The next morning, he woke up at the same time as always, and thanks to the insulation (which could be turned on or turned off per room), he did not hear the noise outside.
Apparently, there was a bit of a commotion last night, with tensions between adventurers and mercenaries in the camp. There was no room and there were only set locations where people could set up camps. It was inevitable for some people to cross paths.
Some ended up arguing for the good spots, like the areas next to trees or under the inn's path lighting.
Some… just argued for the sake of arguing.
This morning, the topic also went to what he had been wondering the previous night: The mysterious appearances of strong monsters in areas they should not be in.
How did it start, you ask?
It was when they started yelling about their losses due to the sudden influx of monsters that took people by surprise.
