Hi guys want to clear some confusion of the power scaling in this world, so I summed everything up, and I'll so try to indicate them more as the story goes along. Thank you :
---
📜 Power Scaling of the World
The world is divided into 8 core power tiers, each with their own sub-levels.
Both people and monsters follow this scaling — though monsters often hit physical benchmarks earlier, while humans and other races need training and skills.
---
1. Mortal Tier (Lv. 1–25)
Common folk, new adventurers, young nobles, small animals.
Strength, speed, and endurance are peak-human at the upper end.
Skills are basic and often unrefined.
Monsters here: wolves, goblins, bandits.
Titles here: Novice, Initiate, Greenfang.
---
2. Adept Tier (Lv. 26–50)
Elite soldiers, skilled mercenaries, academy graduates.
Begin to manipulate elemental mana at low levels.
Combat style becomes more specialized.
Monsters here: ogres, lesser wyverns, corrupted beasts.
Titles here: Steel-Born, Battle-Mage, Shadow Stepper.
---
3. Expert Tier (Lv. 51–100)
Recognized warriors, kingdom champions, high-ranking guild hunters.
Mana control is refined; secondary skills awaken.
Capable of defeating multiple Adepts single-handedly.
Monsters here: elder trolls, hydras, lesser dragons.
Titles here: Blademaster, Archcaster, Storm Reaver.
---
4. Master Tier (Lv. 101–200)
War generals, national heroes, elder mages.
Control over a single Law begins (e.g., Fire Law, Ice Law, Space Law).
Can level cities if unrestrained.
Monsters here: greater dragons, leviathans, chimera lords.
Titles here: Warborn, Lawbearer, Shadow Sovereign.
---
5. Grandmaster Tier (Lv. 201–400)
Legendary heroes, rulers of major realms.
Multiple Laws under their command.
Capable of influencing weather and large-scale environments.
Monsters here: ancient dragons, deep sea horrors, demon lords.
Titles here: Worldbreaker, Archon, Void Blade.
---
6. Transcendent Tier (Lv. 401–800)
Names whispered in fear or worship.
Laws fused into unique "Domain" abilities.
Capable of inter-kingdom devastation.
Monsters here: world serpents, abyssal colossi.
Titles here: Eclipsed Sovereign, Godslayer, Eternal Fang.
---
7. Mythic Tier (Lv. 801–1500)
Half-myth, half-reality beings.
Bodies are no longer bound by mortal limitations.
Can bend the fabric of the world.
Monsters here: Phoenix Kings, Primordial Titans.
Titles here: Heaven's Bane, Law Incarnate.
---
8. God-Tier (Lv. 1501+)
True divinities or entities beyond mortality.
Reality shapers, dimensional travelers.
Only a handful exist in the entire world.
Monsters here: Demon Gods, Ancient World-Eaters.
Titles here: Demon God, True Sovereign, First Flame.
---
Monster Scaling
F-Rank: Mortal Tier monsters (common threats).
E-Rank: Low Adept tier.
D-Rank: Mid Adept to low Expert.
C-Rank: Mid Expert to low Master.
B-Rank: Mid Master.
A-Rank: Grandmaster level.
S-Rank: Transcendent level.
SS-Rank: Mythic tier.
SSS-Rank: God-tier.
---
Titles & Their Meaning
Functional Titles: Awarded by the system for reaching milestones. Grant stat bonuses or skill boosts.
Example: Blademaster (+10% sword damage, +5% sword speed).
Reputation Titles: Given by kingdoms/factions. Affect social standing, influence politics.
Example: Hero of Evermist.
Hidden Titles: Rare, usually linked to secret achievements or hidden powers. Often carry large bonuses.
Example: Shadow Sovereign (unlocked after mastering shadow resurrection, but hidden from public view).