As players kept digging, more and more information was revealed bit by bit.
At the same time, many players also realized that these Easter eggs were really hidden in all sorts of places.
Some were easier to find, while others were hidden very deep.
Some of the easier ones to find included the newspaper that could be seen at the entrance of the 'Red Dead Redemption: Redemption' VR theme camp. Picking it up and reading it revealed news about "Uncharted."
But one that was hidden particularly deep, and made countless players want to throw up blood, was a copy hidden in the basement corner of "Outlast."
Even though a clear-headed mode had been added to the VR version, it didn't mean the horror game wasn't scary at all.
To put it in numbers, if the fear level of the PC version of the same horror game was 5, and the VR version was 10, then after turning on the clear-headed mode, it became 7.
In the end, players collected more and more information. Although some might have been missed, they were able to understand the general picture.
Many players online were chatting about their related information.
"I was fishing on the beach next to the Ancient Forest in 'Monster Hunter: World' and I caught a diary, but I could only see two pages. They contained some information about Shangri-La."
"Wow, you fished up a diary! That's not scientific!"
"Stop talking about science! I found a diary used as a table leg in the dwarven blacksmith shop in Stormwind City! It's similar to yours, but mine records information about the City of a Thousand Pillars."
Many players shared their findings, and finally a rough image and template emerged.
The name of the game, unsurprisingly, was "Uncharted."
And the game's protagonist was a man named Nathan Drake.
From the collected diary fragments and newspaper articles, the players made a final summary.
Nathan Drake was a great explorer who once went deep into the Panama Sea to find Francis Drake's coffin and discovered the lost city of gold, El Dorado.
He also followed in the footsteps of the late Marco Polo, eventually discovering the legendary paradise: Shangri-La.
He also traveled to the Arabian Peninsula and delved into the desert, finding the lost ancient city: the City of a Thousand Pillars.
He also uncovered the pirate haven built by the great pirate Henry Avery, the legendary pirate utopia: Libertalia.
A man who could be described as a legend.
Clearly, this was an action-adventure game with a treasure hunting theme.
However, many players found it strange that they had never heard of the City of a Thousand Pillars, El Dorado, or the pirate haven.
The only one that seemed a bit familiar was Shangri-La.
But even if they hadn't heard of them, in the age of the internet, couldn't they just search for information?
So, players quickly discovered that these relics really did have many rumors in history, some true and some false.
For example, the City of a Thousand Pillars comes from the archaeological experiences in the Middle East of 'Lawrence of Arabia', the British officer who promoted Arab independence in the 20th century, when he was an archaeologist in his early years.
And Shangri-La is also related to Marco Polo's treasures and legendary relics.
However, these relics were only mentioned briefly in historical documents and had many folk legends, but they were never truly confirmed treasures.
These half-true and half-false treasures and stories could be said to have attracted the interest of many players.
After this information was collected, players flocked to Lucas's official blog, bombarding him with questions.
But they didn't have to wait long before Lucas posted an official blog.
One sentence and four pictures.
'You've guessed it.'
Then four concept art pictures were released.
The first showed Nathan Drake and Elena sailing towards the distant sunset in the bow of a boat.
The third picture showed Nathan Drake and Elena walking towards the harbor.
The fourth picture showed Nathan Drake and Elena embracing tightly in front of the beach.
The four pictures corresponded to four different stories in "Uncharted."
In addition, this was also a kind of hint from Lucas.
As soon as this post was published, the players instantly exploded.
Although they were almost 99% sure, without official confirmation, it could only be said to be a guess.
This was a trailer and content for the new game!
"Treasure hunting theme, action-adventure! Lucas is actually making this type of game!?"
"Awesome! There haven't been any particularly interesting treasure hunting games in recent years. A Nebula Games production is worth looking forward to!"
"I knew it! Lucas hadn't made any moves for a while. He actually pulled this off for the promotion!"
"Speaking of which, the Easter egg content has already been fully made. I wonder how far the game development has progressed!"
"Three years ago, I would have told you that the game was almost done; two years ago, I would have told you that the game should be almost done; a year ago, I would have told you that the game was already being made; but now I'm telling you that Boss Lucas probably hasn't even finished the trailer and can only use Easter eggs and concept art to fool us!"
"Damn! The truth!"
......
"Players completely don't realize my good intentions."
In the Nebula Games recreation area, Lucas was scrolling through his phone and couldn't help but sigh.
And the concept art, wasn't that to hint to players that this would be a relatively happy ending?
When will players realize his good intentions?
"Speaking of which, if players knew what Boss Lucas you were thinking, they would probably be worried about Nathan Drake," Anna said, unable to hold back her laugh.
"Ahem! After this game, players' impression of me will definitely change. In time, the title 'Warrior of Love' will become truly worthy of the name!"
"Alright, the crew has already been arranged. Next, we're going to play something big," Lucas said after clearing his throat lightly.
......
Online, players were constantly discussing "Uncharted," and whether it was NetDragon, Atari, or other game companies, they were all stunned.
Was this fair!? Was there any sportsmanship!?
For promotion, everyone just puts out various documents and pieces them together.
Why are Nebula Games' tricks so many!?
Using Easter eggs to make announcements!?
But painful as it was, NetDragon and Atari also understood one thing.
That was, the reason Nebula Games was able to stir up the hype for its new game like this was also related to players' expectations. This was due to Nebula Games' consistently good reputation.
It allowed players to voluntarily participate in this Easter egg activity.
If they were to do it, there would only be two situations.
The first was that no one would care.
The second was that they would have to spend money to create hype themselves.
Wanting to use players' expectations to drive the game's popularity, like Nebula Games, could be said to be too difficult.
(End of this chapter)
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