Hmm... hmmm... HMMMMM...
ARGH! I don't know! Why're there no guidelines here!? Specifically, why're Identification not working on this Message Window?
Alright, deep breaths, let's take it from the top.
I got to start up the Core. That's good.
The three Magic Stones got used alongside the Core, and I can create the Dungeon just as I wish. That's also according to the plan.
Then, I got the option between several different attributes, Dungeon types, and Monster Lines. What the heck!?
The Kigal-Note completely forgot to mention that aspect. Rather, who was it that wrote that page in the book? Now that I think about it, despite there being several books regarding Dungeons in the library of the Adventurers' Union, there's close to no detailed explanation. The Kigal-Note is actually better than the whole library combined on that subject.