WebNovels

Chapter 26 - Chapter 25: Dual Paths – Bone, Fire, and Bloom 

Quest Progress: Six-Seal ChallengeObjective: Clear Mini-Dungeon (Small Type) – 1/6

The trees groaned with age, vines coiled like skeletal veins. The ancient structures of the two ruins waited, dormant and sealed for centuries—until now.

Beneath the overgrown stone arches of the sunken pit, the smell of moss and rot filled the air. The Mage Skeletons flickered with ready mana, while Iden led with Shield Revenant in front and Skullbreaker pacing like a predator beside him.

Enemy Detected: Burrowing Spikebeasts and Crimson Shriekers

The trap was sudden—spikebeasts erupting from beneath and shriekers dropping from tree limbs—but Iden had been waiting for it.

"Revenant, block left flank. Skullbreaker, CRUSH!"

The Juggernaut roared silently, swinging its massive hammer in a spinning arc. Bones and blood sprayed across mossy tiles.

Cast: Arcane Fanburst

Effect: AoE incineration, clearing the burrowed nests

Scout B leapt into the underbrush, firing pinpoint shots into enemy eyes.

Skullbreaker landed a critical Bone Crush, shattering an elite spikebeast's armored shell.

Scout Skeleton B: Level 9 → 10❖ Unlocked: Precision Sight – increased crit chance by 15%

Flamesoul Caster: Level 9 → 10❖ Unlocked: Ignite Vein – sets multiple enemies ablaze with chain-fire

Iden: +620 XP (Task Share)Iden: Level 10 → 10.71 (EXP: [71%])

Loot Collected: 6x Beastbone, 2x Flame Cores, 1x Arcane Sigil Fragment

Dungeon Cleared: 1/6 Complete

Nyra crept low through the collapsed corridor. Rael walked calmly behind her, Sanctum Bloom faintly illuminating the dusty gloom.

Trap Dungeon: Pressure seals, pulse turrets, dormant undead

 Puzzle & Combat

The first chamber triggered on approach—blades swung from above, while Bone Constructs rose from the floor.

"Form a half-circle. Rael, keep the mages healed."

Mage Skeleton B pulled enemies in with Arcane Pull, forcing them into pressure tiles.Scout A pinned stunned constructs with bone arrows.

Juggernaut B took two critical hits—but Rael stepped in.

Cast: Sanctum Bloom + Pulse Chain

Immediate AOE regen across partyBuff: +10% resistance to physical damage (passive healing skill boost)

Nyra marked rune traps with Obsidian Mark, slowing incoming enemy waves and triggering blade bursts after summons retreated.

Juggernaut B: Level 9 → 10❖ Unlocked: Skull Slam – frontal cone damage with stun effect

Mage Skeleton B: Level 9 → 10❖ Unlocked: Mana Detonation – explosive arcane burst on death

Scout Skeleton A: Level 9 → 10❖ Unlocked: Phantom Volley – fire two spectral arrows at once

Rael: +510 XP (Support share)Rael: Level 5 → Level 6

 Dungeon Cleared: 2/6 CompleteLoot: 5x Ancient Gear, 3x Mana Dust, 1x Trap Glyph Blueprint

Two ghostly flags burned on the system interface—each marking a completed raid.

Six-Seal Progress: 2/6 ClearedBonus Timer Remaining: 2 Days 18 Hours

Back at Bone Bastion, the skeletons reassembled into rest formations. Iden synced the skill evolution options for the three newly Level 10 summons, making mental notes for his next decision.

Rael approached, her expression calm but glowing with renewed pride.

"They leveled up faster than expected," she said."They're learning," Iden replied. "And now we go faster."

Nyra cleaned a spectral dagger and muttered, "Four left. That tower will be the real trial."

System Update: Class Evolution Options Unlocked

– Scout B: May evolve into Shadow Piercer or Silent Volley– Mage B: May evolve into Boneflame Adept or Arcane Siphoner– Juggernaut B: May evolve into Bone Guardian or Skullbreaker

More Chapters