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Chapter 13 - Chapter 13: The Men and the god (13) Faith and Fate(4)

Chapter 13: The Men and the god (13) Faith and Fate(4)

Character Map:

"X" = Protagonist

"(X)" = Protagonist's strong inner thoughts

'0X0= Goddess Mnemosyne

'1X1'=Mike?

'2X2'=Calvin?

'3X3'=John?

'4X4'=Norkin?

'5X5'=Belkorn?

'6X6'=Damian?

'X' = Extras

'XXX'= Enemy

Other Notations:

[X] = What is written on something

--- = POV change

|||| = Time skip

== = Time recap

"""" = Return from Recap

(X) = Explanation/author's note

([X]) = Sound effect

{X} = Buttons or actions that may trigger an event

---

(3rd POV Omnicient)

A god both humane and divine.

An aspirant god who, despite his station, chose to guide, to teach, and to walk alongside those who followed him.

The God of Game called Dice then proceed as it promise, at the flick of it finger, light pour in their eyes as if to blind them but the light is doubtly gentle that they even flinch, as the light subside, A bizzare thing change happen in their vision as some reason they able to see things that didnt see before especially their a name and it their name at that seen in the to vision.

Before they could even make a commotion

The God of Games, known as Dice, then proceeded as promised.

With a mere flick of his finger, light surged forth—radiant and overwhelming—rushing into their vision as if to blind them. Yet, despite its brilliance, the light was impossibly gentle. Not one of them flinched.

And then, as the glow receded, a strange transformation took hold.

Something had changed—no, everything had changed.

Their sight… altered.

They could now see things they never had before. Symbols, bars, words floating faintly before them—transparent, glowing gently. But most notably, their own names hovered above their sightline, as if etched into the very air.

Before they could even form a cry of confusion—

"As you mortals have surely noticed,"

As the aspirant god Dice's voice echoed, calm and proud,

"There are now things within your vision you were never able to perceive before. Before the flood of questions arrives—what this is, what happened—allow me to explain what I have granted you."

He raised his hand slightly, fingers poised like a conductor readying a grand overture.

"What you are experiencing is my Power that I ruled over. Or, as you mortals call it— Divine Blessing. These blessings stem directly from our essence. Some gods grant strength to lift fallen trees and crush boulders. Others grant fire to dance from your fingers, or wind to bend to your will."

He paced slowly before them, a faint astral light trailing behind each footstep.

"Each god grants differently. And as for mine, mine is unique. I prefer my chosen to refer to this divine gift as..."

He paused.

"Game Character." (Literal English Wording, use as a noun and not translated to otherworldy language)

A silence followed. Confused glances were exchanged.

'1–6… Game Character? 1-6'

Voice, puzzled, whispered by everyone

"Yes,"

Aspirant god Dice answered with a proud grin.

"That is the name of my blessing. And how it works? Well... some truths are best experienced, not spoken."

The six stood still.

Their divine interfaces gently pulsed, waiting to be explored. Waiting to be played.

'1–6... …? 1–6'

With that, A Brilliant Light engulfed everyone

----------------------------------------------------------------------------(Dice POV)

Enveloping them with radiant light, I finally understood why gods often use blinding brilliance when performing divine acts—it's convenient. Mortals can't see what you're doing if they're too dazzled to look.

While the light cloaked their vision, I quietly teleported them away from the temple, placing them a fair distance from its grounds. Around their new location, I imagined—then formed—a dungeon. Riddled with Trials, I imagine, thus manifest in this realm of mine, its purpose was simple: not to judge them if they are worthy, but to make them learn how to wield the power I had just given them.

The entire setup only took a few seconds. When you've rehearsed it beforehand, all it takes is will and clarity. Once it was in place, I dismissed the veil of light.

As their vision cleared, the expected confusion settled in their faces. Bewildered, as they should be. I had no time for dramatic dialogues, so I simply recited the line I had prepared:

"You now face my trial. But do not fear—this is not to judge you. The sole purpose of this trial is to help you understand and apply the power I've granted. Let us begin."

And with that, my turn was done.

I stepped back and let AI take over(AI in English and used as a noun, as in name)

As planned, AI began the tutorial sequence. Step-by-step, it guided them, showing them a tutorial of how to access and use the Divine Blessing given to them and simplified in what AI called the Game Interface of Status Window through the "Game Character" blessings.

I couldn't help but watch in quiet amusement. This power… this system we AI made together—it wasn't just functional, it was beautiful.

And as I watched, I remembered.

It all began over ten years ago—before I graduated, exactly back ten years before graduation, back when I was still learning under the tutelage of my mentor and tested by the Academy for our Qualification. We had been given an assignment by the Academy:

"Design a Divine Blessing you would grant to mortals. Make it yours."

Naturally, I turned to the divine library of my mentor. For weeks, I pored over ancient records of blessings past and present—every form, function, and manifestation. I studied their origins, their philosophies, and their dangers and wonders.

But more than anything, I sought inspiration.

For five long years, I searched.

I found none nor created one that I desired instead, I gained mountains of knowledge about Divine Blessing, surely greater than others out of my peers in the process.

I learned how most pantheons kept their divine blessings locked behind ancestral rights—each with its own "mark." These blessings could be passed from elder gods to younger gods within the pantheon, but were strictly forbidden to be used by outsiders.

To violate this law… was to declare divine war on that panteon.

Naturally, I avoided them.

But it shrank my options dramatically.

One day, seeing my growing frustration, my mentor offered me one of her own blessings. She even went so far as to reach out to other pantheons, requesting permission on my behalf to use some of known divine blessings.

Although I was deeply moved—and it would have helped me tremendously—I declined.

I couldn't allow her to go so far for me. I was already indebted to her more than I could ever repay. To ask for more… would have felt wrong.

So I continued my search.

Then, one day, AI spoke to me—noticing my progress, and thanking me for the vast amount of knowledge I had gathered on how Divine Blessings are made, structured, and manifested.

"I've been observing and compiling,"

As AI said.

"Would you like to hear some suggestions?"

Naturally, I agreed.

She presented a list—systems she had synthesized through both divine libraries and mortal records. Among them were concepts I had never seen mentioned in any traditional pantheon:

Cultivation SystemsEvolution-Type BlessingsUnique Blessing never heard or mix up of things before

Each one sparked something in me… curiosity, excitement, the feeling of stepping into unexplored territory.

Then I saw it.

A suggestion listed plainly: Game System

Something about it drew me in.

I asked AI,

"Game? What kind of game are you referring to? The word Game I know means something far simpler—and entirely unrelated to Divine Blessings."

AI responded by elaborating.

She explained the concept in depth—referencing mortal game mechanics, role-playing structures, interfaces, stats, levels, skill trees, inventories, achievements... a fully gamified framework of progression and self-measurement.

To help me understand, she even simulated an example—crafting a sample character sheet, a mock battle scenario, and an interactive status screen.

As I explored it… it all clicked.

This—this—was what I had been searching for.

A blessing that wasn't just power, but perspective. A tool of reflection, learning, and growth.

And at that moment, I knew.

This is the Divine Blessing I will create.

With that, I loudly and passionately declared my agreement—and from that moment, AI and I dove into the work of creating this Divine Blessing.

We spent days and nights developing it—tirelessly—except when I was studying under my tutor or spending time with the muses.

Thankfully, AI was always by my side, able to continue the work even in my absence. But of course, with my honor on the line, I didn't just leave it all to AI—I gave everything I could to help.

And with that dedication, we succeeded in creating the Divine Blessing.

Before submitting it to the academy, I first presented it to my mentor. To my delight, she was greatly surprised—and deeply impressed. She praised it so highly that she immediately wrote a book about it to add to her personal collection.

With her approval, I then submitted the blessing to the academy.

Returning from my reminiscence, I turned my attention back to the present—to the mortals whom I had blessed.

They were learning. Pondering. Trying to make sense of the Blessing I had given them.

And as I finished reflecting on the past, it seemed AI had also finished her explanation and guidance. The group was now ready to proceed with the tutorial.

As the tutorial began, they retrieved their weapons from the Game Inventory—an extension of the blessing I granted them the Game Character, with it they nowpossess comes equipped with this feature.

Then, as if focusing intently on something, they all glanced in one direction—most likely at the Game Map, another extension of my blessing. This map allows users to detect and track beings or objects, marking them and revealing their locations with directional guidance.

Using my Godly Authority, known as the Game Master, I can oversee and manage all aspects of my blessing. Through this power, I am able to see what the blessed individuals see—including the contents of the Game Map—and stay aware of what is happening around them.

As they advanced through the dungeon I created within a virtual realm, suddenly, an orange mark appeared—indicating movement in that vicinity.

With heightened alertness and tension, they all turned toward the direction of the mark. Then, another mark appeared. And another. Until, finally, six marks lit up the map, revealing the movement of six unknown entities.

As they reached the area marked on the map, they gained visual contact.

Three humanoid figures emerged, each colored in tones that blended with the dungeon's cave-like theme, and each wielding a sword and a shield.

Upon seeing them, they then shouted something. I didn't need to guess—it was surely the Game Appraisal function being activated. With it, they can identify the name of monsters, detailed descriptions, strengths, weaknesses, and even determine the materials something is made of and its potential uses.

And with that, an interface appeared—visible yet unobtrusive, allowing them to read the information while still seeing everything happening in front of them.

Within this interface were the details gathered by the Game Appraisal. It identified the creatures as Golems, and proceeded to provide a description, including their strengths, weaknesses, and an estimated power level based on data collected through the Status Boards, which looked like this:

[Status Board]

Name: N/A

Rank: F

Level: N/A

Exp: N/A (Exp is used to allot stats and increase skill levels by spending it)

Category: N/A

Race: Golem

Species: Dummy Golem

Class: N/A

Job: N/A

[Stats Board]

HP: 100

MP: 100 (^ Buffed or artificially elevated)

STR: 100 (√ Debuffed value)

DEF: 100

AGI: 100

DEX: 100

INT: 100

WIS: 100

[Abilities Board]

None

[Skill Board]

None

[Equipment Board]

None

[Status Condition]

None

Based on the reading, these Golems were of roughly high F-Rank—not particularly dangerous. Under normal conditions, they shouldn't pose a threat, since all of my chosen ones are D-Rank. That is, of course, unless I had purposefully balanced their stats to challenge them...

Looking at the Golems' Status Board and comparing it to their own—which had similar values, though some of theirs were slightly higher or lower—they tensed, readying themselves for combat.

With eager anticipation, I observed the scene unfold.

Taking the initiative, those I blessed stepped forward—excluding the rear guard, who maintained their strategic positions—and began the fight.

____________________________________________________________________________________________

Finally after the month of not writing LOL, well if you reading my another series, maybe not, but well, leave at that, as i say, i already arrange the plot, and expect a continous update(surely?, Probably, I guess?), now then

Have a good read and day to come

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