This update chapter will increase everytime I have to drop the Monsters traits, Weapons abilities, etc. For the update number 1. I'm going to introduce just the game and it's mechanics especially to those who didn't play Exiled Kingdoms, or didn't know at all. It's an Action Role-Playing Game(ARPG) where it has a taste of old school RPG, and Developed by 4 Dimension.
The Game has only 4 classes namely, Warrior, Rogue, Mage, and Cleric. Each has their own unique skill set and unique advance skill set on your liking.
The game has 6 traits(also known as stats in other games) namely, Strength(STR), Endurance(END), Agility(AGI), Intellect(INT), Awareness(AWA), and lastly Personality(PER). Each trait has its own unique benefit. Some traits even open up new path on the story.
The game had its own set of 6 elements namely, fire, cold, shock, toxic, death, and spirit. Own element has its own unique ability against other elements enabling them to be in advantage or disadvantage.
Notice: This story is entirely made up because we had little to nothing information about how the "Empire" has been stablish and so everything you will read here is purely my imagination alone :>
Peace out fellow traveler's!