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Chapter 43 - Chapter: 43 Info Dump - Asriel and Renjiro's [CHECK] Stats after Training (Will Update Regularly)

HOLY MOTHER OF TEXT, Had to break this up into many Chapters so it was still palatable to read and understand. Enjoy what took me hours of Research, Math, and Creativity. These will all be found Auxiliary in the future!

[Asriel Otsutuski-Dremmurr / Renjiro Otsutuski-Dremmurr

Age: 36 years 3 months 15 days ( Both Lifetimes Combined )

LV 1

HP: 320 / 320

CHK: 30,000 / 30,000 MAG: 5,562 / 5,562

AT: 8 (0) EXP: 0

DF: 4 (5) NEXT: 100

WEAPON: Magic [Variable DMG]

ARMOR: Robe of the Six Paths

Ryo: 600

Description: Asriel and Renjiro both come from different worlds. Asriel being a former Prince from the World of Undertale and Renjiro being a former Health Science Teacher from Modern Day Earth.

After both perished on the same day, through a strange fate met in the Ninja World's Pure Land. There they met the Sage of the Six Paths, Hagoromo, who adopted them as his Grandchildren after requesting they protect the Ninja World from destruction. To that end Asriel and Renjiro agreed to descend to the world of the living once more, sharing a fusion of Asriel's body and both Asriel and Renjiro's SOULs.

Before Descending, Hagoromo created a Chakra Network in Asriel's body and transferred a large quantity of Chakra, enabling Asriel and Renjiro the use of Ninjutsu. Additionally at Renjiro's request, Hagoromo transferred his knowledge of Fuinjutsu to Renjiro.

Due to this their Chakra Capacity is very large and they possess all five Chakra Natures and also Yin and Yang. Additionally, due to the power granted by having a fused SOUL, Asriel's Magic Capacity is immense, further amplified by a lingering DETERMINATION.

Renjiro's SOUL Trait's are INTEGIRTY and PERSEVERANCE which grant Asriel and Renjiro both Passive Abilities and SOUL Trait Magics.]

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Renjiro's SOUL Abilities:

(Find References in Auxiliary Chapter [Soul Traits' Magics Passives])

Inactive: [Integrity] - None

Passive: [Perseverance] - Invulnerability Frames

Passive: [Perseverance] - Magic Persistence

Passive: [Determination] - Relentless Body

Passive: [Determination] - Undying Will to Live

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Renjiro's SOUL Magics:

(Find References in Auxiliary Chapter [Soul Traits' Magics Passives])

Active: [Integrity Magic] - Gravity Manipulation

Active: [Integrity Magic] - Transparent Confession

Active/Passive: [Perseverance Magic] - Uniaxial Dominion

Active/Passive: [Determination Magic] - Tenacious Resonance

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Known Magics:

Attack Magics:

[Fire Magic] - Paw Sweep: A paw appears at the top-left corner of the Bullet Board and sweeps in an arc to the top-right corner, leaving a trail of fireballs. When the paw reaches the other side of the board, the fireballs will launch towards the SOUL and bounce off of the walls. When used outside a [FIGHT], swiping your arm will create a trail of fireballs following the direction of the swiped arm. This causes burns of varying degree based on intent, where intent to kill will almost always result in a third-degree burn if hit.

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[Fire Magic] - Fire Waves: Streams of fireballs fall from the top of the Bullet Board in a crisscrossing double-helix pattern and accumulate at the bottom. When used outside a [FIGHT], fireballs will move in an erratic double helix pattern in the direction cast. This causes burns of varying degree based on intent, where intent to kill will almost always result in a third-degree burn if hit.

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[White Magic] - Star Blazing: Large, star-shaped projectiles rain down from the top-right corner of the screen in rapid succession, each one detonating into expanding rings of smaller projectiles just above the Bullet Board followed by one final, larger star that detonates directly above with a much denser ring. When used outside a [FIGHT], the small Stars can be used as platforms or as Shuriken, while the Large Star still explodes outward like a Explosive Tag with Fragmentation.

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[White Magic] - Shocker Breaker: Asriel strikes the Bullet Board with bolts of lightning seven times, which are forewarned by [!] boxes that last 0.67 seconds. The base attack simply strikes in an alternating striped pattern, first small (four times), then large (three times). When used outside a [FIGHT], the effect is the same.

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[White Magic] - Shocker Breaker II: The upgraded version of Shocker Breaker, adds a series of tracking targeted strikes after three small lightning bolts, and finishes by sweeping the battlefield left to right with five big lightning bolts. When used outside a [FIGHT], the additional small strikes have a lock-on when initiated, with the same 0.67 sec delay before falling.

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[White Magic] - Chaos Saber: Asriel swipes the bullet board five times with summoned blades, finishing by swiping both sides, leaving slow-moving residual sparks picking up velocity and flying across the board. When used outside a [FIGHT], Chaos Saber can be used as a [WEAPON], Increasing AT by 14. Must be duel-wielding to leave residual sparks outside of a [FIGHT].

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[White Magic] - Chaos Slicer: The upgraded version of Chaos Saber, it is faster and swipes the board an additional time. When used outside a [FIGHT], it is nearly identical to Chaos Saber, with the only differences being it's increased sharpness and decreased weight, allowing faster Attack Speed. When used as a [WEAPON] it Increases AT by 20.

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[White Magic] - Chaos Buster: Asriel summons a blaster and fires nine waves of bullets telegraphed by flashing lines, and finishes with a charged beam. The attack shoots in a pattern, which starts with three lines then four lines before repeating. When used outside a [FIGHT], firing bullets charges the beam attack, after the beam is fired it must be recharged before it can be used again.

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[White Magic] - Chaos Blaster: The upgraded version of Chaos Buster, it fires the same nine waves of bullets but there is no longer a pattern of 3-4-3-4 lines. When the charge beam is fired a explosion of Star-shaped bullets are also fired in dense ring similar to the final Large Star of [Star Blazing]. When used outside a [FIGHT], it is identical to Chaos Buster besides the changes already stated.

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[White Magic] - Hyper Goner: Asriel's Last Resort Attack. The Bullet Board covers the entire screen before a large skeletal goat head is summoned. It then proceeds to laugh evilly, and then creates a powerful vortex that attempts to draw the Target's SOUL into the creature's mouth along with a series of diamond-shaped objects that deal damage on contact. If the Target is hit during this attack, all of Target's energy is sapped, and the Target's HP drops to 1 regardless of their equipped armor or abilities, and all succeeding attacks do no damage to Asriel. Using the sapped energy, Asriel can temporarily enter Angel of Death Mode, where he is invulnerable to all Damage. When used outside a [FIGHT], this Magic can attack MULTIPLE Targets, with the same effects as stated above. However, the more energy absorbed through [Hyper Goner], like from hitting multiple targets, will increase the Duration of Angel of Death Mode.

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Support Magics:

[Green Magic] - Healing Magic: Healing Magic can be used to replace [White Magic] bullets, or shroud them, in Healing energy. Using Healing Magic in a [FIGHT] is extremely niche, and most times counter productive. When used outside a [FIGHT], a soft green glow emanates from the User's hands which can heal injuries to oneself and others. This is done without harming the User or Target through excessive cell replication, as the Healing Magic instead restores the Target's Vitality, even allowing it save the life of one who has recently died as long as they haven't gone brain dead.

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Lifestyle Magics:

[Fire Magic] - Firefry: Conjure a small non-damaging flame that's shape and temperature can be manipulated at will. The Flame can radiate heat and warm pots and pans. It can be used for cooking in a variety of ways including but not limited to, Grilling, Boiling, Broiling, Searing, Roasting, Baking, Frying with Oil, or used without tools to quickly cook skewers.

While the flame can be as hot as 480°C (~900°F), it can never cause even a minor burn even if a hand was directly in the flame. Just be sure not to touch what you are cooking with at those temperatures. Will not ignite Fabrics, can ignite Wood, Coal and Gas.

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Asriel and Renjiro's SOUL Release Ninjutsu:

(Find References in Auxiliary Chapter [Chapter 45: All created Ninjutsu - Soul Release Compiled])

Ninjutsu - [Integrity] - Soul Water Release: Weighted Surfing Strike

Ninjutsu - [Perseverance] Soul Fire Release: Small Fireball Translation Technique

Ninjutsu - [Perseverance] Soul Fire Release: Fireball Translation Technique

Ninjutsu - [Perseverance] Soul Fire Release: Great Fireball Translation Technique

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(A/N): Asriel's Birthday is never specified so I am using a date chosen by other Fan Creators (August 18th). Asriel is said to have died at Age 12.

For simplicity and for Renjiro's namesake he will have the same birthday. As Water lilies have their peak bloom time in August as well.

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