Note: Some of these settings I got no clue off so Imma wing it by just bassically looking up and searching up what they do and how it do like 3rd perk. also this is milestone earned so bassically like if hes been in a world for a year hell get one or bassically whenever i feel like it.
1. Starfang Warhammer Fantasy: High Elves Destruction: *Ahem* Because 'Sunfang' was already taken. This hitherto unknown sister-sword to Tyrion's sword is that legendary weapon's equal in every way. It can cleave all but the strongest armor with ease, automatically will adjust its weight and balance to be your perfect blade, and on top of all that can periodically fling gouts of terrible flame literally as hot as the heart of a volcano. In terms of this world specifically, it can harm ethereal entities as easily as if they were flesh. Also, as what may be intuited by the name, the blade is always on fire. And the fire will never harm you.
2. Tai Chi Master Touhou Project: Parasol Paradise Divination "You can see the auras, or Qi, hidden within every being, giving you a myriad of useful information about them, that you might not have known otherwise. Additionally, you become much more proficient in controlling your own Qi, as well as other inner energies.
3.Risen Legend Kara no Kyokai Lore There is a poisonous fetishism at the heart of magus society, an obsession with the old and the mysterious. A toxic belief that all that we have now is just a pale imitation of what came before. Age is power, an old family serves a magus better, we must reach the origin of it all. That's just so much shit. Magecraft may lack the raw power and direct use of systems from earlier in history but the idea that it is useless is the thought of someone without the will to persevere. A true magus would not stop, not until they tear open a path beyond their limits.
You're living proof of the idea that magecraft being an inferior system is not necessarily as true as much of the Clocktower thinks. Whatever your own innate power, you have taken a chosen specialty of magecraft to obscene heights, the likes of which is only matched within magecraft by things like Aozaki Touko's doll making styles or the impossible Bounded Fields of Araya Souren. Whatever your chosen field of study is, you're certainly one of the greatest users in many generations, if not centuries outright. Your spells within that field are stronger, cheaper, faster and far more skillfully controlled than any hopeful peers. Your knowledge and skill is near total, at least in regards to existing knowledge on the field, and you have the sheer talent to continually push the limits and learn impossible spells and actions, like discovering how to make Bounded Fields mobile around a person. It's far easier than normal, almost springing into your mind, to discover ways to combine other magic and magecraft you know into your chosen field to expand and empower it even further. As a finishing touch, whatever path you choose has revealed to you a method of immortality, a way to make yourself not just unageing but outright harder to kill in general. Touko's famous immortality puppet network as a sterling example.
In future worlds, you'll find anything similar enough to your chosen specialty will receive all the same effects. A brilliant alchemist here will be one in the future too. You may also buy this perk multiple times. (Chose Alchemy)
4. Hail to the God of Fire Warhammer Fantasy: Ogre Kingdoms Destruction The Fire Mouth is an immense volcano found within the Ogre Kingdoms. It erupts quite often, spewing lava throughout the valleys. A tribe of Ogres started to believe that this great mountain was a God, similar if inferior to the Great Maw itself. Given the existence of other, genuinely living mountains within the Ogre Kingdoms, perhaps they are right. These Ogres devoted themselves to the mountain, eating the blood that split from its body. But even an Ogre cannot eat a handful of magma without dying.
Except some did not die. Some emerged from the volcano's caldera with incredible powers of fire, bleeding lava when cut and espousing the faith of the Fire Mouth. Now, any Ogre may try his chances to join the ranks of the Firebellies, the believers of this cult. You are one such believer. You can spray fire from your mouth, control the Lore of Fire that grants you destructive fire magic, bleed and spray molten lava on foes when your skin is pierced and shrug off all but the hottest of flames. You are a terrifying sight on the battlefield, wreathed in smoke and fire with glowing eyes and a mouth dripping with molten rock. There's no denying the horrific toll you can wreak upon the enemy with your powers though.