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Chapter 2 - chapter 2 -Level Up Next vs Dungeons

Location: South Kyto · Winton Dungeon (Tower of Forgotten Codes)

Guide: Berk Cuba – Tutorial Master NPC

The Winton Dungeon rises like a forgotten citadel in the south of Kyto—a monolithic tower veined with glowing trails of broken server script. As Next steps inside, a message appears in bold holographic text:

System Update: Winton Dungeon Activated

Stages 1–3 Available (Recommended Level: 12–15)

Future Stages 4–7 Unlock After First Boss Defeat

Next selects the mission path.

"Cyber Hero Next—Begin Stage 1."

Wave Protocol Engaged

 Enemies: Skull Ferrats

 EXP: 22,000

Before the battle begins, Next triggers his consumable:

"System—Activate Morale Boost."

Morale Potion Activated: Buff to Resolve and Precision(Free)

 Stage 1 · Wave Sequence

Wave 1: Skull Ferrats swarm from crypt-coded gates.

→ Next responds with clean Side Slash + Side Step combo.

✅ Wave ClearedWave 2: Reinforced Ferrat line descends.

→ Next uses Air Slash, slicing them mid-leap.

✅ Wave ClearedWave 3: King Skull Ferrat emerges, wielding flame-tipped bone sabers.

→ Next unleashes Side Step Combo → Air Slash Finisher

Final strike disintegrates the corrupted king

Stage 1 Cleared

EXP Gained: 22,000

Level Up – Current Level: 13

Set Piece Acquired: King Cube Royal Pant (Cube King Set Progress: 3/6)

New Move Learned: Phantom Courage

Effect: Harness shadow essence to briefly vanish and strike unseen

System Notice: Next stage will begin in 3 minutes

Please rest, recalibrate, or reassign affinity cubes as needed

Location: Winton Dungeon – Stage 2: Ember Cavern

Guide: Berk Cuba – Tutorial Master NPC

System Message: Stage 2 Activated – Faera Salamander Trial

Enemy Waves: 2

Recommended Level: 13

Reward: 25,000 EXP + Buff Cube Selection

 Wave 1 · Faera Salamander Lv 12

Scorching wind stirs as two Faera Salamanders leap out from molten vents, snarling through pixelated flame.

→ Next initiates battle with Phantom Courage—vanishing into shadows, he repositions mid-flame and executes a sharp Side Step → Precision Slash.

 Both enemies dissolve into vaporized code.

✅ Wave 1 Cleared

 Wave 2 · Boss: Faera Salamander EX Lv 13

This one's colossal. Its core pulses with magma, limbs wrapped in lava braids. The Faera EX lunges—but Next counters in a dazzling flurry:

→ Multiple Slash x120, water affinity synced

→ Circles the boss, slashing from eight directions

→ Echo trails slice through the fiery armor

Stage cleared in 3 minutes

 Boss collapse triggers dungeon echo

Stage 2 Cleared

EXP Gained: 25,000

Next Level: 14

System Buff Selection

Choose a permanent combat enhancement:

Buff Option

Effect

 Atk+

Boosts overall damage output

 Def+

Reduces incoming damage

 HP+

Increases maximum health pool

→ Next selects Atk+ Cube

Cube Obtained: Attack Cube (Red)

Set Expansion

EX Cube Set Progress: 1/8

New Gear Acquired: Salamander Cape – Flame resistance + stealth mobility bonus

System Notice: Rest Zone unlocked

Please regenerate for 5 minutes

Tip: Cube Affinities can be slotted during cooldown phase

Location

: Winton Dungeon – Final Stage: Hydra Sanctum

Guide: Berk Cuba – Tutorial Master NPC

System Message: Final Stage Activated – One-Wave Boss Battle

Boss: Grand King Hydra (Lv. 15)

EXP Reward: 40,000 + Random Cube Drop

The Sanctum rumbles. Data mist crackles as the Grand King Hydra descends—an eight-headed digital behemoth, each neck coded with a separate HP thread. Next tightens his grip, issuing his command:

"System—Activate all Cubes I brought."

Affinities activated: Water + Wind = STORM

Attack+ Cube: Boosted Damage Output

Hydra Assault Begins

Phase 1:

→ Speed Boost + Phantom Courage Combo

→ Executes Multi-Slash (120° arc)

 Slices through 3 heads instantly Phase 2:

→ Drops into shadow state

→ Boss staggered, confused

→ Reemerges: Repeats Phantom Combo

 Another 3 heads severed Phase 3:

Boss Enters Berserk Mode

→ Fuses remaining heads into Serpent Hydra Core

→ Serpent lunges—Next vanishes, then reappears mid-air

Final Slash — from nowhere, from shadow, from storm

 Boss Disintegrates

System Announcement

"Great Achievement!"

Power Player Next has defeated EXP Boss Grand King Hydra without taking damage!

Cleared 3 minutes faster than previous top-ranked player

Bonus Skill Unlocked:

Passive Move: Damage Boost

Effect: Multiplies attack damage output by 2x

EXP Earned

✅ +40,000 EXP 🎖️ Level Up Sequence Unlocked:

Level Up Cascade

Level 14 → Level 15 Achieved!

 Loot Drop

Cube King Set Progress: 4/6

→ New Piece Acquired: King Royal Cape

→ Attribute Bonus: Elemental Resistance + Speed Surge

Winton Dungeon: CLEARED

Teleporting to Safe Zone...

 Next Destination

Follow Guide Berk Cuba to the ARDEN DUNGEON — East Kyto awaits

Location

: East Kyto · Arden Dungeon – Echo Cave

Dungeon Format: Single Hidden Boss Stage · Puzzle + Echo Quests · Trap Mechanics Enabled

Next materializes at the entrance to Arden Dungeon, a massive cave chiseled into ancient Kyto terrain. Moss-covered walls pulse with faint code and echo glyphs shimmer along the corridor edges.

System Message: Welcome to Arden Dungeon

Only 1 Stage: Hidden Boss Lair 🧩 Echo Quests & Lore Unlockers Active 🎁 Rewards: EXP, Cubes, Titles, Moves 🚫 Avoid Damage for Bonus

First Bulgy Path – Quest of the Lost Pen

While traversing a jagged terrain node, Next encounters a flickering echo NPC named Mijo.

"Power Player... I've lost my pen. Find it, and I'll reward you with 20,000 EXP and one cube."

Next searches containers, cracks, and hollow crates—until he discovers a dusty shirt within a shadowed alcove. A pen is embedded near its fabric lining.

He returns to Mijo.

"Quest complete. You've got good eyes, hero."

EXP Gained: 20,000

Item Acquired: Cube of Luck

Cube Collection Total: 6

Mijo waves him forward.

Smooth Zone – Forgotten Name Echo

Next enters a quieter path where two echoes materialize: Ju and Fg.

"We've forgotten our names. In a sealed chamber, a book holds our truth. Retrieve it—we'll gift you a rare title and one skill tied to your class."

Next follows a hidden passage, revealing a rusted vault labeled:

System Artifact: Doomdoom Diary – Last Century Logbook of Petro Nation Legends

He activates the data panel. Glowing letters decrypt, revealing names and past deeds. Next returns to the echoes:

"You are Jaru. You are Faerg. Ancient warriors from the Petro safe zones."

They nod, now whole.

Map Expansion Unlocked: Kyto → Petro Safe Area Access

Reward: Title – Discoverer of Lost Legends

Attribute Bonus: +2 Attack Speed

Skill Unlocked: Phantom Scorch

Class: Assassin Effect: Burn target with shadow flame + guarantees hit (No miss trigger)

As all echoes vanish in peace, a crypt gate opens behind Next.

System Message: Hidden Boss Lair Unsealed

Obstacle Alert: Arrow Trap Sequence Activated

Destroy trap systems to proceed deeper

Location

: Arden Dungeon · Deep Lair Chamber

Boss Battle: King Ifrit – Cube Hydroxa (Lv. 16)

System Mode: Trap Zone + Elemental Fusion Arena

The lava-lit lair pulses with glowing sigils as Next enters silently. Rows of pressure plates and auto-trigger arrow slots line the chamber.

Next activates Water Affinity. The damp aura reduces trap recognition and lets him flow across pressure tiles without triggering alerts.

But then—

Explosion of flame

A giant cube-morphed creature roars from behind molten barriers:

"I am King Ifrit – forged from Cube Hydroxa!"

Boss Engaged: Lv. 16 Ancient Cube Class

 Battle Sequence

Phase 1: Flame Dome Activation

Ifrit engulfs the chamber with the move Flame Area, negating vision and setting fire damage across all tiles.

Next vanishes into shadows—appearing behind Ifrit with Phantom Scorch, a burning shadow slash that paradoxically damages flame-type enemies using scorched resonance.

"Why am I burning? I am flame and water!"

Phase 2: Storm Fusion Combo

Next activates stored cubes:

→ Water + Wind = Storm Blade

→ Attack+ Cube = Boosted Damage Output

He spins with Multiple Slash (120° arc) and Side Step Combo, striking three core sections of Ifrit's cube body.

Phase 3: Molten Camouflage

Next hides in a lava fissure, activating his Fire Cube for thermal blend.

Ifrit shifts to berserk mode and fuses his cube heads into a Giant Serpent Core, searching the field.

"Come out, power player! I'm near death—show your face!"

Next appears mid-flash, triggering Phantom Courage, cleaving through the serpent's molten trail.

 Ifrit Defeated

 Post-Battle System Rewards

 System Broadcast: Hidden Boss King Ifrit Defeated

 Battle Duration: 2nd Tutorial Phase Cleared

 EXP Gained: 50,000

 Level Up Sequence: Next – Lv. 17

 Items Acquired

 Molten Blade (Assassin Weapon)

→ Molten Set Progress: 1/9 – Lava Core Weapon Tier 👢 King Cube Set Progress: 5/6

→ Item: King Boots – Bonus Movement Buff 💧 Hydroxa Potion (2 Uses)

→ Effect: Purifies any digital disease or corruption across game zones

Arden Dungeon Cleared

Teleporting to Kyto Safe Zone...

 Guide Update: Berk Cuba Appears

"Power Player Next… you're nearly ready for Detrox."

Mission Path Unlocked:

🚶 Proceed to Initial Boss: Zombie Avera (Lv. 18) → Earn Lv. 18 🚇 Take Kyto Cab to Northeast Boss Layers 🧟 Face Dulhan – Twin Headless Entity (Lv. 20) → Final Prep 🌑 Detrox – Dark Void Cube Boss (Lv. 20) → End of Training Protocol

You've nearly completed the core training arc, Srinivas. Shall I help you design Zombie Avera's stage layout or Dulhan's spectral mechanics? The showdown with Detrox is approaching, and your saga is about to erupt. 🔥📘🧩 Let's roll forward.

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