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Kill to Evolve: Corruption Leveling System

Menacemaker
In the depths of a bloodstained arena, where men are slaughtered for sport and survival is paid for in flesh, a slave named Azeric wakes each day to the sound of chains and the scent of death. Stripped of identity, reduced to nothing more than a pit fighter for the nobles' entertainment, his life is measured in how long he can last—and how much pain he can take. He was born in chains, raised as property, molded into a weapon before he could speak. And in the arena, that truth means nothing. Until the day he kills a man… and feels something stir. The pleasure that flickered through him after the kill wasn't just instinct. It was a signal. A system awakens inside his mind. Cold. Calculating. Watching. “SYSTEM INITIALIZED. PROGRESSION UNLOCKED.” From that moment on, every life he takes makes him stronger. Every act of violence feeds something deeper. His body changes. His instincts sharpen. But with power comes something else—whispers in the dark corners of his mind, and the weight of two opposing forces pulling at him from beyond understanding. One urges domination. The other demands restraint. Memory fragments begin to surface—the system feeding them to him, piece by piece. They guide him, turning whispers into tactics he never learned, names he shouldn’t know and truths that keep him alive. They speak of another life—a forgotten prince named Caerion. A name buried in history, said to have died in infancy. He doesn’t understand the system. Its purpose. Its voice. Or why it chose him. But he knows one thing: he will rise from the chains, shatter the arena, and when he does, the world that buried him will remember his name—even if he no longer does.
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