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Chapter 59 - Chapter 59. Scarlight Red Dragon Archfiend’s Final Calculation! The Curtain Falls on Victory!

Chapter 59. Scarlight Red Dragon Archfiend's Final Calculation! The Curtain Falls on Victory!

Some people think you should extend through Maxx "C".

Naturally, others think you shouldn't extend into Maxx "C."

They'd rather find another way to break through, or play conservatively and wait a turn.

Jaden Yuki and Aster Phoenix are in a heated debate over this exact decision.

5D's World.

At this point.

Jack Atlas and Yusei Fudo are no longer shocked by the specific plays.

What shocks them now.

Is how many twists and reversals the plays create.

It's actually more than in their own Duels.

"This… this is what a higher world's Stardust Dragon versus Red Dragon Archfiend looks like!"

"I'm fired up just watching it!"

"Jack! Do you think Stardust wins this one, or Red Dragon Archfiend?"

Yusei looks to Jack, excited.

"I don't know."

"This is like gods trading blows, totally different from our Duels."

"Maybe it's fifty–fifty."

"After all, I think Red Dragon Archfiend still has ways to extend."

Jack does not believe the Red Dragon Archfiend in the short video will lose.

On the contrary.

It might even win.

Not only because Red Dragon Archfiend currently has the Life Point lead.

But also because, on their side.

He, Jack, has been losing to Yusei again and again.

He can't keep losing even in the higher world, right?

There will be a way.

To win.

Yes.

That's it.

And as for the real answer.

The short video's Duel resumes.

The turn passes to the Red Dragon Archfiend himself, now with only one set card remaining.

Staring at the cards in hand.

The Red Dragon Archfiend himself falls into thought.

The opponent's Shooting Quasar Dragon has one negate.

Which means.

As long as you force out that negate.

You can break this board.

Yes.

And judging by the Extra Deck, there should be no Shooting Star Dragon left.

Its on-leave effect can be ignored.

Then there is a way.

Having decided.

The Red Dragon Archfiend himself begins another reversal to break the board.

Red Dragon Archfiend (himself): "Impressive, impressive. You even pulled your ace back out with that method."

Red Dragon Archfiend (himself): "Unfortunately, it won't help you much."

Red Dragon Archfiend (himself): "I still have plenty of ways to break you."

"Draw, then I flip my Trap!"

"Fiendish Chain!"

"I target your Shooting Quasar Dragon. While this card remains in the Spell & Trap Zone, the targeted face-up monster cannot attack and its effects are negated."

A bait-the-negate Trap.

Seeing this card.

The Stardust Dragon himself furrows his brow—of course he knows exactly what his opponent wants from this setup.

But knowing doesn't change anything.

He still has to give up that one negate.

There's simply no other way.

Stardust (himself): "Activate Shooting Quasar Dragon's effect to negate your Fiendish Chain and destroy it."

Red Dragon Archfiend (himself): "Good, good—just like that. I Normal Summon Red Resonator."

Red Dragon Archfiend (himself): "Activate Red Resonator. I Special Summon Bone Archfiend from my hand."

"Then 4 + 2 to Synchro Summon Red Rising Dragon."

"Next, Red Rising Dragon revives Crimson Resonator from the Graveyard."

"Activate Crimson Resonator. I pull two copies of Red Resonator from the Deck."

"Red Resonator on summon—select your Shooting Quasar Dragon to gain 4000 Life Points."

"2 + 2 + 2 + 6!"

"You know what's coming, don't you?"

"That's right! Behold my ace monster!"

"Welcome the Three Sages of the King! The crimson flames rise eternal!"

"Fool, be interred! Triple Tuning!"

"Red Supernova Dragon!"

With the final Triple Tuning complete.

An even more outrageous Synchro Summon appears.

Duelists across all six worlds are filled with question marks.

Wait, seriously?

It really can reverse again and break through.

Before they can even react.

Red Supernova Dragon's ATK begins to skyrocket.

Its original ATK.

Is only 4000.

But under its effect.

Every Tuner in the Graveyard is feeding Red Supernova Dragon more ATK.

Each Tuner.

Adds 500.

With the Duel having gone on this long, there are already five Tuners in the Graveyard.

Which means.

This Red Supernova Dragon has 6500 ATK.

That's right.

Transcending limits—surging to a self-breaking 6500.

DM World.

Plenty of old-guard Duelists completely crack.

This Duel.

Will it ever end?

Who is the final victor?

At this rate.

Red Supernova Dragon has Shooting Quasar Dragon completely suppressed.

6500 ATK.

Crushes the 4000 ATK of Shooting Quasar Dragon.

If this keeps up.

It's another reversal.

Barring accidents.

The Duel winner.

Should be Red Dragon Archfiend, right?

5D's World.

Jack's eyes are wide, stunned by Red Supernova Dragon.

As expected.

This Red Dragon Archfiend deck is even stronger than he imagined.

There are cards that push the Red Dragon Archfiend deck's power far beyond his own.

With this card out.

Isn't the Duel as good as won?

Yes.

It must be.

Red Supernova Dragon.

Is invincible.

"They can still swing it back—this Duel is way too hype!"

"Right? I seriously can't tell who wins now."

"Maybe Red Dragon Archfiend? No, no, I still believe in Stardust. Yusei's Stardust won't let me down."

"But the one piloting this deck isn't Yusei, and Red Dragon Archfiend is still strong. With Red Supernova Dragon on board, it's so hard to crack."

"..."

Leo and Luna's chatter, mixed with other Duelists' voices.

All of it underscores how terrifying Red Supernova Dragon is.

At the same time.

They're even more desperate to see.

The ultimate ending.

In the end.

Who wins this last Duel?

In the short video.

Having Synchro Summoned Red Supernova Dragon, the Red Dragon Archfiend himself pushes the follow-up.

Red Dragon Archfiend (himself): "I attack directly."

Red Dragon Archfiend (himself): "Your Life Points drop to 2500."

Stardust (himself): "But! After that destruction!"

Stardust (himself): "I activate the second Omni Dragon Brotaur in my hand to Special Summon itself."

After Shooting Quasar Dragon is destroyed.

The Stardust Dragon himself is left at just 5500 Life Points.

The turn swings back to the Stardust Dragon himself.

Staring at that terrifying 6500-ATK Red Supernova Dragon.

Even with a hand full of resources, the Stardust Dragon himself looks grim.

The Extra Deck.

No longer has the strength to punch through Red Supernova Dragon.

But.

The Graveyard's resources have piled up enough.

In the Graveyard.

There's still a way to break Red Supernova Dragon.

Yes.

It can still turn around.

It can still flip the board.

Stardust (himself): "Maybe… I take this Duel here. If I can break your ace this time."

Stardust (himself): "You shouldn't have a way to break back, right?"

Stardust (himself): "I activate the Spell Monster Reborn."

"I'm reviving Shooting Majestic Star Dragon."

The 4000-ATK Shooting Majestic Star Dragon truly brings the Stardust Dragon himself hope.

Because this monster has two key effects.

One negates the opponent's monster effects.

And the other, when the opponent activates a card or effect, can banish itself until the End Phase to negate that activation and banish the card.

Precisely because it has these two effects.

If Red Supernova Dragon dares to push back against Shooting Majestic Star Dragon.

Then Red Supernova Dragon will in turn be countered by Shooting Majestic Star Dragon.

And then.

It's all over.

Realizing this, the Red Dragon Archfiend himself goes slightly pale.

And the flow.

Heads exactly that way.

Stardust (himself): "Activate Shooting Majestic."

Stardust (himself): "I negate your Red Supernova."

"Come—do you choose to respond?"

The Red Dragon Archfiend himself chooses silence.

In other words.

He does not activate Red Supernova Dragon.

ATK.

Plummets to 0.

At this moment.

Both aces are sitting at 4000 ATK.

Stardust (himself): "Good. Then I Normal Summon Junk Synchron."

Stardust (himself): "Effect—revive Junk Converter from the Graveyard."

"Then 3 + 2 to Synchro Summon."

"Junk Warrior."

"Chain Junk Converter in the Graveyard to Special Summon Satellite Synchron."

"By Junk Warrior's effect, its ATK becomes 3000."

"Come on. Take back my advantage."

"Attack."

With the final command.

The 4000-ATK Shooting Majestic Star Dragon and Red Supernova Dragon take each other down.

Then the 3000-ATK Junk Warrior swings directly.

But it does not deal lethal to the Red Dragon Archfiend himself.

Seeing this.

Duelists across the six worlds are completely ignited.

They never imagined.

A single Duel.

Could be this breathtaking.

Card after card getting reused and repurposed.

And finally Monster Reborn pulls back the monster that could form the foundation of victory.

In this situation.

A 3000-ATK Junk Warrior.

Is like the final lifeline of an ace card.

Dragging the game back by sheer force.

But can it really win?

The answer.

Is revealed soon.

In the short video.

The Stardust Dragon himself ends the turn.

The turn goes back to the Red Dragon Archfiend himself.

Resources on both sides have been steadily burned away.

But the Duel isn't over.

As long as there are cards in hand.

And aces in the Extra Deck.

A Duel is full of endless possibilities.

Red Dragon Archfiend (himself): "My turn. Draw."

Red Dragon Archfiend (himself): "Is this the end? No."

Red Dragon Archfiend (himself): "It's far from over."

"Truth is, the Duel was already decided."

"This Duel—I'm taking it."

"I activate Wandering King Wildwind in the Graveyard."

"Banish it to search Soul Resonator."

"I Normal Summon Soul Resonator."

"Activate its effect—when this card is Normal or Special Summoned, I add a Level 4 or lower Fiend from the Deck to my hand, except Soul Resonator."

"I add the second Wandering King."

"Now I Special Summon Wandering King Wildwind."

"Level 4 with Level 2—I Synchro Summon the final extender in my Extra Deck."

"Red Rising Dragon."

The last burst goes off right here.

The Level 6 Red Rising Dragon, the last Red Rising tech from the Extra Deck, appears.

This final one-card line's appearance.

Means the Duel has entered its last turn.

If the Red Dragon Archfiend himself cannot use these resources to defeat the Stardust Dragon himself, who sits at 5500 Life Points.

Then the scales of victory will tilt toward Stardust.

So this Level 6 Red Rising Dragon.

Is the last chance.

Red Dragon Archfiend (himself): "I activate Red Rising Dragon."

Red Dragon Archfiend (himself): "I revive Crimson Resonator from the Graveyard."

"Crimson Resonator triggers to pull the final Resonators from the Deck."

"Come forth, Vision Resonator and a second Synkron Resonator."

"Finally, I Tuner the Level 6 Red Rising Dragon with the Level 2 Crimson Resonator."

"The King's heartbeat—bring forth even greater crimson ascension."

"Synchro Summon."

"Scarlight Red Dragon Archfiend."

At the moment this card hits the field.

A scene that shocks all six Duel Worlds—and every Duelist—unfolds.

The final reversal.

Happens because Scarlight Red Dragon Archfiend enters and overturns everything.

Red Dragon Archfiend (himself): "I activate Scarlight Red Dragon Archfiend."

Red Dragon Archfiend (himself): "Destroy all Special Summoned Effect Monsters on the field with ATK less than or equal to this card's, other than this card."

"Then inflict 500 damage to your opponent for each monster destroyed."

"On your field—Satellite Synchron, Junk Warrior, and Omni Dragon Brotaur."

"On my field—Vision Resonator and Synkron Resonator."

"That's five cards in total. Take 2500 damage."

With the effect resolving successfully.

Every card on the field.

Except Scarlight Red Dragon Archfiend is destroyed and sent to the Graveyard.

The 2500 burn.

Drops the Stardust Dragon himself to just 3000 Life Points.

And 3000 Life Points.

Matches perfectly with Scarlight Red Dragon Archfiend's current ATK.

That's right.

Scarlight Red Dragon Archfiend has 3000 ATK.

The final result.

Goes without saying.

A comeback from behind—a reversal—the Duel flips yet again.

Scarlight Red Dragon Archfiend declares the finishing attack on the Stardust Dragon himself.

His Life Points hit 0.

The Duel.

Is over.

DM World.

Already stunned by these two engines, Seto Kaiba.

On seeing the Duel's final image.

Kaiba can't stay seated—he stands up.

"Impossible! It's over?"

"Another reversal!"

"The final Duel!"

"Red Dragon Archfiend actually took it!"

"This is… spectacular…"

Yes.

Kaiba is completely floored by that last sequence.

He never expected it.

The advantaged Stardust Dragon.

Actually lost in the end.

"Unbelievable!"

"I can't believe it!"

"This Duel—Scarlight Red Dragon Archfiend looked like it was calculated down to the last play!"

"At the end of the line!"

"It secured the win!"

Even Maximillion Pegasus can't help crying out.

After watching that last reversal.

Even he has to admit how absolutely brilliant this Duel was.

GX World.

As the curtain falls, Red Dragon Archfiend takes the Duel.

All of Duel Academy's students and faculty can't help but cry out.

The buzz of discussion surges to a climax.

Jaden Yuki and Aster Phoenix stare, dumbfounded, at how the final turns unfolded.

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