WebNovels

Chapter 256 - pathway wicked avatar Yu-Gi-Oh

Sequence 9: Imitating Shade

Can temporarily copy a basic skill or movement of someone you observe (no supernatural abilities yet).

mimic the mannerisms or speech of powerful individuals.

Can instinctively match someone's fighting rhythm for a few seconds.

Sequence 8: Reflective Adept

Can copy a non-supernatural skill or trait and perform it slightly better for a short time (e.g., better aim, stronger push, cleaner speech).

Passive aura causes slight inferiority in weaker minds.

Can "hold" a single copied ability at a time.

Sequence 7: Echo Challenger

Can copy a minor supernatural effect (Sequence 7 or below) upon witnessing it.

Your copied version is 10–20% more effective.

Can now hold two abilities at once, one of which can be "locked" as your permanent base.

Sequence 6: Form Stealer

Can copy the physical form (voice, face, gait, body) of another person after observing them for 10+ seconds.

Temporarily gains a minor aspect of their Beyonder pathway or abilities.

Immune to most identification and tracking effects while copying.

Sequence 5: Trait Supplanter

You can steal one active ability from a person in combat and use it as your own, upgraded.

They lose access to that ability for several minutes.

Can store up to three traits or abilities.

Mirror aura now confuses enemies: they hesitate, sensing you as "familiar."

Sequence 4: Superior Doppelgänger

When mimicking someone, you now do everything they do, but better.

Any being below your Sequence will always be inferior in direct skill or expression when mirrored.

Can now emulate style, memories, or intent, creating near-flawless impersonations.

You now appear as the person your target most fears becoming.

Sequence 3: Perfected Shadow

After brief contact, can assume the powers and identity of someone (Sequence 3 or lower) for up to 1 hour.

Your version of their abilities is now 30% more efficient or devastating.

You do not copy their weaknesses.

Even gods may feel an uncanny sense of "false familiarity."

Sequence 2: Identity Overlord

Can manifest a mirror-being that is a perfected version of any opponent you face.

This being matches them in ability, then improves upon them as the battle continues.

You can now maintain a gallery of stolen identities (up to 7), switchable through rituals

Sequence 1: Avatar Ascendant

You now stand as the supreme mirror of existence.

Against any being, your abilities automatically calibrate to exceed them slightly.

You gain a passive superiority field: any contest of speed, strength, magic, or will tilts in your favor

All mirrors, shadows, and recorded images of you now display different people—usually your strongest former victims.

Sequence 0: The Wicked Avatar

You are the conceptual superior of all things that are.

Every being in existence is seen as an imperfect draft of you.

Any ability used against you is immediately overwritten in your favor: you do it better.

Reality reshapes itself to keep you dominant within your sphere.

You no longer exist as a fixed self, only as the ideal form of whoever you face — stronger, smarter, cleaner, purer.

Mythical creature form is the wicked avatar

Honerfic name

The superior

Lord Of improvement

God of reflection

More Chapters