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Beyonder explained

Hi everyone, I just wanted to explain some of the Beyonder powers, abilities, and other things.

1) The MC has to take a potion to get the powers and abilities, He is not born with it.

2) MC can only get the sequence of 9 and 8 cause if he could go higher, he would be super Overpowered

3)Visionary abilities- sequence 9-(This is coming from the lord of the mysteries wiki --Spectators possess keen powers of observation. Just like watching operas and dramatic performances, they look at people strictly from a bystander's perspective, discovering people's true thoughts from their expressions, their manners, their oral habits, and their subconscious actions.)

This means the MC can know your thoughts, NOT READ your thoughts.

Visionary abilities-Sequence 8-Their observation is not only limited to superficial details, but deeper into one's aura, Ether Body, or other mysterious domains. In front of them, it isn't easy to have any secrets.

They can read the superficial thoughts of others and can also stimulate their thoughts.

They know what kind of emotional reaction to show in the appropriate situation and know in detail what kind of expression and body language to react with.---again coming from the wiki

Overall Visionary give the MC basically Legilimency, but the MC is able to know what you are thinking based on action, NOT actually reading the mind. The MC also can learn Occlumency better than a normal wizard.

4) White tower pathway-sequence 9-Readers gain improvements to their reasoning & learning capabilities and memory. They are capable of using Ritual Magic.

White tower pathway-sequence 8-Increase in observational skills and logical reasoning skills.

They are the experts in Ritual Type Magic.

This basically allows the MC to be able to learn and understand knowledge easier. It also helps him understand and learn rituals faster (Note I am changing the power to understand...NOT automatically knowing ritual magic)

5)Moon Pathway-sequence 9-They excel at creating and mixing potions and herbs, treating others' illnesses and injuries. Apothecaries do not have actual ways to treat terminal illnesses. Apothecaries can only try to alleviate symptoms or slow down the progression for those in the late stage of a terminal illness.

They can tame, domesticate, and utilize plants.

They can utilize dead animals (dead animal parts).

They have access to Spirit Vision that shows them other's "Health" and "Well Being

Basically, this allows the MC to have a BETTER understanding of potions and plants. The plants that are usually hostile to other wizards will be Friendly to our MC.

Moon Pathway-sequence 8-They can tame, domesticate, and utilize living animals, including Beyonder Creatures *Note will change beyonder creatures to magical beast*.

Animal Sense: They can communicate with animals, share their senses, and read their emotions and intentions.

They gain a large increase in their physical abilities.

Allows the MC to tame animals, beast and magically beast

6)Twilight Giant Pathway-sequence 9-Warriors have supernatural strength and agility that exceeds those of normal individuals.

Weapon Specialty: They can specialize and have some mastery over all kinds of weaponry and defensive gear.

Mixed Martial Arts: They have a good grasp of close quarter combat and all kinds of martial arts

It allows the MC to be a better warrior PHYSICAL not magically. He won't have a higher "Mana pool" than Voldemort or dumbledore.

Twilight Giant Pathway-Sequence 8-Pugilists are experts that specialize in areas of close quarter combat.

Protean Endurance: They can reduce supernatural powers' negative effects purely through their body's superb physique and resistance.

It just makes the MC a better fighter.

That's all for the explanation. If you have any more confusion, please let me know. ."

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