WebNovels

SPOILER FREE-ish

The characters the story follows are not aware of the laws or powers of the world they are summoned to. This chapter still contains minor spoilers, but it won't spoil any plot, just a little bit of the world-building and power system.

Trying to create a useful auxiliary chapter with how the story is set up without spoiling anything would be nearly impossible. So, I created this chapter that will be updated as the story progresses and more information is revealed.

Sorry in advance for any confusion—I will edit this as I write the story and try to clear up misunderstandings. Hopefully it will make more sense as the story progresses ^-^

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General:

☼ Summoned

► The Summoned are humans who have been brought to the world of Axioneth.

☼ Trials 

► The Trials are major tests held by gods and goddesses to **** *** ** ** Summoned. There are **** major trials the Summoned have to go through.

☼ Towns

► Towns are ***

☼ Scenarios

► Scenarios are ***

☼ Guilds 

► Guilds ***

☼ Essence

► Essence is the make-up of a person. It is their Aether Core and memories combined as well as their attachment or disattachment to the human body.

☼ Portals

► There are three types of portals in the world: ***

→ *** Portals: ***

→*** Portals: ***

→*** Portals: ***

☼ Aether

► Aether is a material thought to be present in all of space on Axioneth. It is an unknown physical element which radiates this power that seeps throughout Axioneth. Humans and Beasts can harness this power to grow stronger.

☼ Corrupted Aether

► Corrupted Aether is ***

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Power System:

☼ Aether Cores

► Aether Cores are the cores within a Beast or Human. It is the well of power they have access to, which helps them contain and control the Aether. The Aether Core is needed to control Relics as well as Contracts. Aether Cores have infinite potential and start from Rank 0. Beasts are subjected to being called by their ranks, but humans have a nickname for each respective rank up to the 5th one. There are no nicknames for rank 6th and above because no human has ever even reached the 5th rank. Only a couple of people are rank 4, and they are all Explorers.

►Ranks:

→Unable to use Aether: Unseen

→Rank 0 (Nascent)

→ Rank 1 (Formed)

→Rank 2 (Emergent)

→Rank 3 (Elevated)

→Rank 4 (Boundless)

→ Rank 5 (Empyreal)

→ Rank 6

→ Rank 7 etc…

☼ Beasts

► Beasts are any living lifeform on Axioneth other than humans and livestock. They each possess an Aether Core and can develop it, but have different innate Classes dependent on their base power (tentative reasoning). The further the innate class is from Aberrant, the more grotesque and devoid of human/animal resemblance.

► Beasts can also possess and use Relics; however, they often lack comprehension or a deep understanding of their abilities. Very few are Apostles to a god of beasts and have contracts.

► Innate Class:

→ Aberrant

→ Monster

→ Abomination

→Colossal

→Ancient

→ Paragon 

→ Transcendent

→ Nameless

☼Aether Shards

► Aether shards are dropped by beasts or humans upon death. They can be absorbed into the Aether Core. If 1000 shards are collected, one can go through Assimilation and rise in rank. A beast that goes through Assimilation may mutate. There is also a percentage of failure for entities of a higher rank who try to absorb a lower rank shard. There is also a chance of failure for a shard to drop at all in rank 0 beasts and Nascent Humans. Unseen beings will never drop a shard.

→ Humans drop a fragment worth their rank +1. So, a Nascent (Rank 0) Human will drop one while a Formed (Rank 3) Human will drop 4.

→ Beasts drop a fragment per rank +1, then multiplied by their Class (seen below in the Entities section). So, a Rank 3 Abomination will drop 12 shards (four times three). A Rank 2 Aberrant will drop 3 shards (3 times 1).

► Percentage of failure equation→Percentage of failure = 1 - (0.8)^(Higher rank - Lower rank) (Will add how class factors into equation later...)

→ 1 rank difference - 20%

→ 2 rank difference - 36%

→ 3 rank difference - 48.8%

→ 4 rank difference - 59.04%

→ Use Equation

☼ Contracts

► Contracts are abilities given by a god or goddess to their Apostle. This ability grows and develops along with their Aether Core. They do not possess a rank. Their utility and power are dependent on their wielder. Upon death, contracts have a 0% chance to drop.

☼ Relics

► Relics are the left-behind contracted abilities by Faded Gods. They each are unique and are given a rank based on the Faded God's peak Divinity. They cannot grow stronger, and even though two Relics can be the same rank, their power may not be equal. They can be stored and summoned from within the Aether Core. 

► When something dies, for each individual Relic in there is possession, there is a 2.5% chance it will be expelled and return to the real world for anyone nearby to claim, a 47.5% chance it will be scattered and sent somewhere random in the same plane, and a 50% chance it will be destroyed.

► Ranks of Relics: 

→ Minor

→ Lesser

→ Greater

→ Ascendant

→ Origin

→ Primordial

☼ Divinity

► Divinity is the power of the gods and goddesses. It is a diluted form of Essence that was formed from the extraction of memories and Aether. It is a well of power without limit, but cannot be naturally replenished. Divinity is----.

☼ System

► The system is a tool made by a ---- in an attempt to regulate the laws of the world. It helps the gods communicate and control humans, and helps humans to understand their power. Everyone has access to the system, but not everyone is chosen by Aether.

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Entities:

☼ Humans

► Just a lad innit

☼ Chosen

► Those who are aware of their Aether Core and can control Aether.

☼ Gods and Goddesses

► Gods don't possess * **** ** *********** due to their intake of ********. There are different states a god can be in: Faded, Falling, Fallen, Bestial, and Normal. Each god controls and lives in a Domain they cannot ever leave. The gods are also able to mark as many Followers as they want/can and ordain a single Apostle.

→ Normal: ---

→ Bestial: ----

→ Falling: ---

→ Fallen: ---

→ Faded: ---

• Followers: Marked by the gods. Their ************ of ***** is ******** by the gods. 

• Apostle: Chosen and provided a Contract by the gods. Their ************ of ***** is ******** by the gods. Gods reserve the right to revoke a contract and prevent its further power growth, but cannot take away the power a human has already cultivated.

☼ Beasts (Copied From Above)

► Beasts are any living lifeform on Axioneth other than humans and livestock. They each possess an Aether Core and can develop it, but have different innate Classes dependent on their base power (tentative reasoning). The further the innate class is from Aberrant, the more grotesque and devoid of human/animal resemblance.

► Beasts can also possess and use Relics; however, they often lack comprehension or a deep understanding of their abilities. Very few are Apostles to a god of beasts and have contracts.

► Innate Class:

→ Aberrant

→ Monster

→ Abomination

→Colossal

→Ancient

→ Paragon 

→ Transcendent

→ Nameless

☼ Forsaken

► Forsaken are ---. 

► A Forsaken's Rank is based on their level of ----.

► Ranks:

→ Spawn

→ Wretches

→ Fiends

→ Reavers

→ Terrors

→ Nightmares

→ Dreadlords

→ Disasters (Class 1)

→ Disaster, Class 2

→ Disaster, Class 3 

► Horns:

→ 1 Horn: ---

→ 2 Horns: ---

→ 3 Horns: ---

→ 4 Horns: ---

→ 5 Horns: *** ******** ******* **** *** *** ******** *****

World Order:

☼ Divine Realm: Where the gods and goddesses inhabit.

- Domain: where a god lives and is confined.

☼ Axioneth: A huge world where Aether is located and trials take place.

☼ Earth: ****** **** **** *** ******** *****

☼ Forsaken Realms

→ *******

→ *********

→ *****

→ **********

→ ****** ** *** ******

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Extra Terminology:

☼Highborn

► ---

☼ Defiers

► ---

☼ Defenders

► ---

☼ Defiled Region

► ---

☼Forbidden Regions

► ---

☼Explorers

► ---

☼ Buffer Zone

► ****** ***** are zones ******* ** ******* *** Forsaken.

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