing other people's belongings, and so on. Many people had long been fed up and wanted to teach this Bloodrider a lesson, but because of this Bloodrider's special status and his own strong abilities, they had never found a suitable opportunity.
Now, Drogo's attitude also made everyone in the tent subconsciously believe that Drogo must dislike this Bloodrider as much as they did, but due to reasons like saving face, he couldn't act himself. Now that this armored man had acted to help him teach this trouble a lesson, he naturally wouldn't blame him.
Lynd looked at Drogo with a hint of deeper meaning, then nodded to him and turned to walk out, ready to complete the transaction.
"What is your name, armored man?" Drogo suddenly asked Lynd.
"Lion Knight Onstein." Lynd stopped, turned to look at Drogo, then walked out of the tent.
"Lion Knight Onstein." Drogo recited the name, poured himself another cup of wine, and drank it in one gulp.
The surrounding Dothraki saw this scene and thought the matter was over. They wouldn't cause any more trouble, moved the unconscious Bloodrider aside, then sat down and continued what they had not finished earlier.
If any of them were observant, they would surely have noticed a trace of fear flash in the eyes of Drogo, whom they regarded as a god of war, and his hand holding the wine cup trembled uncontrollably.
They did not know that Drogo did not want to avenge his Bloodrider; rather, he was afraid just now.
From the moment Lynd entered the tent, he felt an unprecedented sense of danger from Lynd. It wasn't until just now, when Lynd knocked out his Bloodrider right in front of him, and his subordinates around him stood up ready to surround the opponent, that the sense of danger immediately reached its peak, making him feel as if he were facing a terrifying monster. If he were to make a move, he would surely die.
Moreover, he also discovered that this sense of danger did not only originate from himself but also from some unknown presence in the unseen, as if it were a divine revelation and prophecy.
Under these circumstances, he felt that even if he were to forget all danger and attack Lynd, he would not be able to defeat Lynd, because before he even made a move, his fighting spirit had already collapsed due to fear. If he forced himself to fight, he wouldn't be able to exert his strength at all. Furthermore, judging from the process of Lynd defeating the Bloodrider just now, the opponent was too much stronger than him. In a direct confrontation, let alone victory, it would be difficult to even survive.
Although Drogo was known for his bravery and fearlessness, he was definitely not a fool who would fight when he knew there was no chance of winning.
Although Drogo had returned to normal after Lynd left the tent, he did not order his men to surround him, because at this moment, Lynd had already etched fear into his heart. If he wanted to completely eliminate his fear of Lynd, he would have to personally defeat him. If he were to kill Lynd now by having his subordinates surround him, he would probably never be able to eliminate the fear in his heart for the rest of his life.
Lynd, who had left the tent, turned to look at Drogo inside the tent, a strange expression in his eyes.
The way Drogo handled the situation just now not only saved him, but also saved Lynd.
If Drogo had attacked him fiercely to avenge his Bloodrider, Lynd would have definitely gone all out, even if it meant killing everyone in the tent.
Because before entering the tent, Lynd had already considered all possible accidents, including the possibility of a conflict with Drogo.
He had also thought about what he would need to do if the conflict became irreconcilable, such as killing Drogo, his Bloodriders, and the Khal, attempting to seize control of this Dothraki group, or at the very least, scattering these Dothraki to balance the power of the Dothraki in the Disputed Lands.
In fact, when he learned that the Khal of this Khalasar was Drogo, he felt that this Dothraki conflict could not last much longer.
Because Drogo's strength was simply too great; with his power, unless other Khals united, he would quickly defeat them one by one, and by then, this inexplicable Dothraki free-for-all would come to an end.
However, Lynd did not wish to see the Dothraki conflict cease at this moment; he needed the Dothraki, like a stirring stick, to stir the stagnant waters of the Three City States in the Disputed Lands, so that he could find a suitable opportunity to act.
Otherwise, if the Dothraki withdrew too early, the Three City States would lose their greatest threat, and perhaps they would not fight as Lynd hoped, making it much more troublesome for him to move against the Three City States.
Therefore, in his opinion, weakening Drogo was very necessary, so when he attacked that Bloodrider, he also carried a hint of provocation.
What he did not expect was that Drogo seemed to have some reservations about him and did not attack him.
What surprised him even more was that when he showed murderous intent towards Drogo, his special vision immediately saw an ancient and mysterious magical power emanating from Drogo.
This magical power was not very strong, but it gave him an ancient feeling, which made him think of Garth the Gardener.
When this feeling arose, he understood that this Drogo was probably like Velas, a favored one of some ancient existence, and killing him would certainly cause some unknown backlash.
For the current Lynd, he did not yet have the ability to resist the malice of those ancient existences, so when Drogo did not pursue the matter of him killing the Bloodrider, he also breathed a sigh of relief internally.
Fenya and the others outside the tent did not know that they had just been nearly dragged into a life-and-death struggle by Lynd; they were all focused on the goods at this moment, carefully sorting and packing each type of goods, neatly stacking them on the carts.
Upon seeing Lynd emerge from the tent, Fenya was about to go up to him, but then she saw Lynd speaking with the Dothraki who had led them into the tent, so she stopped. Then she saw that Dothraki call out to the people around him, and then he selected three hundred of the best warhorses from Lynd's horses and led them out.
After a while, they saw the Dothraki bring over more than a thousand white-haired old slaves, pointing at Lynd and saying something. Those slaves all knelt down to Lynd, calling him master.
"Do your tribes have any spare carts? I'll trade warhorses for them," Lynd asked.
"No need, they're yours," the Dothraki replied. The Dothraki greatly respected strength. Although they initially scorned Lynd for wearing armor, Lynd had so easily dealt with Drogo's Bloodrider inside the tent, which proved his strength, so he naturally no longer discriminated against Lynd.
Furthermore, those carts were indeed not valuable items to the Dothraki.
Just as they despised armor, carts were also considered a symbol of weakness by them. Except for cripples, eunuchs, elders, pregnant women, and women, anyone else riding in a cart would be scorned by them.
In Drogo's Khalasar, this scorn was even stronger; even children and non-pregnant women would not ride in carts. Therefore, they would only keep a very small number of carts for the disabled and elderly to ride in, and the rest of the confiscated carts would be burned as firewood after nightfall, so giving them to Lynd for free now was no big deal.
Soon, over a hundred carts were delivered to Lynd. Lynd had the elderly hitch the carts themselves and choose a cart to ride in.
The reason he wanted to trade warhorses for these elderly captives was that he discovered many skilled craftsmen among them, including leatherworkers, blacksmiths, jewelers, and so on, all of whom were talents Summerhall needed.
Although these elderly people were now old and frail and could not do much, they possessed rich experience and seasoned craftsmanship. If these experiences and skills were passed on to the apprentices in the territory, Lynd would no longer face a shortage of talent.
Soon all the transactions were completed, and the sky had already grown somewhat dark.
Originally, according to Fenya's initial plan, they were to rest for a night in this abandoned village and continue their journey tomorrow, but now that the village was occupied by the Dothraki, Fenya felt that staying longer might lead to trouble. Even if the Dothraki's attitude towards them was still good, if they turned hostile, they would have no way to cope.
So, Fenya asked Lynd if they could set off, and after receiving Lynd's consent, her carts laden with goods drove out of the Dothraki camp. Lynd also led his slaves, carts, and warhorses following behind.
After Lynd left, several Dothraki emerged from the tent, then found thirty-odd people who rode out of the camp on horseback.
After leaving Drogo's camp, Fenya and Lynd's group traveled for about two or three more hours before finding a suitable grassy area beside the main road to set up camp, waiting to continue their journey the next day.
Lynd left for a while while Fenya was setting up camp, and when he returned, he had dozens more Dothraki warhorses.
Seeing this, Fenya became a little worried, wondering if they should continue their journey, but he told her there was no need, as there was no one left behind them.
Seeing Lynd say this, Fenya temporarily felt at ease, but she still arranged many guards for the night, in case of any unexpected events.
The old slaves Lynd had bought also voluntarily took over the guard duty. They had originally thought they were doomed, but then Lynd bought them with three hundred warhorses. Their survival after such a close call made them cherish their current lives even more, and they were more grateful to Lynd, naturally unwilling to see anything happen to him.
So they were all looking for things they could do within their capabilities, and night watch duty like this was perfectly suited for elderly people who often suffered from insomnia at night.
The night passed without incident, and the team continued their journey. After five days, they finally arrived at Myr.
During these five days on the road, they encountered four or five more attacks from Dothraki, each group consisting of roughly three to four hundred people, and from different Khalasars. Judging by the numbers, they were likely vanguard scouts.
However, upon seeing Fenya's caravan and Lynd's carts and horses, they all became greedy, and the result, without exception, was that they became Lynd's spoils of war.
When they arrived outside the city walls of Myr, the herd of warhorses around him numbered in the thousands, looking from afar like a formidable Dothraki cavalry unit.
Therefore, when they arrived outside the city walls of Myr, the Unsullied and Golden Company guards on the city walls were all on high alert, and the city gates were completely closed. Those waiting to enter the city were in a panic, frantically searching for places to hide to avoid being caught in the fighting.
This farce gradually subsided only after Fenya went into the city to report the situation. However, the guards on the city walls still did not fully open the city gates, but only opened a somewhat narrow side gate that could be closed at any time. Evidently, the governor in the city still did not fully believe Fenya's words, only allowing Fenya's caravan to enter the city, while Lynd was arranged in an open space outside the city specifically for Dothraki visitors to set up camp.
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