With this, Qiuya could resent them. But being engaged with the future spirit, Dang Ji, might someday help her seek revenge.
However, they are merely exercising the legitimate rights of MMO players right now. Ever since the late 20th-century tabletop RPGs, killing monsters to gain money and experience has been the primary goal of such games, even if they have evolved into the fully immersive RPGs of today, the goal hasn't changed. Controlling the entire Alpheim game's rules and etiquette makes it difficult for Qiuya to criticize these Water Elves.
Even though the opponent is a monster, it had once been spiritually connected with Qiuya and adventured together for a period. What's the point of the game etiquette that makes it difficult to protect one's companions now? What is the significance of rules that force one to accept "That child is our companion, so kill it"?
