THE UNDERWORLD - DEEP EARTH MAP
The Forgotten Below
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DEPTH BELOW SEA LEVEL - GOING DEEPER
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ENTRY POINTS FROM SURFACE
.....
[o] Ironhold Spiral - SEALED
Ancient stairway, 10,000 steps
[o] Boleto Deep Shaft - GUARDED
Dwarf-controlled elevator
[o] Crystal Cave Network - DANGEROUS
Natural passages, easy to get lost
[o] The Singing Wells - MYSTERIOUS
Enter at midnight only
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UPPER TUNNELS (-9,000m to -10,000m)
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THE MINING LEVEL
- Ancient ore veins
- Abandoned equipment
- Dwarf outposts (occasional)
- Air: Barely breathable
- Temperature: 40 degrees
[o] Lost Mine Alpha - Ghost town
[o] Ferrosporale Veins - Living metal
[o] Echo Chamber 1 - Sound tests
CREATURES HERE:
- Cave salamanders (harmless)
- Blind fish in underground rivers
- Phosphorescent fungi
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THE MAZE OF ECHOES (-10,000m to -11,000m)
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THE SOUND LABYRINTH
- Your voice becomes solid walls
- Whispers create passages
- Screams cause cave-ins
- Silence is the only map
[+] The Quiet Shrine - Safe zone
[*] Hall of Forgotten Names
[@] Echo Guard Post - Abandoned
NAVIGATION RULES:
- Never speak above whisper
- Follow the stone markers
- Trust the fungi light
- Count your heartbeats
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THE TRANSITION ZONE (-11,000m to -12,000m)
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WHERE EARTH CHANGES
- Gravity increases (1.1x)
- Air becomes thick
- Stone flows like water
- Time moves strangely
[o] The Breathing Caves
Inhale/exhale cycle
[o] Gravity Wells
Avoid at all costs
[+] Neutral Ground
Peace treaties signed here
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THE KYTINN EMPIRE (-12,000m to -13,000m)
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THE CALCULATION CHAMBERS
[#] PRIME HIVE - 5 million Kytinn
Central consciousness node
[#] Secondary Hives (12 total)
Each with 500,000 Kytinn
[@] Border Checkpoints
They count everything
KYTINN SOCIETY:
- Insect-like beings
- Obsessed with counting
- Perfect memory
- Communicate through clicks
- Trade in calculations
WHAT THEY COUNT:
- Every grain of sand
- Every drop of water
- Every heartbeat above
- Everything except themselves
TEMPERATURE: 200 degrees
PRESSURE: 1.2x surface
AIR: Sulfur-rich
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THE DEEP FACTORIES (-13,000m)
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KYTINN PRODUCTION CENTERS
[o] Crystal Growth Farms
[o] Metal Synthesis Chambers
[o] The Number Mines
Where math becomes real
TRADE GOODS:
- Living crystals
- Calculated futures
- Compressed time
- Solid mathematics
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THE CORE APPROACHES (-14,000m)
.....
THE HEAT RISES
- Temperature: 400 degrees
- Gravity: 1.3x surface
- Reality becomes flexible
- Physics optional
[*] The Melting Halls
[*] Liquid Stone Rivers
[+] The Last Temple
[@] Final Guard Station
SURVIVAL REQUIREMENTS:
- Heat-resistant armor
- Gravity compensation
- Mental shields
- Permission from below
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THE FIRST GATE (-15,000m)
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THE DEEPEST KNOWN POINT
[X] THE FIRST GATE
"Beyond Lies the Before"
WHAT'S KNOWN:
- Older than the world
- Guards something important
- No expedition returned
- Kytinn won't go near it
RUMORS:
- Portal to other worlds
- Prison for old gods
- The world's true heart
- Source of all magic
THE GATE'S INSCRIPTION:
"Count the cost before entering
Name the price before paying
Know yourself before changing
Some doors close forever"
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UNDERWORLD ECONOMY
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EXPORTS TO SURFACE:
- Rare metals and gems
- Calculated prophecies
- Heat crystals
- Compressed materials
IMPORTS FROM ABOVE:
- Fresh air (bottled)
- Surface water
- Sunlight (crystallized)
- News and stories
CURRENCY:
- Calculations
- Compressed time
- Memory crystals
- Heat units
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SURVIVAL GUIDe
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ESSENTIAL EQUIPMENT:
- Heat suit (below -11,000m)
- Pressure compensator
- Air supply (8 hours minimum)
- Light source (3 backups)
- Kytinn translator device
DANGERS:
- Heat stroke
- Pressure sickness
- Sound maze confusion
- Kytinn territory violation
- Gate proximity madness
NEVER DO THIS:
- Lie to a Kytinn (they know)
- Steal counted items
- Approach the First Gate
- Swim in liquid stone
- Forget your way back
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POPULATION ESTIMATES:
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Upper Tunnels: 10,000 (miners/explorers)
Maze Level: Unknown (lost souls?)
Kytinn Empire: 8-10 million
Core Approaches: 0 (uninhabitable)
First Gate: Something watches
TOTAL: ~10 million sentient beings
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