š¹ Character & World Reference Sheet
š§ MAIN CHARACTER PROFILE
Name: (Undisclosed, intentionally left unnamed so far)
Title: The Mysterious Merchant
Race: Human (Immortal)
Power Type: Unique System Holder
Combat Ability: ā Cannot fight, hurt, or kill
Immortality: ā Cannot die by any means (includes aging, disease, dismemberment, starvation)
š§© SYSTEM: Meri
Personality:
Cheerful girl-like tone
Sarcastic, but loyal
Hints at deeper system logic but keeps secrets
Basic Abilities:
Feature Description
š Quests Always gives only one quest at a time. Must be completed before next appears.
š° Coin Special currency earned by completing quests or converting monster cores. Used only in the system shop.
š System Shop Daily randomized inventory. Items include weapons, potions, tools, skills (non-combat), materials, and relics.
š¦ Inventory Unlockable storage slots. Auto-sorts, time-frozen.
š World-Linked Trade System items can come from other worlds and timelines.
š” System Hints Occasionally provides subtle warnings, tips, or sarcastic advice.
š° ECONOMY SYSTEM
Merit:
Created by the MC
Used by NPCs to purchase items from MC's shop
Can only be acquired by trading monster cores with the Merchant
Encourages hunters to work for the Merchant
Monster Cores:
Drop from most monsters and zombies
Can be exchanged for:
Merit (NPCs)
Coins (MC)
Used for value tracking, crafting, and powering system items
šŖ KINGDOM BUILDING MECHANIC
Feature Description
Merchant's Shop Appears simple at first, but can expand, evolve, and become a symbol of safety
Reputation System Grows based on trust, trade, and consistency
Zone Influence The more people buy/trade, the more the area around the shop stabilizes and "rejects" monster corruption
Merchant Guild (Future) A developing faction led by the MC. Only those who trade with him can join.
š¹ MONSTER CLASSIFICATION (Early Game)
1. Basic Zombies
Low intelligence
Slow, swarming
No skills
Weak cores (used for basic trade)
2. Mutated Zombies
Faster, more aggressive
May grow bone armor or spikes
Mid-grade cores
3. Shadow Howlers
Wolf-like, appear at night
Stealth movement, sound-sensitive
High agility
Valuable cores
4. Abyss Spitter
Acid-spewing bloated corpse monster
Long-range threat
Explodes upon death
Cores usable in alchemy-related items
5. Portal Wraiths (First fantasy monster type)
Float mid-air, intangible without magic
Feed on fear
Only visible when close
Drop rare cores used for detection tools
6. Crystalbacks (Introduced after ch. 10)
Rock-skinned beasts with glowing crystals
Slow but strong
Drop "crystal cores" that power stronger shop relics
š NOTES ON WORLD RULES
Only MC has a system. Everyone else must rely on him.
No one knows he's immortal unless he chooses to reveal it.
Cores are rare knowledge at first ā NPCs slowly discover their value through MC's shop.
System Shop and quest progression are fixed and not influenced by others.