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RANKS and STATS

I got a few requests from a reader to lay down a few things about Stats so that they could understand just how strong Raid is by comparison. Of course, for anyone still starting to read my story, know that all of this will be revealed in later chapters, so I suggest you only read this if you're 110% okay with a few spoilers. All good? Alright! Let's get to it! Ranks And Stats! Here's all you need to know!

All Ranks F through SSS have a Minimum rate and a Maximum rate for their Stats. All Stats EXCLUDING the Mana Capacity Stat have the same Minimums and Maximums, namely the Strength Stat, Speed Stat, Health Stat and Intelligence Stat, groupely known as Physical Related Stats. The Minimum of these Stats of a certain Rank, starting from C-Rank whose Minimum is 5000, is five times as much as that of one Rank below, making the Minimum of D-Rank 1000 while E-Rank, being exempt from this relationship, is 700. The Maximum however is one point less than the Minimum of one Rank higher, and this relationship specifically, applies to all Ranks, including E-Rank AND F-Rank. 

While the Minimums and Maximums specifically, of the Mana Capacity Stat are different from those of Physical Related Stats, the relationship between them is similar, the only difference is that, INSTEAD of the Minimum of a certain Rank being five times as much as that of one Rank below, it's TENTIMES as much. So to clarify, the Minimum of F-Rank for the Mana Capacity Stat is 2500, making the Minimum of E-Rank 25000, while the Maximum of F-Rank is 24999. 

Still with me?

Good. Moving on…

Advancing in Rank, is a method of making sure that all Stats reach the Maximum of your current Rank. If even one of a Warrior's Stats haven't reached their Maximum, then the Warrior's Rank cannot increase. If a Warrior is left with a certain number of Stat Points for one of their Stats to reach its Maximum while the others are still far off and the System grants them more Stat Points than needed for the Stat to reach its Maximum then the extra Stat Points will be terminated and the Stat in question will be stuck at its Maximum until all other Stats also reach theirs. 

To clarify, say a D-Rank Warrior whose Strength Stat is currently 4500, achieves a feat. The System then grants him exactly 500 Strength Stat Points. Since the D-Rank Maximum is 4999, unless all his other Stats are also at the D-Rank Maximum, his Strength Stat WON'T become 5000, ultimately entering C-Rank until all his OTHER Stats reach the D-Rank Maximum as well. So what happens to the one Stat Point that's left? Does it get banked, saved for when his other Stats reach the D-Rank Maximum so that when that happens, his Strength can finally reach 5000? No. Does it get transfered to another Stat so that it doesn't go to waste? No. It just ceaces to be. Almost like it gets repossessed by the System. 

Still with me? 

Okay, great. Let's continue…

Amidst all of that, there's the Level Stat.

The Level Stat operates on a whole different pattern from all the other Stats. For starters, unlike the others, that continuously increase, THE LEVEL STAT has a reset function. Its Minimum is 1 while its Maximum is 99. When all Stats of a Warrior have reached their Maximum including the Level Stat, his/her Rank will increase and the Level Stat will thus reset back to 1 or even a higher number than that depending on the Warrior's Stats and how far they've gone beyond the new Rank's Minimum. Hence the Level Stat better represents the difference in strength between Warriors of the same Rank. For example, a Level 47 B-Rank Warrior can literally dogwalk a Level 20 B-Rank Warrior. 

Below is a detailed representation of how Maximums and Minimums work.

For the [PRS] Physical Related Stats.

F-Rank Minimum - Unknown [YET CAN'T BE ANYWHERE BELOW 100]

F-Rank Maximum - 699

E-Rank Minimum - 700

E-Rank Maximum - 999

D-Rank Minimum - 1 000

D-Rank Maximum - 4 999

C-Rank Minimum - 5 000

C-Rank Maximum - 24 999

B-Rank Minimum - 25 000

B-Rank Maximum - 124 999

A-Rank Minimum - 125 000

A-Rank Maximum - 624 999

S-Rank Minimum - 625 000 

S-Rank Maximum - 3 124 999

SS-Rank Minimum - 3 125 000

SS-Rank Maximum - 15 624 999

SSS-Rank Minimum - 15 625 000

SSS-Rank Maximum - 99 999 999

1000 Speed Stat = Mach-1 Speed.

1000 Strength Stat = 10 000 kg lifting strength.

1000 Intelligence Stat = Genius Level Intelligence.

1000 Health Stats = A great amount of stamina. Being capable of fighting for hours without getting tired.

For the [MCS] Mana Capacity Stat.

F-Rank Minimum - 2 500

F-Rank Maximum - 24 999

E-Rank Minimum - 25 000

E-Rank Maximum - 249 999

D-Rank Minimum - 250 000

D-Rank Maximum - 2 499 999

C-Rank Minimum - 2 500 000

C-Rank Maximum - 24 999 999

B-Rank Minimum - 25 000 000

B-Rank Maximum - 249 999 999

A-Rank Minimum - 250 000 000

A-Rank Maximum - 2 499 999 999

S-Rank Minimum - 2 500 000 000

S-Rank Maximum - 24 999 999 999

SS-Rank Minimum - 25 000 000 000

SS-Rank Maximum - 249 999 999 999

SSS-Rank Minimum - 250 000 000 000

SSS-Rank Maximum - 2 999 999 999 999

If you're wondering why SSS-Rank Maximums are so high, that's because there's no Minimum of a higher Rank than SSS-Rank to gauge it down. 

And That's Pretty Much It. 

For Now, I Guess, Maybe.

If You Have Any Questions, Feel Free To Ask Via Comments. Thanks A Ton!

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