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Wolves Village

sranorthsofia
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Synopsis
Tania is inexplicably locked in her university. At night and alone, she tries to find a way out, but it's impossible. The only thing she has on hand is a mysterious card, one that she should not show to anyone. "Werewolves" is a game that dictates its own rules and drags participants into unthinkable scenarios. Tania obtains the role of "wolf" and as a member of the pack she must survive each night going unnoticed by the other "villagers". Her goal is to kill those who are not her allies, but not even she knows who they are. She must tempt fate and find out on her own, but if she is discovered, an end worse than death awaits her. This is a game that will keep you on the brink of madness, death and love. Inspired by "Werewolves" by Castronegro. It's one of the best games of my childhood.
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Chapter 1 - Warning

Castronegro's "Werewolves" used to be a simple card game with fairly simple dynamics.

Werewolves against villagers, whoever was the last alive won. Every night the wolves had to choose their victim under the supervision of the Moderator and during the day the villagers proceeded to vote for someone suspected of being a wolf.

Lies, deception and murder. A good strategy game, right?

Witch, clairvoyant and cupid. Players with exceptional skills in order to bring victory to the village. Although, they are not the only ones nor will they be the last to have a particular advantage.

I thought it was necessary to warn you that not everything is as it seems and the enemy side could be your friend.

A card game brought to reality, a spectacle of claws and pitchforks. Please don't forget to close your eyes when night falls, if you don't follow the rules then I can't ensure your survival.

The night falls

It's night. The entire village sleeps and the players proceed to close their eyes...