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π Soul β Canonical Files
π Soul β World Glossary (For New Readers)
This glossary introduces the core concepts, rules, and forces that govern the world of Soul.
Understanding these elements is essential to fully grasp the story, its conflicts, and its characters.
π The World The Void
A primordial, conscious darkness that predates humanity.
The Void is not merely an element β it watches, corrupts, and adapts.
It manifests as black mist, aberrant creatures, spatial distortions, and psychological collapse.
Those connected to the Void gain immense power at the cost of fear, persecution, or sanity.
The Red Continent
A forbidden land born directly from the Void.
Permanent death zone
Reality is unstable
Home to Void Creatures and horrors beyond classification
Survival rate below 10% for non-elite hunters
Even speaking of the Red Continent is considered a bad omen.
Void Creatures
Beings spawned from Void rifts.
Can mimic human voices and emotions
Feed on fear, regret, and despair
Often intelligent and manipulative
Average threat level: Rank A or higher
They do not hunt bodies β they hunt souls.
ποΈ Eye Colors & Their Meaning
In this world, eye color defines fate, power, and social status.
Black Eyes
Direct connection to the Void
Feared and hunted
Considered abominations
Capable of absolute destruction
Executed on sight in most nations
Black Eyes are power without permission.
Violet Eyes
Royal lineage
Exclusive to kings and high nobility
Can transmit pain, fear, and command through sight
Symbol of authority and oppression
To meet a violet gaze is to kneel β willingly or not.
Golden Eyes
Blessing of the Holy God
Extremely rare
Radiate healing, hope, and passion
Protected and worshipped
Capable of changing the fate of nations
Golden Eyes are not feared β they are desired.
Red Eyes
Natives of corrupted lands
Sensitive to corrupted energy
Used in rituals and Void detection
Often associated with cultists or underworld figures
Blue Eyes
Military and bureaucratic elite
Symbol of order and hierarchy
Common among officers and city nobility
π‘οΈ Hunters What Is a Hunter?
A Hunter is an individual trained to survive and fight in a world ruled by monsters, kings, and the Void.
Hunters are not heroes.
They are professionals.
Hunter Code
Morality: Neutral / self-interest driven
Permitted targets: monsters, Void creatures, humans (with bounty)
Motivation: survival, profit, prestige
Loyalty: temporary and conditional
Hunters live by one truth:
Strength decides who survives.
Irregular Hunters
Hunters with weak aura or low official rank who possess unique abilities.
Often underestimated
Can defeat enemies far above their rank
Dangerous due to unpredictability
In this world, ability matters more than raw power.
βοΈ Power System Spiritual Energy
The fundamental source of power for all beings.
Fuels abilities and techniques
Varies in quality, not just quantity
Aura
The visible pressure of one's spiritual energy.
Important β but misleading.
A strong aura does not guarantee victory.
Abilities
The true measure of strength.
Unique abilities can bypass rank limits
Some activate only under specific conditions
Technique > strength > aura
This is the core rule of the world.
Rank System Rank Meaning E Minimal threat D Low threat C Moderate threat B High threat A Critical threat A+ Extreme threat S Calamity-level Dragon World-level threat
Reminder: Rank is an estimate β not a verdict.
π Religion & Ideology The Holy God
An unseen divine force associated with Golden Eyes.
Worshipped across empires
Represents order, beauty, and destiny
Opposed ideologically to the Void
The Vision
A cult-like belief system that worships transformation through suffering.
Converts civilians
Blurs the line between faith and madness
Often linked to Void corruption
π§ Final Rule of the World
Aura does not define power.
Physical strength does not guarantee survival.
Ability is what separates the strongest from the dead.
Β
π₯ Main Characters
Zack β "The Hunter / Hunter of the Black Eyes / King of Horror"
Role: Ambiguous protagonist; legendary Hunter, Orpheus's mentor, guardian of the Boy.
Eyes:Black β direct connection to the Void.
Estimated Rank: S / S+ (capable of Dragon-level techniques when the Black Moon is involved).
Origin/Country: Born in the Polyhedron Country; banished (son of a royal figure β the King).
Weapon / Items:Black Moon (sword/artifact), breath/clone/overload techniques (Breath, Stench, Baron), high-level techniques (Lunar Eclipse β Level 5).
Core Abilities:
Direct Void connection β manipulation of black aura.
Clone/simulation technique (Breath).
"Stench" β internal perception and vital-point attacks.
"Baron" β attribute exchange (massive strength).
Black Moon: elemental resonance (absorbs lightning), exacts a psychological toll.
Key Relationships: Master of Orpheus; tragic brother/friend of Tobi; lover of Lyra & Mira; protector of the golden-eyed Boy.
Narrative Function: Driving force of the arc β revenge, guilt, protection, moral ambivalence.
Reader Appeal: Very high β tragic anti-hero, complex and magnetic.
Spoiler Level: High (his actions reshape the world).
Orpheus
Role: Zack's apprentice; young prodigy; rising protagonist.
Eyes:Red.
Rank: A β A+ potential; personal techniques wielded through Coyote.
Weapon:Coyote (katana) β rare blade tied to unique techniques.
Abilities:
Dog's Blood (accelerates perception/speed).
Level 3 Technique (crimson wave/"red water") β extreme destructive power (used against Matheus).
Emotional activation and strong team coordination.
Relationships: Zack's pupil; bonded to K, Lyra, Mira; group protector.
Appeal: High β coming-of-age hero with strong reader empathy.
Spoiler: Medium (focused on growth and moral dilemmas).
K
Role: Mercenary; cold strategist with deep trauma; steadfast ally.
Eyes:Ruby red β typical of Red City / Vermilion natives.
Rank: A (A-level); possesses exceptional/dragon-class potential (attribute-swap ability Weakness; shown to verge on Dragon-Level when activated).
Abilities:
Presence Suppression β invisibility/aura concealment.
Weakness (Fraco) β swaps physical attributes with the target (can invert power gaps).
Tactical mastery and advanced scroll usage (healing scrolls).
Weapons/Items: Short sword, scrolls, black-market knowledge.
Trauma/Backstory: Lost friend Nala; mercenary life since age 10.
Appeal: High β tough exterior with a powerful emotional arc.
Spoiler: High (can swing power balances).
Tobi (deceased)
Role: Antagonistic/ambiguous Hunter; Zack's brother-in-arms who betrayed him.
Eyes:Storm blue β "civilized" Hunter appearance.
Rank: S / Top-10 Hunters β total concealment specialist.
Abilities:
Symbiotic Concealment β undetectable presence / clone multiplication.
Butcher (Level 2) β wide-area, high-damage scythe technique.
Advanced scroll usage (Soul for Soul), healing/recovery.
Weapons: Golden scythe summoned via scroll; infiltration tools.
Narrative Role: Betrayal and catalyst for Zack's vengeance arc.
Appeal: High β charismatic and complex; death was shocking and divisive.
Spoiler: Very High (emotional and plot impact).
Lyra
Role: Singer/siren; romantic partner; gravity-based tactical support.
Eyes:Heterochromia (one red, one green) β striking visual marker.
Rank: A / S (tactical & utility).
Abilities:
Gravity/adhesion manipulation β wall/ceiling traversal; vertical combat.
Song-based hypnotic effects; Siren voice.
Weapons: Knives/daggers; acrobatic combat.
Appeal: High β strong aesthetics and personal tragedy (severely wounded).
Mira
Role: Fighter/projector; uses a deck of purple cards.
Eyes: Luminous blue (almost supernatural).
Rank: A / borderline S (can exhaust herself for massive output).
Abilities:
Energized card deck (projection, cutting, saturation barrages).
"Yellow" β named special pistol / thermal-energy weapon.
Massive burst potential at extreme cost.
Appeal: High β theatrical power and visual style.
Loren (the infiltrator / Level S)
Role: Antagonist infiltrator (poses as innocent owner); transformed by Void/Skull.
Eyes: Initially normal β black pools during possession.
Rank: S (swap/teleport) β higher via Void linkage.
Abilities:
Swap/Teleport β rapid position exchange with objects/people.
Regeneration / black-substance manifestation (Skull possession).
Appeal: High-negative β cruel, disturbing presence.
Matheus (paired with Loren)
Role: Infiltrator partner; initially appears civilian.
Eyes: (Unknown; seemingly normal).
Rank: S (energy-based object construction).
Abilities:
Material creation of weapons/objects (energy constructs).
Blade/guillotine-type energy forms.
Appeal: Medium (tragic contrast character).
Nanashi (mentioned)
Role: Figure from the past; mentor/idol/destiny-shaper (seen in memories).
Eyes: (Unknown).
Rank: (Likely high) β respected by Zack and Tobi; ideas/actions shaped Hunters.
Narrative Function: Mystery / potential major plot pivot (moral ambiguity).
Appeal: High in theory; fuels fandom speculation.
π‘οΈ Secondary / Supporting Characters
Vex β Tattooed bartender (Holey Mug), info broker.
Ygon β Regional leader; red giant; preaches inversion of order; political force β ally or enemy?
Nati β Ygon's general (vanity-driven error exposes Ygon).
Elders (elder couple) β False protectors revealed as S-level (transformation & betrayal).
The Boy (Golden-eyed child) β Eyes: Gold β messianic potential; global conflict focus.
Isabela / Sofia / Momo / other past figures β From Zack's past; explain trauma and motives.
πΊοΈ Countries / Regions β Quick Descriptions
Red Continent β Permanent Death Zone; extreme Void presence; Void creatures dominate.
Red City β Gothic metropolis on the Red Continent; seat of the Vision cult; Vermilion red-eyed natives.
Polyhedron Country β Global military/political power; origin of black-eye hunts; geopolitical antagonist.
Golden Empire β Homeland of the Golden-Eyed (sacred elite); the baby originates here.
Luna Kingdom β Where Orpheus was enslaved; arenas/gladiatorial pits.
Elthen β Nation consumed by golden energy in a flash (per Tobi); example of catastrophic baby-linked event.
In Medias Res β Impoverished district where Zack's group shelters; nearby High City is the noble quarter.
Vale of the Void β Ancient battlefield between Ygon and Zack; infested with beasts.
ποΈ Eye Colors β Meanings (Glossary Table)
Black β Zack, The Boy (when concealed): direct Void connection, raw power, horror.
Violet β King / Nobles: decree channeling; authority and pain.
Gold β Golden-Eyed chosen: healing, light, passion; highly protected/desirable.
Blue β Military/elite of In Medias Res: order, hierarchy.
Red (Ruby) β Vermilion natives: devotion to the Void; ritual aptitude.
Other / Heterochromia β Unique cases (Lyra): special role / ambivalence.
βοΈ Rank System (Site-Ready Summary) β(Official)
E, D, C, B β increasing danger.
A β critical; high-damage monsters.
A+ β extreme; group-level threats.
S β calamity; can alter ecosystems/territories.
Dragon β world/planetary threat.
Note:Aura does not define everything β unique abilities (activation conditions) can overturn ranks (Table 6).
π οΈ Notable Items & Techniques
Black Moon
Type: Sword/artifact.
Effect: Amplifies Void connection; responds to pain/vengeance; can invoke lightning; exacts mental cost.
Status: In Zack's possession (reclaimed after the elders' fight).
Coyote (Orpheus's katana)
Type: Rare katana.
Effect: Channels Dog's Blood; enables Level-3 technique verification.
Origin: Rare artifact β acquired during enslavement/training.
Yellow (Mira's weapon)
Type: Energy pistol (high thermal output).
Effect: Area-clearing potential at life cost.
Scrolls (Ra / Healing / Soul for Soul)
Function: Communication (Ra), prolonged healing (72h regenerative coma), rituals (Soul for Soul), etc.
Compass (Nanashi's compass)
Type: Symbolic artifact β points to pacts/bonds.
Narrative Function: Brotherhood symbol for Zack & Tobi; breaks at betrayal.
π§ Key Abilities & Terms (Quick Gloss)
Weakness (Fraco) β Attribute swap (K).
Presence Suppression β Aura concealment (K).
Dog's Blood β Orpheus speed/perception boost.
Blood Eclipse β Orpheus Level-3 AoE (massive, lethal).
Breath / Clone β Zack clones at ~50% power.
Baron β Speed β strength exchange (Zack).
Stench β Vital-point visualization/precision strikes.
Symbiotic Concealment β Tobi's undetectable presence/clones.
Butcher β High-damage rotational attack (Tobi).
Level n Techniques β Numbered tiers (1β5); Level 5 β Dragon-tier.
Vision β Ideological cult that transforms populations.
Β
