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Light element spells

Note that as these spells are created using soul energy/aura, any offensive spells deal soul damage and physical damage.

Spells are different from soul abilities.

Each person's soul has an element. This mc has a light element soul. And these are spells learned throught his previous life journey. 

As light element is extremely rare, his arsenal is limited to what other light element soul users have created before him up to tier 3. tier 4 and 5 spells are his creation. 

Tier 1 – These are the most basic and essential applications of light magic. (scale with caster)

1. Luminous Orb:Create a ball of light to illuminate darkness. The simplest and most practical spell.

2. Hard-Light Barrier:Solidify light into a tangible, shimmering shield or wall to block physical and magical attacks.

3. Prismatic Barrier: A more advanced shield that can deflect or refract specific types of magical energy (e.g., dispersing a fireball or neutralizing a dark magic beam).

4. Blinding Flash: A sudden, intense burst of light to disorient and temporarily blind opponents.

5. Phantom Light: Create simple, silent illusions of light—like a fake door, a wall, or a distant figure—to confuse enemies.

6. Light-Step: Create solid platforms of light to walk on air or cross gaps.

Tier 2 –This is where light becomes a direct weapon. (Scale with caster)

7. Solar Lance / Light Javelin: Forge a spear of concentrated light and throw it with piercing accuracy.

8. Radiant Beam: A continuous, cutting beam of pure energy, effective at slicing through armor and flesh.

9. Scattering Shot:Fire a volley of smaller, homing bolts of light.

10. Searing Smite: Encase a weapon (fist, sword, etc.) in searing light, dealing extra radiant damage on impact.

11. Solar Flare: A massive, omnidirectional explosion of light and heat, incinerating everything in a close radius.

12. Photonic Acceleration: Use bursts of light at the feet or behind the user to achieve blinding, short-range speed bursts.

Tier 3 – Light as a tool for exploration, healing, and aid. (scale with caster)

13. Luminous Messenger: Shape light into a bird or other creature to carry a message over long distances. It can only repeat a simple phrase or show a brief image.

14. Revealing Light: A pulse of light that exposes hidden things: invisible enemies, secret doors, magical traps, or illusions.

15. Truth of Light: Force a target to tell the truth by surrounding them in a light that causes lies to physically pain them or creates a visible distortion when they speak falsely.

16. Guidestar: Create a permanent, tiny point of light only the caster can see, which points toward a predetermined location or person.

17. Light-Weaving: A delicate art of using solidified light to create beautiful, intricate, but temporary objects—tools, bridges, art, or even clothing.

Tier 4 – 

18. Aura of Purity: A radiant aura that weakens undead and corrupt creatures, purifies toxins, and alleviates diseases in a surrounding area. 

19. Holographic Projection: Create complex, moving, and even speaking illusions out of light. Requires immense concentration and skill.

20. Chronometric Light: A highly theoretical magic that uses the constant speed of light as a reference to create fields of perfect timekeeping or even localized time dilation. 

Tier 5 – arcane/divine arts

(light manipulation)

These are skills developed after the casters soul has become a god soul. 

Stellar Nova: A supernova-like detonation of brilliant energy.

Light of Judgement: A divine pillar of light that eradicates all in its path.

Eternal Radiance: Cloaks the caster in unending light, repelling darkness.

Astral Projection: Project one's consciousness as a being of pure light across vast distances or even into other planes of existence.

Prism of Creation: Uses light to forge matter and structures from nothing.

Cosmic Illumination: Shines absolute truth, stripping all illusions and falsehoods.

White Hole Gate: Opens a radiant rift that expels infinite energy, consuming corruption across universes.

Final light exclusive Spell – 

Enlightenment: They ascend to a higher realm of existence and become positivity

(Note: Certain conditions have to be met before attempt or else complete destruction of the soul.)

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