WebNovels

Chainbound demons

MasterLi2012
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
1k
Views
Synopsis
YunZhe Jie (The Realm of Veiled Truth) – A vast, fractured continent suspended between antiquity and uneasy modernity. Steam carriages rumble past humming standing stones; steel towers pierce perpetually overcast skies above ancient ruins. Power is measured not in wealth, but in the glowing chain marks etched on the skin of the Shackled (Shu Fu Zhe), those who have bound the demonic entities residing within their personal Mi Wu Zhi Hai (Sea of Bewildering Mist). Society is stratified: the fearful Unawakened (Wu Zhi Zhe), the striving Initiates (Ru Mi Zhe), the powerful Shackled (Iron, Silver, Gold ranks), and the terrifying Lost (Shi Hun Zhe). Order is enforced by the bureaucratic Celestial Mandate Directorate (Tian Ming Yuan) and its Iron Ghost Constables (Tie Gui Chai), challenged by ancient Great Sects (Da Men Pai) like the Frost Forged Heart Sect and the Soul Steadfast Pagoda, and ruthless Corporatocracies (QiYe LianMeng) exploiting demonic power. Suppression Towers (Zhen Mo Ta) loom over cities, stabilizing the Mist, training Initiates, and imprisoning the Lost in the nightmarish Wailing Walls (Shi Hun Jian Yu). Beyond civilization lie the chaotic Wild Zones (Huang Mo), home to physically manifested Wild Demons (Ye Mo) and outcast Shackled. Core Mechanics: Every sentient being possesses a Misty Sea. Within it resides at least one First Demon, a chained entity representing primal aspects of the self or captured cosmic chaos. To gain power, one must project their consciousness into this Sea, confront the hostile demon amidst swirling mist, withstand its psychic assault (snarls, whispers, promises, threats), and, through absolute, unfazed will, utter the command "Break!" to shatter its chains (wrists, ankles, waist, neck). Each broken chain transfers power and a shard of the demon's consciousness. Binding is not victory; it begins a lifelong internal war for control. Lose focus, succumb to fear or rage, and the demon seizes control, leading to mutation, madness, or becoming Lost. Shackled can bind multiple demons, increasing power exponentially but also mental burden and risk. A signature act is standing back-to-back with one's bound demon within the Mist, a temporary alliance forged of necessity and distrust, channeling immense power while constantly resisting its corrosive influence. Broken chains manifest as faintly glowing marks on the binder's corresponding body parts in the real world, signifying status and stability.
VIEW MORE

Chapter 1 - The world

The world known as YunZhe Jie (The Realm of Veiled Truth) hung suspended between echoes of antiquity and the uneasy rumble of nascent modernity. Steam-powered carriages rattled over cobbled streets lit by flickering gas lamps, yet their routes often detoured around ancient, moss-covered standing stones humming with residual power. Grand cities, like the sprawling metropolis of LongJin Cheng (Dragon's Bone City), boasted steel-frame towers scraping the perpetually overcast sky, but their foundations were sunk deep into ruins older than recorded history. Here, power wasn't measured solely in coin or industry, but in the silent, terrifying battles waged within the depths of every soul – within the Mi Wu Zhi Hai (The Sea of Bewildering Mist).

The Currency of Power: Fame, Chains, and Hierarchy:

At the heart of YunZhe Jie's social order lay the Shackled. These were the individuals who had dared to enter their own Misty Sea, confront the horrors chained within, and emerged victorious – at least partially. Power was directly proportional to the number and rank of the demons one controlled, and crucially, the visibility of that control.

The Chain Display: A peculiar, universal custom dictated that the chains binding a demon in the Mist manifested subtly on the binder's physical form in the real world. These weren't literal iron links, but intricate, glowing tattoos or spectral imprints shimmering faintly on the skin, concentrated around the areas corresponding to the demon's broken bonds – wrists, ankles, neck, waist. The number of distinct chain marks, their complexity (indicating the demon's class – Spirit marks were simple wisps, Divine marks were terrifyingly intricate), and their stability (flickering or dim chains screamed poor control) were immediate status symbols. A neck chain mark from a Royal-class demon? Instant deference. Flickering wrist marks from a Spirit? A warning sign.

The Ascension Lists: Dominating public squares and the lobbies of powerful institutions were the "Lie Mo Bang" (Demon Subjugation Lists). These weren't kill lists, but rankings of the most powerful and stable Shackled individuals, categorized by region, affiliation, and sometimes demon class specialty. Topping a List brought immense fame, lucrative contracts from governments or corporations, and the wary respect (or burning envy) of rivals. Your name and your most prominent demon were known to all.

Social Stratification:

The Unawakened (Wu Zhi Zhe): The vast majority, living mundane lives, perhaps sensing the Mist but never daring the plunge. They served, labored, and lived under the shadow of the Shackled. To them, the glowing chain marks were symbols of both awe and fear.

The Initiates (Ru Mi Zhe): Those who had touched the Mist but not yet bound a demon, or were recovering from a failed attempt. Often students or apprentices within Sects or Academies, identifiable by their focused, sometimes haunted, expressions and simple medallions denoting their chosen path.

The Shackled (Shu Fu Zhe): The true power players. Ranged from:

Iron Shackles (Tie Liao): Controlling 1-2 low-tier (Spirit/Undeath) demons. Soldiers, guards, low-level enforcers. Their chain marks were usually faint and limited to wrists or ankles.

Silver Shackles (Yin Liao): 3-5 demons, including mid-tier (Elemental) or a single Royal-class. Mid-level managers, elite guards, respected mercenaries, Sect Elders. Their marks were brighter, more complex, often covering multiple joints. A neck mark here signified significant power.

Gold Shackles (Jin Liao): Masters controlling multiple high-tier demons (Royal, Elemental) or even a single Divine-class entity. Sect Masters, Corporate Heads, High Government Officials, Warlords. Their chain marks were often starkly visible, intricate, and pulsed with power. Their mere presence exerted a palpable pressure, a silent hum of contained ferocity.

The Lost (Shi Hun Zhe): Those who failed to maintain control. Visible signs included erratic behavior, physical mutations reflecting their dominant demon (a clawed hand, frostbitten skin, eyes burning with unnatural fire), or chains that burned black, oily, and violently unstable. Hunted by the Constables, imprisoned in the Towers, or pitied husks wandering the fringes, they were grim reminders of the razor's edge all Shackled walked.

Governments of Iron and Will:

The Celestial Mandate Directorate (Tian Ming Yuan): The dominant governing body across most major city-states and territories. Less a traditional empire, more a sprawling, bureaucratic alliance enforced by its legions of Shackled enforcers, the "Tie Gui Chai" (Iron Ghost Constables). They maintained order, regulated demon-binding practices (issuing licenses, banning certain unstable classes), managed the Lists, and extracted heavy taxes. Their power stemmed from controlling vast resources and employing the strongest Gold Shackles as advisors and enforcers. Their symbol: A balanced scale superimposed over a stylized, chained vortex (the Mist). Their headquarters in LongJin Cheng, the Mandate Spire, was a fortress of gleaming steel and ancient wards.

The Great Sects (Da Men Pai): Ancient institutions predating the Directorate, often headquartered in remote, qi-rich mountains or hidden pocket dimensions anchored within the Mist itself. They specialized in specific demon classes and jealously guarded unique control techniques passed down through generations. Examples:

Frost Forged Heart Sect (Bing Lian Xin Zong): Masters of Elemental Ice demons. Their disciples, identifiable by pale blue sashes and an unnerving calm, were renowned for their piercing focus and chilling aura. Their mountain stronghold was perpetually shrouded in unnatural frost.

Soul Steadfast Pagoda (Hun Wu Ta): Experts in Spirit and Undeath bindings. They acted as exorcists, dealt with the restless dead haunting cities, and policed rogue spirit manifestations. Known for their severe discipline, mental resilience techniques involving complex mantra-chains, and somber grey robes. Their Pagoda was a place of profound silence and unseen watchers.

Ember Tyrant Citadel (Yan Ba Cheng): Focused on Fire Elementals and aggressive Royal-class demons. Their binders were often hot-tempered but devastatingly powerful in combat, marked by fiery sigils and an aura of contained heat. Their Citadel, built into an active volcano, glowed ominously at night.

Corporatocracies (QiYe LianMeng): In the most technologically advanced regions, powerful industrial conglomerates like Vulcan Foundry Group or Aethelweave Industries held sway. They saw demon-binding purely as a resource and competitive edge. Their research divisions, "Mo Jing YanJiu Suo" (Demon Essence Research Labs), were fortress-labs where captured Wild Demons and even unstable Shackled individuals were experimented upon. Goals included synthesizing powers, creating controllable bio-weapons, or developing suppressant drugs. Their enforcers were often "enhanced" with alchemical serums derived from demonic essence, their chain marks sometimes interlaced with glowing tubes and injectors.

Architectures of Power and Despair:

The Suppression Towers (Zhen Mo Ta): These colossal structures, blending cyclopean stonework with humming steel frameworks and crackling energy conduits, dominated every major city's skyline. More than landmarks, they were vital organs pumping stability into the chaotic world.

Mist Stabilizers: Their deepest foundations tapped into powerful ley lines. Giant crystalline arrays at their apex projected invisible fields that subtly calmed the ambient Mist energy for miles around. This made it slightly easier (though never safe) for Initiates to enter their own Sea and significantly reduced the chance of random, uncontrolled demonic manifestations or psychic storms within the city walls.

Sanctuary & Training: The mid-levels housed sprawling Academies for Initiates and serene, heavily warded meditation chambers for Shackled citizens to reinforce their mental fortitude and control. The air here hummed with focused will, the murmur of mantras, and the faint, sharp scent of stabilizing incense.

Prisons - The Wailing Walls (Shi Hun Jian Yu): The deeper sub-levels descended into a carefully contained nightmare. This was the official "Lost Soul Prison", but everyone knew it as "The Wailing Walls."

Shackled individuals who had lost control were imprisoned here. Their cells were technological and mystical marvels of suppression – layered energy fields, sonic dampeners, and inscribed wards designed not just to contain the physical body, but to contain the rampaging demon within the binder's own Misty Sea. Walking the corridors meant feeling the psychic barrage: guttural snarls echoing in your skull, the phantom clang of chains, waves of despair, rage, and chilling cold or unnatural heat bleeding through the reinforced doors. The guards, exclusively Silver or Gold Shackles specializing in suppression arts, moved with grim efficiency, their own demon marks glowing fiercely under the constant strain of the environment.

The worst cases weren't just contained; they were studied by Directorate or Corporate researchers, harvested for residual demonic essence, or horrifyingly, used as living batteries, their chaotic energy siphoned to power sections of the Tower itself – a fate whispered about in terrified tones, considered far worse than death.

The Wild Zones (Huang Mo): Vast stretches beyond the reach of the Suppression Towers' fields, where the Directorate's writ ran thin or vanished entirely. Here, the Mist grew thick, turbulent, and tinged with strange colors. Nature, warped by chaotic Mist energy, had reclaimed crumbling ruins and shattered Towers.

Wild Demons (Ye Mo): In these zones, the entities usually confined to the inner Misty Sea could manifest physically in the real world. A Bai Gu Jing might coalesce from bones on a forgotten battlefield, a Jiang Shi shamble through toxic swamps, or a territorial Earth Dragon slumber beneath a mountain range, causing localized tremors. These Wild Demons were untamed forces of nature, driven by primal instincts and immensely dangerous. However, their crystallized essence cores, physical remains, or even captured living specimens were incredibly valuable for alchemy, artifact crafting, or research. Hunting Wild Demons was a perilous but potentially lucrative profession for ambitious or desperate Shackled.

Outlaws & Renegade Sects: The Wild Zones were the refuge of Shackled who rejected Directorate rule (taxes, regulations, conscription), Lost Souls who had miraculously escaped capture, and heretical Sects practicing forbidden binding arts deemed too dangerous or unethical. Law here was the law of the strongest chain. Fortified settlements, often built around ancient ruins or natural fortresses, housed these outcasts, living under the constant threat of Wild Demons and Directorate punitive expeditions.

The Ever-Present System: The Sea Within

This intricate, perilous tapestry defined existence in YunZhe Jie. The knowledge of the Misty Sea wasn't academic; it was visceral, passed down in warnings and whispered tales. Awakening usually struck in adolescence or young adulthood, triggered by profound trauma, extreme stress, intense meditative focus, or sometimes, horrifyingly, by exposure to a powerful demonic event or artifact.

Entering the Sea was a descent into a personal, shifting hellscape. An endless expanse of swirling, opaque grey mist that muffled sound and obscured vision beyond a few feet. The very air vibrated with the binder's own subconscious fears, desires, and the crushing, alien presence of the First Demon – a chained entity representing either a primal aspect of their own psyche or a fragment of external chaos that had taken root.

The confrontation was raw and terrifying: the reek of decay, ozone, or blood; the searing heat or soul-numbing cold radiating from the demonic form; the deafening cacophony of snarls, shrieks, and maddening whispers; the violent rattle of chains as the entity strained towards you, promising obscene power or describing your torment in vivid detail. To bind it, you had to stand amidst this psychic maelstrom, heart hammering against ribs like a trapped beast, and forge absolute, icy calm. You had to meet its gaze (or the void where eyes should be), absorb its hatred like a physical blow, and find the unshakeable core of your will. Only then could you force out the single, world-shaking command: "Break!"

Each shattered chain wasn't just a release; it was a transfusion. Power flooded the binder – exhilarating, intoxicating, alien – but so did a shard of the demon's malevolent consciousness. The struggle didn't end with binding; it became a relentless, internal siege. The demon whispered insidiously in moments of doubt, amplified rage during conflict, savored despair, and probed endlessly for the slightest crack in your mental armor. The signature act of standing "back-to-back" with your demon within the Mist – a temporary, uneasy alliance against an external foe – was a breathtakingly dangerous gambit. You felt its immense, often terrifying power surge through your being, cold and fundamentally other, even as you sensed its seething contempt and its burning, patient desire to twist that power against you the moment your focus flickered.

This was YunZhe Jie: a world where soaring towers of steel cast long shadows over cyclopean ruins, where the clank of machinery mingled with the psychic wail of chained horrors, and where every individual who sought power became the battleground for their own soul. Fame was etched in luminous chain-marks on flesh, prisons held minds at war with inner demons, and beyond the fragile light of the cities, the untamed Wild Mist whispered promises of power and oblivion to those daring or desperate enough to listen. A realm forever veiled in mist, forever bound by chains, forever teetering on the brink of glorious ascension or monstrous downfall.

Every sentient being possesses a Misty Sea. Within it resides at least one First Demon, a chained entity representing primal aspects of the self or captured cosmic chaos. These demons are categorized by their nature and power:

SPIRIT CLASS (Ling): Ethereal entities of illusion, emotion, and psychic whispers. Often tied to specific places or events.

Appearance: Shifting, incorporeal, beautiful or horrific. Chains seem spectral.

Examples: BaiGuJing (Hundred Bones Demon) - Beautiful woman flickering to skeleton; Hu Li Jing (Fox Spirit) - Seductive shapeshifter; Shui Gui (Drowned Ghost) - Bloated water horror; Shan Xiao (Mountain Goblin) - Grotesque earth trickster.

Powers: Illusion, charm, psychic influence, minor elemental manipulation (specific to type), life/energy drain.

UNDEATH CLASS (Bu Si): Corporeal horrors of decay, stagnation, and negative life-force. Relentless and resistant.

Appearance: Rotting, skeletal, mummified. Chains are thick, corroded iron.

Examples: Jiang Shi (Hopping Corpse) - Rigid, poison-nailed revenant; Gu Hun Ye Gui (Lonely Ghost) - Emaciated shrouded despair; Xue Mo (Blood Demon) - Shifting pool of gore; Fu Shi (Corpse Demon) - Hulking stitched monstrosity.

Powers: Extreme strength/durability, poison/disease, life/Qi drain, necromancy (minor), toxic auras, regeneration (Blood/Xue Mo).

ROYAL CLASS (Wang): Commanders and strategists, embodying concepts of tyranny, conquest, or fallen glory. Possess innate authority.

Appearance: Regal, imposing, often armored or in remnants of finery. Chains are ornate but heavy.

Examples: Gu Wang (Skeleton Monarch) - Articulate undead king; Yan Mo Wang (Flame Devil King) - Figure wreathed in dark fire; Bing Feng Nü Wang (Ice Phoenix Queen) - Woman carved from glacial ice or spectral phoenix.

Powers: Command/control of lesser demons (often class-specific), powerful elemental manipulation (aligned to type), strategic intellect, potent auras of fear/command, creation of minions/constructs.

ELEMENTAL CLASS (Yuan Su): Primal embodiments of raw natural forces. Powerful but often less cunning, driven by instinct.

Appearance: Often non-humanoid, forms shifting with their element. Chains fused with elemental substance.

Examples: LengYan Mo (Frozen Flame Demon) - Pale, skinny humanoid crowned in cold blue fire; Lei Ting Ju Shou (Thunderstorm Beast) - Mass of storm clouds/lightning; Tu Long (Earth Dragon) - Serpentine form of rock/magma; Hun Dun Qi Ling (Chaotic Mist Spirit) - Amorphous vortex within the Mist itself.

Powers: Mastery over their specific element (Ice/Fire, Lightning, Earth, Chaotic Mist), immense destructive/transformative power, environmental manipulation, high resilience within their element.

DIVINE CLASS (Shen): Primordial entities from myth, embodying fundamental cosmic concepts (Chaos, Gluttony, Deceit). Immense power, alien intellect, extremely rare and dangerous.

Appearance: Bizarre, terrifying, defying geometry. Aura overwhelming. Chains massive, glowing with sealing energy.

Examples: Tao Tie (Gluttony) - Beast with gaping maw for torso; Hun Dun (Chaos) - Featureless swirling void/sphere; Qiong Qi (Cruelty/Deceit) - Winged tiger or predatory man; Tao Wu (Ignorance/Stubbornness) - Bear-like monster with human face or vortex of darkness.

Powers: Reality distortion (minor), conceptual manipulation (devouring, nullifying knowledge, inducing chaos/cruelty), immense resilience, spatial manipulation, inducing madness. Binding one is legendary and perilous.

To gain power, one must project their consciousness into the Misty Sea, confront the hostile demon amidst swirling mist, withstand its psychic assault (snarls, whispers tailored to its class, promises, threats), and, through absolute, unfazed will, utter the command "Break!" to shatter its chains (wrists, ankles, waist, neck). Each broken chain transfers power and a shard of the demon's malevolent consciousness. Binding is not victory; it begins a lifelong internal war for control. Lose focus, succumb to fear or rage amplified by the demon's nature, and it seizes control, leading to mutation, madness, or becoming Lost. Shackled can bind multiple demons, increasing power exponentially but also mental burden and risk. A signature act is standing back-to-back with one's bound demon within the Mist, a temporary alliance forged of necessity and distrust, channeling immense power while constantly resisting its corrosive influence. Broken chains manifest as faintly glowing marks on the binder's corresponding body parts in the real world, signifying status, class (complexity of mark), and stability (brightness/steadiness).

This is the world that is in ones consciousness…