Great Dungeons are like upgraded forms of the normal Dungeons, like ten times upgraded. They do not appear often, but once they do, they immediately drag the surroundings into a frenzy, and that is because of the resources that can be found and the danger.
If not cleared, the Great Dungeon breaks. The monsters that would pour out would be enough to wipe out more than a quarter of a Region, and if care is not taken, it could destroy more than half.
But more than the dangers the monsters pose, the resources that could be found pose even greater danger, and that is because of Soulbearers.
Great Dungeons are troves of heaven-shaking and destiny-warping opportunities. Some Soulbearers might be met with such good luck that it would change their lives forever, and that is why such Dungeons draw the gaze of everyone.
Everyone would want the chance to enter and try out their luck.
The threats that the Soulbearers pose might be just as dangerous to any Region as the Dungeons themselves.
